For the record, Part II


AlienOne

 

Posted

Hey, saw another thread with the title, and thought I'd be a copycat... >.>

Anyway, took a screenshot of the "blue numbers" I see on a regular basis as a human-form 'shade...



*winks at all the "omg human-form play sux" crowd*

Have a great day.

"Alien"

*EDIT*
Also worth noting: Eclipse isn't up.... XD


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

How do you get the pet window to display for your fluffy?


 

Posted

Wow.

Even with buffs I've never seen those numbers on Revolution of Ruin, my tri-form Warshade.

Amazing stuff, Alien!


 

Posted

Quote:
Originally Posted by LordXenite View Post
Eclipse isn't up, but hey, it's always awesome to have a bunch of buffers/debuffers with you, right?
Sure is.... But, it's also worth noting that there are only 2 *targeted* buffs on me (ID and SB), and ID isn't enough to cap my resistances (obviously), so it's actually more of an example of how awesome our inherent buff is... You know, the one that we've had people complaining about in recent threads?

On top of that, a single fulcrum shift still isn't enough to max out your damage buff... It may add over 100% (depending on how many it hits), but that's very, very short of the 300% cap. A combination of 4 things actually took it to damage cap, and that was a full mire, a single AM, a very small fulcrum shift, and one of my "chance for build up" procs going off...

I don't know... Maybe I'm a little spoiled, but since I play on Freedom, I'm never at a loss for a good coalition team or PuG, so I regularly see numbers like this (like every day)... I can see how solo'ers may think those numbers are ridiculous, but as someone who constantly plays with teams, I don't even see why anyone would want to regularly solo with a team-based AT with team-based inherents... *shrug*

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

Quote:
Originally Posted by AlienOne View Post
I don't know... Maybe I'm a little spoiled, but since I play on Freedom, I'm never at a loss for a good coalition team or PuG, so I regularly see numbers like this (like every day)...
To be honest, I never even bothered looking at the numbers before I started playing Kheldians and figured out that our inherent bonus was one of the most powerful "powers" Kheldians had. Do I get to see numbers like you do? You bet, both when I play with PuG's or friends. However, as I mostly play CoH on my Kheldians and that usually (if at all) happens on UI (my All Kheldian SG) SG nights (which I've been neglecting lately in favor of... other pursuits...) I've come to not really care about the numbers themselves anyway.

Quote:
Originally Posted by AlienOne View Post
I can see how solo'ers may think those numbers are ridiculous, but as someone who constantly plays with teams, I don't even see why anyone would want to regularly solo with a team-based AT with team-based inherents... *shrug*
You and me both. The one thing I will say, is that there's plenty of synergy within an All Kheldian Team so that the numbers aren't that important as long as everyone is working together.


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

Save Ms. Liberty (#5349) Augmenting Peacebringers The Umbra Illuminati

 

Posted

Quote:
Originally Posted by AlienOne View Post
I don't even see why anyone would want to regularly solo with a team-based AT with team-based inherents...
Well, I solo because I solo. If I wasn't willing to solo a team-based AT with a team-based Inherent, I wouldn't get to play the wonderful Kheldian AT at all.

I've played Kheldians -- even All-Kheldian teams -- with my SG though. It's sure a lot of fun.


 

Posted

If you define sucks by "performs below what a Tri-form shade can do" then yes it sucks.

Lower scalers, same damage and ressist caps and potential to meet them but with worse consistant aoe damage than a squid or dwarf form can put out and no protection from mezz attacks outside of popping pills and getting outside buffs.

If thats not the definition your using then no I think most everyone agrees it does not suck.

Otherwise why would you bother maintaining a second Tri-Form build for when human only isn't enough (by your own admission)?

Or was this just a chance to "try" to thumb your nose at people who don't agree with your choices of accepting a slightly worse off playstyle?

Honestly all I really heard was blah blah blah look at me and my awesomeness *chest thump chest thump*

Please, stop picking fights and trying to dive into the moving spotlight.


...Capt. Wildstar

 

Posted

Quote:
Originally Posted by LordXenite View Post
Right back at you:
LoL.... Precisely what I thought....

