Epic AT's at lvl 20?


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Commander View Post
Well, I was thinking about this as well. The only thing my mind could come up with was...

A new series of Ultra Epic AT's?

I mean, if the things we worked so hard to get at level 50 are now going to be available at level 20, there must be something to replace Epic AT's. Maybe something for getting an Epic to 50 to unlock bonus AT's?

Whatever happens, I know we won't get left out in the cold for all the work we put into playing for so many years.
I hate this line of thinking we didn't work to gain EATs or HEATs we played the game and got them as an extra. I have no problem with this change and I have had both epics since the issue they were introduced.

Things should rarely have arbitrary locks put on them imo.

Quote:
Originally Posted by Tyger42 View Post
Oh, please. Pointless grinds didn't make anything "not dumb", so lessening them isn't "dumbing down" the game. All excessive grinds do is make the game tedious.

And I don't agree that they should have left the epics at 50 "for the sake of those who already had to get to 50". That's just selfish, elitist nonsense.
QFTMFTMFs


 

Posted

Quote:
Originally Posted by Johnny_X View Post
I would really like to see something different happen at 50 other than just what we get now.
Once you get your first toon to 50 all the others are meaningless.

The EATs aren't really all that anyway.
The WS and AS I don't get at all. They are not fun to play either team or solo.

I've tried a few times with both but by the time lvl 15 hits I'm done with them.

I haven't hit 50 yet on my second account so it will be cool to run a PB duo.
Huh???

The Arachnos EATs are crazy fun to play - once you hit level 25 and can choose from multiple power pools the fun factor goes off the scale.

Hero EATS - kinda meh to me....


Go Team Venture!

 

Posted

Quote:
Originally Posted by Eldorado View Post
Again, I call it "hyperbole," you call it "nerdrage." I'm pretty much over the initial shock, followed by my reaction of "I'm not sure THIS was a good idea." What bothers me is that I've had that reaction before over a few things recently in this game, like Mission Architect (F.U.B.A.R. on release and still "NOT working as intended") and Super Sidekicking (a good idea that needs some tweaking) and I feel that I've been right in my initial assessments. "Wait a minute! We're the same level, so how come I had a security level revoked just 'cause I'm in YOUR mission?!" (This is especially noticeable when dropping from 50 to 49 -- "why are those bosses suddenly purple?")
I don't think anybody pointed this out yet, but this isn't actually how SSK works. If you're the same level as the mission holder then you'll stay at that level when running their mission. If you're getting dropped to 49 when running another 50's mission then you should submit a bug report.


 

Posted

Also: To reiterate something I said in another thread, it's really strange to me that some people apparently think that EATs are the only reward for getting to 50. There are many, many other things that you can't do until you get to the upper levels, so it's not like all of the incentive to gain levels has just been removed from the game. Over the last few years there has been a massive amount of content added in the high levels, so treating this minor subtraction as a sign that the devs suddenly don't want to make people earn things through levelling is ignorant at best, and disingenuous at worst.

I do wonder how many of the people complaining would have rated EATs as a primary motivation for getting to 50 if you'd asked them last week?