SS/Fire Brute or Tank


Atheism

 

Posted

I rolled a SS/Fire tank and I don't see how everyone rolls this combo on brutes. Can someone explain?

My fire/fire brute is very fun and I think better tank SS/ because it can solo AV's + Farms.

What do y'all think?


 

Posted

Brutes have Fury. This alone is enough reason to pick a Brute over a Tank.


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Posted

Quote:
Originally Posted by macskull View Post
Brutes have Fury. This alone is enough reason to pick a Brute over a Tank.
Tanks already have better defenses and higher hp with a slightly higher damage modifier out of the box. This alone is enough reason to pick a tank over a brute.


 

Posted

Brutes are awesome,tanks are lame.

Rage+Fury=pure win

'nuff said


 

Posted

I usually never use Tank and farm in the same sentence. Damn I just did.

If you're looking to slaughter countless foes in a flaming rage of fury, SS/FA Brute is the way to go.


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Posted

Quote:
Originally Posted by KillfanB View Post
I rolled a SS/Fire tank and I don't see how everyone rolls this combo on brutes. Can someone explain?

My fire/fire brute is very fun and I think better tank SS/ because it can solo AV's + Farms.

What do y'all think?
How and why does a fire/fire Brute do something a ss/fire brute cannot? What is differentiating the fire/fire Brute from an ss/fire?


 

Posted

Quote:
Originally Posted by Chriffer View Post
How and why does a fire/fire Brute do something a ss/fire brute cannot? What is differentiating the fire/fire Brute from an ss/fire?
SS/ will definitely have more mitigation than Fire/ from Footsomp. The only advantage Fire/ has that I see is getting the most out of Fiery Embrace.


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Posted

I'm going to boil down what's been said already in these previous posts.

The question comes down to which is most important to you? Damage or Survivability?

The answer to that question determines your pick.

Both can deal damage. Both are survivable. It's a question of which is the priority for you that should determine which you want - especially in light of Going Rogue.


 

Posted

Quote:
Originally Posted by Atheism View Post
Tanks already have better defenses and higher hp with a slightly higher damage modifier out of the box. This alone is enough reason to pick a tank over a brute.
Because farming isn't about having the most defenses and hp, its about having enough to not die when you farm. Brutes have enough. Tanking (lol) is about having the most defenses/hp.

The Brute having lower damage at base than the Tanker is a total non-issue because as soon as you have some Fury the Brute blows the Tanker out of the water for damage. And farming, where you'll have the aggro of the entire spawn on you, trust me, you'll have plenty of Fury.

Re: FM/FA vs SS/FA, while FM gets a lot more use out of Fiery Embrace, SS is better. SS is better because Footstomp has a bigger radius than FSC which is important in farming. The other reason SS gets the nod is, as Fiery-Enforcer said, the mitigation. FA is a little squishy, knocking everything in a spawn on its butt every 5-6 seconds is win.

A FM/FA might kill faster than a SS/FA, but it's got no way to stop Fake Nems bubbling and will get blown to bits by Veng'd bosses.

A FA/FM tank would be tough enough, but then again you're back on lol tanker damage :3


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Posted

Quote:
Originally Posted by Silas View Post
Because farming isn't about having the most defenses and hp, its about having enough to not die when you farm. Brutes have enough. Tanking (lol) is about having the most defenses/hp.
Brutes just don't seem to have enough unless buffed up or with IOs. Tanks don't need those to usually farm a map.

Quote:
A FA/FM tank would be tough enough, but then again you're back on lol tanker damage :3
If you honestly think tanker damage is 'lol', you're doing it wrong.


 

Posted

Quote:
Originally Posted by Atheism View Post
Brutes just don't seem to have enough unless buffed up or with IOs. Tanks don't need those to usually farm a map.
I could see beginning farming with SOs, but honestly if this is something you're going to be doing for a while, you'll soon have enough inf to IO up. So I think that objection is a red herring because it's just about initial conditions.


Quote:
If you honestly think tanker damage is 'lol', you're doing it wrong.
I wouldn't call it "lol" but when the topic is farming, it's all about kill speed. A brute on a farm will for all practical purposes be maxed on Fury and will be doing far more damage than a tanker.


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Posted

Quote:
Originally Posted by Atheism View Post
If you honestly think tanker damage is 'lol', you're doing it wrong.
Or maybe you just think the damage they put out is acceptable enough for farming, I disagree. So no, we're not doing it wrong. I actually have a Tank that's more offensive oriented (SD/Fire), but my SS/Fire blows it out of the water damage wise.


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Posted

Quote:
Originally Posted by Atheism View Post
Brutes just don't seem to have enough unless buffed up or with IOs. Tanks don't need those to usually farm a map.
The old standard, the SS/WP brute worked just fine with SOs. It's the high-powered Shield builds that need IO's.

Quote:
If you honestly think tanker damage is 'lol', you're doing it wrong.
Considering brutes and scrappers will outdamage a tank on average by 150%-200%, I'd say tankers are LOLdmg for farming. Dig around if you disagree with my numbers and you'll find that that range is accurate.


 

Posted

Quote:
Originally Posted by Atheism View Post
Brutes just don't seem to have enough unless buffed up or with IOs. Tanks don't need those to usually farm a map.
As Tonality said, SS/WP. It's the redside Fire/Kin. Works just fine on SOs, IOs are pure gravy.

You want to talk doing it wrong, see -> Brutes needing buffs or IOs to farm.

Quote:
Originally Posted by Atheism View Post

If you honestly think tanker damage is 'lol', you're doing it wrong.
Not doing it wrong, but in a farm thread saying tanker damage is lol is faster than explaining the whole song and dance.

That being, as others have said, that Scrappers and Brutes will do much more damage. In the context of farming, you need 2 things. Toughness and damage. You only need enough toughness, but you want as much damage as you can possibly get.

Tankers have more toughness than they need, and pay for it in damage. That's a bad bargain as far as farming is concerned.


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