MM: AV/GM Soloer


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Posted

What is the most effective build for GM/AV soloing?? Im currently working on a Bots/Trap in Mid's. Is the dps enough for the task?? Also, what pools should i choose? I'm thinking provoke is necessary to keep my hechmen safe, right? Ok too many questions

I would really appreciate a sample build, as I have very little experience with the AT. Thnx^^


 

Posted

bots/traps though I've only soloed 2 on my journey to 50I only tried to solo 3 Ms. Liberty, A longbow kunoichi and synapse(I had the dps but he proved to difficult for me to bother with)


 

Posted

Quote:
Originally Posted by xhris View Post
What is the most effective build for GM/AV soloing?? Im currently working on a Bots/Trap in Mid's. Is the dps enough for the task?? Also, what pools should i choose? I'm thinking provoke is necessary to keep my hechmen safe, right? Ok too many questions

I would really appreciate a sample build, as I have very little experience with the AT. Thnx^^
Bots/Traps should do very well.

My Ninja/Poison also does extremely well too.

Provoke is always nice to get, but you can do alright without it.


 

Posted

Ok, quick question: Is fitness necessary for a bots/trap? Also should i consider medicide or is healing beacon enough for the job?

This is the build i managed to pull together so far, although im not that confident about it:

Villain Plan by Mids' Villain Designer 1,601
http://www.cohplanner.com/

Click this DataLink to open the build!

Black Rabbit: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Presence
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones

