Calculating Perf. Shifter Proc


Biospark

 

Posted

This might be in the "Guide to Procs", but I couldn't find it (granted it was a quick look around). I'm trying to calculate what my End Recovery will actually be, since Mids doesn't do this for you...unless it does, in which case I just need a pointer for how to figure it out.

I've got (in a build; not live just yet) 2 of these in a build that has ~113 End (after Accolades), and in passives (Stam and PP). If I recall correctly--and it's entirely possible that I don't--procs in passives check every 20 seconds. The two questions I've got are:

1. How often, on average, does the math say these fire off?
and
2. Do these procs suppress each other? (that one seems kind of impossible, since there's no duration for the proc's effect, but I just wanted to see if there was a weird wrinkle I didn't know about).


 

Posted

Actually, procs in passive powers check once every 10 seconds.

The Performance Shifter proc has a 10% chance. Therefore, one of those will, on average, fire off once for every 100 seconds.


 

Posted

Quote:
Originally Posted by Cold_Blizzard View Post
Actually, procs in passive powers check once every 10 seconds.

The Performance Shifter proc has a 10% chance. Therefore, one of those will, on average, fire off once for every 100 seconds.
It's 10%? I thought it was a 20% chance to gain 10% End. Hm, I'll have to double check that. Even so, an extra 11.3 End every 100 seconds is very helpful.


 

Posted

Your right. I typed that to fast without double checking. It's a 20% chance of 10% endurance gain.

So, it will, on average, fire off once every 50 seconds.


 

Posted

The Perf Shifter proc averages .22 EPS.

edit: This is assuming relevant +End/+Recovery Accolades. Also, they would stack if you have more than one in your build.


 

Posted

Quote:
Originally Posted by Gaidin View Post
The Perf Shifter proc averages .22 EPS.

edit: This is assuming relevant +End/+Recovery Accolades. Also, they would stack if you have more than one in your build.
Safe estimates gauge it at .2 end/sec because there hasn't been reliable analysis to conclusively determine that it grants 10% of total endurance rather than 10% of base endurance. My current closest estimate is that it grants 10% of total endurance excluding the passive accolades (i.e. only set bonuses).


 

Posted

Quote:
Originally Posted by Umbral View Post
Safe estimates gauge it at .2 end/sec because there hasn't been reliable analysis to conclusively determine that it grants 10% of total endurance rather than 10% of base endurance. My current closest estimate is that it grants 10% of total endurance excluding the passive accolades (i.e. only set bonuses).
Ahh, didn't figure on that. Alright, so you got me by .02 eps. :-)


 

Posted

Quote:
Originally Posted by Gaidin View Post
The Perf Shifter proc averages .22 EPS.

edit: This is assuming relevant +End/+Recovery Accolades. Also, they would stack if you have more than one in your build.
What !? Wait... performance shifter proc is not unique?

Or were you referring to having Miracle AND perf.shifter in the same build ?


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

It's not Unique.


 

Posted

Quote:
Originally Posted by StormDevil View Post
It's not Unique.
Yeah I just checked MIDS. I assumed that it was unique.

Very cool thing to know.

Thanks


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Just remember not to slot it into attacks. When it procs in things like lightening field, the person attacked gets the +endurance.


@Mojo-
Proud Member of Fusion Force.

 

Posted

Quote:
Originally Posted by Biospark View Post
What !? Wait... performance shifter proc is not unique?

Or were you referring to having Miracle AND perf.shifter in the same build ?
My SD/SS tank has 2 PS procs and endurance problems are a thing of the past


 

Posted

Let me tell you...as a DB/WP with QR, Stamina, Physical Perfection, Miracle Unique, Numina Unique, and 3 Performance Shifter +END Procs, I find I never run out of END!

Just the other day was running an AE Story mission, getting drained in 1 or 2 hits (high accuracy mobs, who could drain END better than a sapper), and as soon as I was drained, toggles dropped, my END was back to the 1/4 mark.

It was so fun


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Let me tell you...as a DB/WP with QR, Stamina, Physical Perfection, Miracle Unique, Numina Unique, and 3 Performance Shifter +END Procs, I find I never run out of END!

Just the other day was running an AE Story mission, getting drained in 1 or 2 hits (high accuracy mobs, who could drain END better than a sapper), and as soon as I was drained, toggles dropped, my END was back to the 1/4 mark.

It was so fun
Yeah, when I learned this, my first thought was a WP or Regen scrapper. Having 3 of these would be insane. Live and Learn


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Quote:
Originally Posted by Biospark View Post
Yeah, when I learned this, my first thought was a WP or Regen scrapper. Having 3 of these would be insane. Live and Learn
I can see needing all three of those powers on a WP because WP has substantially higher toggle costs. For a */Regen, however, you only really need 2 end assistance powers (generally QR and Phys Perf in my builds) because the end costs are substantially lower.


 

Posted

Quote:
Originally Posted by Umbral View Post
I can see needing all three of those powers on a WP because WP has substantially higher toggle costs. For a */Regen, however, you only really need 2 end assistance powers (generally QR and Phys Perf in my builds) because the end costs are substantially lower.
Not to mention, my /WP is running Tough/Weave/Manuevars/Ninja Run on top of all the WP toggles.

Yes, I said Ninja Run! Nothing funner than flipping about as I hit things


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
Yes, I said Ninja Run! Nothing funner than flipping about as I hit things
I guess thats 1 way of getting Evis animation on DB... But hitting GD in mid flip is a thing of beauty