I know how to improve Teleport without unbalancing it.
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(if you've used the shift+leftclick bind) you don't get the targeting thingee, which is annoying.
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I thought that the point of that bind was that you didn't get the targeting reticle. If you want that, use the bind I use:
/bind lshift "powexec_name teleport" With this bind, you hit left shift once, your targeting reticle comes up, and you click where you want to go. Note: If you time it right, you can actually hit the lshift again right before you teleport. Then when you come out of the teleport, you will already have the targeting reticle up for the next hop. |
tp_off.txt:
Code:
lshift "+camdist$$powexec_name teleport$$vis_scale .5$$shadowvol 2$$ss 2$$camdist 200$$window_hide chat1$$window_hide inspirations$$window_hide map$$window_hide target$$window_hide tray$$bind_load_file_silent tp_on1.txt" shift+lbutton nop
tp_on1.txt:
Code:
lshift "-camdist$$powexec_unqueue$$vis_scale 1.0$$shadowvol 0$$ss 0$$camdist 20$$window_show chat1$$window_show inspirations$$window_show health$$window_show map$$window_show chat$$window_show target$$window_show tray$$bind_load_file_silent tp_off.txt" shift+lbutton "+camdist$$camdist 200$$bind_load_file_silent tp_on2.txt"
tp_on2.txt:
Code:
shift+lbutton "-camdist$$camdist 200$$powexec_name teleport$$bind_load_file_silent tp_on1.txt"
Code:
ctrl+t "vis_scale 1.0$$shadowvol 0$$ss 0$$camdist 20$$window_show map$$window_show chat1$$window_show inspirations$$window_show health$$window_show chat$$window_show target$$window_show tray$$bind_load_file_silent tp_off.txt"
in-game:
Code:
/bind_load_file reset.txt
This rotating bind setup makes it so that:
- Hold down Left Shift hides some of your windows, changes a few graphics settings, and zooms your camera out. The targeting reticle for Teleport also appears.
- Release Left Shift restores your windows and the altered graphics settings, and zooms your camera back in. The targeting reticle for Teleport also disappears.
- Click Left Mouse Button while holding Left Shift will teleport you, and maintain the Teleport targeting reticle.
As with all hold/release binds, it's possible for the bind to get messed up. If that should happend, just hit ctrl+t again to reset everything.
http://www.fimfiction.net/story/36641/My-Little-Exalt
Good point, I forgot the high end cost, and agree that that's the primary balancing factor.
The one-click keybind eliminates the targeting reticule, which balances the press-and-click ones that preserve the reticule.
Click a point on a map? Okay, how high/low do you want to be when you get there? Are you allowed to click in the areas you haven't actually visited yet? What if there are higher buildings between you and the target point? Teleport as designed here won't let you teleport anywhere you can't see, and you can't teleport through anything, not even a window you can see through (WW's). So you stop half-way to your target with a building in your face.
Anything that makes Teleport easier to use would require nerfing it in some way to keep it "balanced" with the other travel powers.
How about you can set it to auto-fire, but then the End Cost goes up? Or you can pick any point on the map, but at the cost of ALL your endurance? And if that point happens to be in a building, you wake up in the hospital. Blind Jaunting is hazardous!