  • (A) HamiO:Nucleolus Exposure
  • (3) HamiO:Nucleolus Exposure
  • (5) HamiO:Nucleolus Exposure
  • (5) Explosive Strike - Chance for Smashing Damage
  • (7) Sovereign Right - Resistance Bonus
Level 1: Web Grenade
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (3) Enfeebled Operation - Accuracy/Endurance
  • (7) Enfeebled Operation - Accuracy/Immobilize
  • (9) Enfeebled Operation - Endurance/Immobilize
  • (9) Enfeebled Operation - Immobilize/Range
  • (11) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 2: Pulse Rifle Burst
  • (A) Apocalypse - Damage/Endurance
  • (11) Apocalypse - Accuracy/Damage/Recharge
  • (17) Apocalypse - Chance of Damage(Negative)
Level 4: Triage Beacon
  • (A) Numina's Convalescence - Heal/Recharge
  • (19) Numina's Convalescence - Heal/Endurance/Recharge
  • (25) Harmonized Healing - Heal/Recharge
  • (33) Harmonized Healing - Heal/Endurance/Recharge
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Unbounded Leap - +Stealth
Level 10: Acid Mortar
  • (A) HamiO:Lysosome Exposure
  • (33) HamiO:Lysosome Exposure
  • (34) Achilles' Heel - Chance for Res Debuff
Level 12: Protector Bots
  • (A) HamiO:Nucleolus Exposure
  • (13) HamiO:Nucleolus Exposure
  • (13) HamiO:Nucleolus Exposure
  • (15) Explosive Strike - Chance for Smashing Damage
  • (15) Defense Buff IO
  • (33) Edict of the Master - Defense Bonus
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (34) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Force Field Generator
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Defense Buff IO
  • (19) Defense Buff IO
Level 18: Provoke
  • (A) Perfect Zinger - Taunt/Recharge
  • (21) Perfect Zinger - Taunt/Recharge/Range
  • (50) Perfect Zinger - Accuracy/Recharge
  • (50) Perfect Zinger - Chance for Psi Damage
Level 20: Poison Trap
  • (A) Unbreakable Constraint - Hold
  • (21) Unbreakable Constraint - Hold/Recharge
  • (31) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (36) Unbreakable Constraint - Accuracy/Recharge
  • (36) Unbreakable Constraint - Endurance/Hold
  • (48) Lockdown - Chance for +2 Mag Hold
Level 22: Caltrops
  • (A) Eradication - Chance for Energy Damage
  • (23) Impeded Swiftness - Chance of Damage(Smashing)
  • (25) Obliteration - Chance for Smashing Damage
  • (34) Scirocco's Dervish - Chance of Damage(Lethal)
  • (40) Positron's Blast - Chance of Damage(Energy)
  • (50) Armageddon - Chance for Fire Damage
Level 24: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance
  • (31) Gift of the Ancients - Defense
  • (48) Gift of the Ancients - Defense/Endurance
Level 26: Assault Bot
  • (A) HamiO:Nucleolus Exposure
  • (27) HamiO:Nucleolus Exposure
  • (27) HamiO:Nucleolus Exposure
  • (29) Explosive Strike - Chance for Smashing Damage
  • (29) Soulbound Allegiance - Chance for Build Up
Level 28: Seeker Drones
  • (A) Absolute Amazement - Accuracy/Recharge
  • (36) Absolute Amazement - Chance for ToHit Debuff
  • (37) HamiO:Lysosome Exposure
Level 30: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Trip Mine
  • (A) Ragnarok - Damage
  • (37) Ragnarok - Damage/Recharge
  • (39) Ragnarok - Accuracy/Damage/Recharge
  • (40) Ragnarok - Accuracy/Recharge
  • (40) Ragnarok - Damage/Endurance
Level 38: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance
  • (46) Gift of the Ancients - Defense/Endurance
  • (48) Gift of the Ancients - Defense
Level 41: Charged Armor
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Steadfast Protection - Knockback Protection
  • (43) Impervium Armor - Resistance/Endurance
  • (45) Impervium Armor - Resistance
Level 44: Electrifying Fences
  • (A) Gravitational Anchor - Immobilize/Recharge
  • (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (45) Gravitational Anchor - Immobilize/Endurance
  • (46) Gravitational Anchor - Accuracy/Recharge
  • (46) Gravitational Anchor - Chance for Hold
Level 47: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Acrobatics
  • (A) Endurance Reduction IO
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Supremacy
------------
Set Bonus Totals:
  • 2,5% DamageBuff(Smashing)
  • 2,5% DamageBuff(Lethal)
  • 2,5% DamageBuff(Fire)
  • 2,5% DamageBuff(Cold)
  • 2,5% DamageBuff(Energy)
  • 2,5% DamageBuff(Negative)
  • 2,5% DamageBuff(Toxic)
  • 2,5% DamageBuff(Psionic)
  • 5% Defense
  • 8,31% Defense(Smashing)
  • 8,31% Defense(Lethal)
  • 5,81% Defense(Fire)
  • 5,81% Defense(Cold)
  • 5,81% Defense(Energy)
  • 5,81% Defense(Negative)
  • 3% Defense(Psionic)
  • 9,88% Defense(Melee)
  • 8,63% Defense(Ranged)
  • 8,63% Defense(AoE)
  • 3% Enhancement(Immobilize)
  • 76,3% Enhancement(RechargeTime)
  • 45% Enhancement(Accuracy)
  • 5% FlySpeed
  • 39,2 HP (4,88%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Terrorized) 2,75%
  • 28% (0,47 End/sec) Recovery
  • 58% (1,94 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 17,6% Resistance(Fire)
  • 17,6% Resistance(Cold)
  • 10% Resistance(Energy)
  • 11,9% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
  • 5% RunSpeed






 

Posted

Can anyone link a good and/or recent guide on Bots/Traps (i cant find anyone with good IO slotting recommendation). Builds are appreciated, too. I have a really hard time choosing pools, since i like leadership, medicine, presence, leaping, speed and teleport, so i have to settle down with the best 4. For Patron im thinking about Mu, both for -KB immob and nice resistances (the defence can be easily softcapped anyway, probably even above that.)


 

Posted

The fitness poll is a huge help because in a prolonged av fight you'll have blue bar issues, especially if you lose any bots and need to resummon and reequip them. Plus the little bit of regen you get from health can add up with triage beacon.


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