Quote:
Originally Posted by Cappy_Wildstar View Post
Otherwise why would you bother maintaining a second Tri-Form build for when human only isn't enough (by your own admission)?
I never said it "wasn't enough"... I said I maintain a tri-form build for exemping down on TFs when I don't have Eclipse as an option... Gameplay changes for a Warshade when you don't have Eclipse or Stygian Circle, doesn't it? If I don't have Eclipse or Stygian Circle on a Positron TF, then yes, I'm going to try and widen my "options," since some of my "options" as a human-former were taken away...

At level 40+ (with Eclipse and Stygian Circle in your arsenal), your tools available to you as a Warshade become much more diverse, and the sheer number of ways you can get a task accomplished multiplies many times over.

Simple logic.

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

Alien, I am always impressed by what you're able to accomplish, but I can't help but think you'd do even more if you switched into Nova on occasion to really lay down some hurt.

Quote:
Originally Posted by AlienOne View Post
At level 40+ (with Eclipse and Stygian Circle in your arsenal), your tools available to you as a Warshade become much more diverse, and the sheer number of ways you can get a task accomplished multiplies many times over.

Simple logic.

"Alien"
Then simple logic would dictate that you take the forms to keep even an even more diverse and larger number of ways to get a task accomplished?

Heh. You do it your way, I'll do it mine. I keep all my options open from levels 1-50, thank you very much.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Having a lvl 50 all-human PB and a lvl 45 all-human WS I can vouch that these numbers are achievable easily on an 8 person team, probably even a 7 person team with the right set-up.

The WS all-human build is actually pretty stable, it has okay mez mitigation with its stun aura power, and awesome with its AoE's which compliment the human-form's encouragement for large teams.

It's the PB all-human form that is still 'slightly' lacking, but this is in terms of the powers themselves and not the inherit buffing. The PB's damage buffing, and mez mitigation needs a little more help. I know Light Form gives some but that's pretty limited and pulsar can be pretty undependable at times.

But again, don't get me wrong. Human-form on both WS and PB is still very viable, just slightly more viable on a WS in my opinion.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Then simple logic would dictate that you take the forms to keep even an even more diverse and larger number of ways to get a task accomplished?

Heh. You do it your way, I'll do it mine. I keep all my options open from levels 1-50, thank you very much.
Depends on how you look at it... If you have 7 toggles running at once in human form (like I do), it seems counterproductive (at least in my opinion) to stand there for 15 seconds re-activating toggles after you switched to nova form for a few seconds... Every second spent in Nova form would be time my teammates would be without my leadership toggles and damage mitigation auras/holds... If you're building a tri-form build, why would you pick any of those toggles? Therefore, to me, I'm actually with fewer powers/auras with all the pool powers I've chosen on my human-form warshade if I play in Nova form in addition to the powers I already have. It's a completely different playstyle. To me, a "chance for" KB and lower HP isn't a good enough trade-off for greater damage, when on a team like the one in the screenshot above, the time difference in the mob going down when I'm in human form and when I'm in nova form will be...what? 4 seconds? Even less?

Naaa... You stick with tri-form. I'll stick with human-form in that situation any day of the week.

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

Cappy:

For quite a while, all-human warshades were routinely projected on the boards to be borderline unplayable by quite a few posters who were smug in their certitude and both loud and aggressive about proclaiming their judgments. Some would make posts suggesting that perhaps that point of view is a little extreme, that all-human warshades could, in fact, tie their own shoelaces without tripping, and a dismissive response would follow (from some, not all of course). Some were less extreme in their opinions about the playability of all-human warshades, but no less certain in their judgments.

Even after months and months of evidence coming into this forum, you still have posts that show a deficient understanding of how an all-human warshade can be made into a different kind of character than a tri-form; not lesser, just different, because heavy toggle usage makes switching forms unattractive and brings something different to a team than a tri-form does.

The key difference between an all-human and a tri-form is so simple it can even be stated in one sentence. But opinions, once formed, tend to take a long time and a *lot* of evidence to change.


 

Posted

Wow. I, uhhh....

....I can't add any more to that.

I think that pretty much sums up the purpose of my existence on the boards over the past year nicely.

Knowledge is power, people! Harness it!

O.o

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)