Jetpack Costume Pieces


Ad Astra

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
No, a permanent Raptor Pack would most definitely NOT be good, because it sinks in your back if your character is larger. At the very least, we need something that hangs ON the back, not IN it.
What if our character concept requires jetpack implants?


Formerly known as Stormy_D

 

Posted

Quote:
Originally Posted by Autonomous Prime View Post
What if our character concept requires jetpack implants?
What if our character concept requires that we don't have an upper body?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
No, a permanent Raptor Pack would most definitely NOT be good, because it sinks in your back if your character is larger. At the very least, we need something that hangs ON the back, not IN it.
I think we've estabilished the fact that the devs would need to fiddle around with the anchor points if they wanted to implement this but assuming they did do that and did decide to implement permanent jetpack costume pieces that didn't clip much if at all and did scale correctly then what sort of new jetpack, jumpack and telepack designs would you like to see put into the game?


I can't be bothered to think of something amazingly wise or witty to show how much of a genius I am, just take my word for it.

 

Posted

Quote:
Originally Posted by Steampunkette View Post
You don't understand, Trip. It's not the PACK'S animations that are the issue. It's all the other animations in the game which don't account for a rigid spine to accommodate the pack.

Think of Whirling hands. Your spine curves and arcs, twists to accommodate the motion you're making, right? Put a rigid item flat against your back and do the same exact animation. The item will clip every time if it reaches from the shoulders to the waist, which most people would want for jet packs rather than the Pocket D shoulder-boost jump-pack.

Even the basic run animation has the hips and shoulders move in slightly different directions (since that's how a human moves) and such an item would swing across the lower back, not attached at all.

All in all, it's easier said than done.

-Rachel-
You're right. As many times as I've read that problem, this is the time it finally sank in. I have worn a pack with a waist strap enough to confirm that even normal movements are restricted by something like that.

I think that it could be accounted for in the design of the packs, as Sam described, though. Even a half-height-only jet pack would be better than none at all.


 

Posted

Interesting....I too would like to see backpacks that are permanant(alternate ways why someone can fly).I would also like to see different costume types like ankle boots,Instead of all boots being over the calf, & weapons like staffs & spears that fire energy blasts.And It would be great If they had voice overs for all characters In the game,like they do In Mass Effect.


 

Posted

Quote:
Originally Posted by Brightwel View Post
I think we've estabilished the fact that the devs would need to fiddle around with the anchor points if they wanted to implement this but assuming they did do that and did decide to implement permanent jetpack costume pieces that didn't clip much if at all and did scale correctly then what sort of new jetpack, jumpack and telepack designs would you like to see put into the game?
I've been waiting six years for costume jetpacks, and so far nada. I have pretty much given up. I suspect there are maybe half a dozen people (if that) working on issue content and none of them will ever have the time to introduce back items. This isn't WoW with the bottomless production budget of a game with millions of subscribers.

Here are the jetpacks I would like to see, but never will:

1) Retro - the standard "rocketman" two-tube jetpack as seen in the '50s Republic serials.

2) Mystery Science - a small stubby single-exhaust rocket, as seen in the Rocketeer comic. Can't possibly work, but does.

3) Belt - the standard comicbook rocketbelt with small single tubes on either side, as seen in the old Jaguar comic, among others.

4) Futuristic - sleek tube jets that sweep back from either side, the raptor pack of the far future. One version with large fuel tank, one version without.

5) Rotor or fanjet - no exhaust, just spinning blades, as seen in the Tom Strong comic. Or just give us the goldbricker model.

6) Backpack - a sleek futuristic rounded disc with vents at the bottom, or a clunky zero-g pack design with pipes sticking out at the bottom.


Goldbrick 50 inv/ss tank
Other 50s: Power Beam, Rocky Mantle, STORMIE Agent, Matchless, Major Will, Knightmayor, Femstone, Space Maureen, Crimebuster Ako, Dr. Twilight, Doc Champion, American Gold Eagle

 

Posted

I like this suggestion . I thought with the new issue coming out or maybe it's GR , where we will be able to craft a jet pack instead of running mayhem mission or buying one at the Arena . Maybe I'm wrong but I thought I read that somewhere ...............