Robotics - some real numbers?
You know you could just check the numbers on the powers in-game with detailed info...
Otherwise I've got no real numbers for you, bro.
You can see this information on the Manage Enhancement page, also. But, it does not show the damage output of the pets.
http://www.redtomax.com/data/powers/...astermind_Pets
I know the thing you're talking about on redtomax; click the tab that has "Mastermind" in it and change it to "Unspecified." For most stuff that works, for others it will give you a strange number and you have to figure out how it works (i.e. for defense it might give you "0.75%" and you have to realize that actually means 7.5%, so move the decimal one space the right; sometimes it's not that simple though).
Edit: Going through the powers there, I find the oft maligned Detonator does ~305 damage unenhanced, equivalent to the regular blaster nukes (psychic, rad, sonic, and energy, but actually stronger than electricity's). Seems the extra long recharge isn't too bad a price to pay considering it has no crash. Why does everyone hate this again?
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
Edit: Going through the powers there, I find the oft maligned Detonator does ~305 damage unenhanced, equivalent to the regular blaster nukes (psychic, rad, sonic, and energy, but actually stronger than electricity's). Seems the extra long recharge isn't too bad a price to pay considering it has no crash. Why does everyone hate this again? |
Ah, see I have no problem with using my bruiser and resummoning him as I only give him one upgrade. I haven't noticed enemies moving away, I'll have to check that out...
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
http://www.redtomax.com/data/powers/...astermind_Pets
I know the thing you're talking about on redtomax; click the tab that has "Mastermind" in it and change it to "Unspecified." For most stuff that works, for others it will give you a strange number and you have to figure out how it works (i.e. for defense it might give you "0.75%" and you have to realize that actually means 7.5%, so move the decimal one space the right; sometimes it's not that simple though). |
NOW, for another related and extremely key question.
Per Red Tomax, with Upgrade the Prot Bots receive Dispersion Bubble as one of their powers. I was rather counting on that for extra defense and mez prot. However, I've have Upgrade for several levels now and I've NEVER seen them throw up a Dispersion Bubble. Is this a bug, or a change, or a misprint/mistaken piece of data on CoD?
Further, although they will place a Force Shield each on every other bot for a total of two, they will only Force Shield me once. WAI or a bug?
68 Level 50s, all made the old-fashioned way.
Original: Quasar Lad - Fire/Kin troller. Latest: Asp Kicker - Grav/Poison troller.
Completed the "Full Alty Challenge" - level 50 in every archetype, and "Alty's Ultimate Power Challenge" - level 50 in every available powerset in the game.
Member of the Repeat Offenders
Thanks for the clue regarding using Unspecified...works much better.
NOW, for another related and extremely key question. Per Red Tomax, with Upgrade the Prot Bots receive Dispersion Bubble as one of their powers. I was rather counting on that for extra defense and mez prot. However, I've have Upgrade for several levels now and I've NEVER seen them throw up a Dispersion Bubble. Is this a bug, or a change, or a misprint/mistaken piece of data on CoD? Further, although they will place a Force Shield each on every other bot for a total of two, they will only Force Shield me once. WAI or a bug? |
Also one Bubble for you is WAI, they dont want robot MMs getting 20% free defense.
"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton
-Lord Azazel
Its a old power from beta, Prot bots used to have dispersion bubbles, but the devs thought that was too powerful (for good reason), but instead of deleted it, they just made it so the prot bots will never use it.
Also one Bubble for you is WAI, they dont want robot MMs getting 20% free defense. |
Ah well.
68 Level 50s, all made the old-fashioned way.
Original: Quasar Lad - Fire/Kin troller. Latest: Asp Kicker - Grav/Poison troller.
Completed the "Full Alty Challenge" - level 50 in every archetype, and "Alty's Ultimate Power Challenge" - level 50 in every available powerset in the game.
Member of the Repeat Offenders
Howdy fellow MM fans. This question is really basic.
I'm looking for the real numbers on all the Bots' abilities, shields, attacks, missile patches, all that great stuff and especially stuff they get with Equip and Upgrade. Normally I would get this info from Red Tomax's CoD, but over the last few months large sections of CoD seem to give errors with no data, such as:
"Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /usr/local/share/www/cox/includes/coh/effect.class.php on line 248
0 Smashing damage"
Does anyone have stashed away the real numbers for all the Bots' powers, especially the ones obtained from Upgrade and Equip, that they could post?
Thanks in advance!
68 Level 50s, all made the old-fashioned way.
Original: Quasar Lad - Fire/Kin troller. Latest: Asp Kicker - Grav/Poison troller.
Completed the "Full Alty Challenge" - level 50 in every archetype, and "Alty's Ultimate Power Challenge" - level 50 in every available powerset in the game.
Member of the Repeat Offenders