Helping the market.


BBQ_Pork

 

Posted

This is just and idea. I'm wondering, since most people end up looking in the market seeing stuff give out less money than the trainers would. Instead of having those items just disappear when you sell it to the trainer, can't the devs make it so that those items get transfered to wentworth and the black market? It's hard to find certain stuff seeing as people try to get as much money as possible. This is just a thought. I just wanted to know what everyone else thought. The market is getting crazy, we are in a recession lol.


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@Inconclusive

 

Posted

If something is worth more at the vendor (so 250 for common salvage) than at the market, there is already a supply excess of demand, and clogging the market with more items would do no good.

If something is worth less at the vendor than at the market, then its a reasonable assumption that the majority end up on the market anyway, so this would do little.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

I sell everything I don't want in WW. If it's common, I'll list it for 10 inf. I'll pull it out and sell it to a vendor if it doesn't sell after a week. It's all about supply and demand. If there is no demand, the people holding onto the supply will find other ways to get rid of it.


�Let there be truth, happiness, and waffles�
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The Justiciars

 

Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
I'm wondering, since most people end up looking in the market seeing stuff give out less money than the trainers would. Instead of having those items just disappear when you sell it to the trainer, can't the devs make it so that those items get transfered to wentworth and the black market? It's hard to find certain stuff seeing as people try to get as much money as possible. This is just a thought. I just wanted to know what everyone else thought. The market is getting crazy, we are in a recession lol.
Looking at the two bolded sections, you're talking about stuff that is Vendor Trash first, yet claiming that it's hard to find because people are vendoring it all. My advice is to place a bid that is higher than the Vendor price and wait. It'll show up.

About the italicized section. I could see items that are vendored being placed back into the Market at 4x the Vendor Price by "The House". All the Circuit Boards are vendored at 250 inf each? There's a supply available at 1,000 each. Billy Blaster gets 10 Circuit Boards from Council and places them on the Market, 5 for 100 Inf and 5 for 400 Inf?
Then Timmy Tank bids 110 Inf, grabs those first 5 and vendors them for 250 each, profit of 700 and the house puts them up for bid at 1000 each. Constance Controller comes by and bids 125 Inf. None available at that price. She bid-creeps until she bids 400 Inf. Bingo, she scores 5 Circuit Boards.

Let's look at how this practice would affect high-demand items.
Someone gets a respec recipe and Vendors it. Nevermind the Last 5 of over 150 million, he gets 1,000 instead. The House tosses it onto the Market for 4,000. Ding! An outstanding bid of 133 Million is filled. Denise Dominator grabs her shiny new Respec Recipe and 133 Million inf is removed from the system. She then puts it back onto the Market for 175 Million and waits.

Also: We would NEVER run out of supply of Snipe Set Recipes.


 

Posted

Quote:
Originally Posted by BBQ_Pork View Post
Let's look at how this practice would affect high-demand items.
Except that you and I both know that you would have intelligent people leaving bids for exactly 4 times market price for high value items so that they can pick them up on the cheap. I'm pretty doubtful that it would remove much inf from the economy if such a system as this were actually made public knowledge. In order for it to be at all helpful to the game economy (and, even then, only for items that are actually in reasonable demand), the devs would need to implement it secretly and change the vendor markup to keep anyone from catching on and exploiting it.


 

Posted

Yeah, you're right.

The vendor markup would have to be a random number, and even then, it would likely be figured out eventually.
Putting this "recycling" into practice secretly would be difficult, as the first person who tried to vendor all of the say..."L19 (Recharge Intensive Pets Set) IO Recipe Acc/Dam" and found that the supply kept matching as soon as he ran back from the Vendor would figure something is up. We players have a habit of watching little details.

This "recycling of vendored items" is probably not of much use.
I think Catwhoorg is right.


 

Posted

Vendor mark up for 90% of lowest player sell or 4x vendor buy price whichever is greater.