Niches


Another_Fan

 

Posted

One of my original/favorite niches is almost back to profitable.

Another is so upside down it's ridiculous. [Why can a crafted IO sell for 3m-5m less than the recipe when there's 2m of salvage involved?]

I finally found two others I can get good % profit. One is a 1m->3m type, too much chugging the crafting. The other is genuinely good, not as high a % profit, but about 33% each time and can sell all slots overnight.

How long does a good niche last?


 

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I still have a few niches where I buy the recipe for less than 100k, craft the IO and list it for 5M and it sells typically for 10M. There are times when I don't get 10M, but I almost always get 5M. They've been there for a long time. The difficulty is in the availability of the recipe. However, once it's listed, you can buy them up fairly cheaply. So this isn't a high volume strategy, but it's worked for over a year.


 

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Whats amazing is that they exist at all.


 

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I have a few that come and go that I have used on a regular bases... this might be a good time to take a look and see if they have come back as I have not looked in a while... Thanks for the wake up


 

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I follow the rule of thumb that was in some dude's guide.

[buy+salvage+crafting costs}*1.5= posting price

If the thing gets me a few million over that, I'm happy.

BUT, I hate making 3 million, or losing 30, on some stupid purple get-rich-quick of mine.

I flinch at the amount of time I crafted level 35 endmods. Hint: if you're gonna do it, buy the recipe at the bench.

I've very happy that my two marketers, Dark Hareman and Candyjet, both look like they'll hit 1b by the 20th or so of February. If their respective niches don't collapse.

Also, on % increase, I got really lulled by TempoTracers and Demonic BS, getting 10x or more...of 8k. Feh.


 

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Quote:
Originally Posted by Postagulous View Post
I flinch at the amount of time I crafted level 35 endmods. Hint: if you're gonna do it, buy the recipe at the bench.
It's worth it to make sure you have one char each redside and blueside that has memorized every Common IO recipe. Whenever you need a common IO for one of your chars, place a reasonable but unique bid. If it doesn't fill, you have just discovered a niche. Switch to your crafter, then craft and sell that IO till you see your unique bid win. Then craft more, and milk it for all it's worth. It helps if your crafters belong to SGs with a decent amount of Salvage Storage loaded with Common Salvage. Always remember to restock the salvage as well.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

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Quote:
Originally Posted by TopDoc View Post
It's worth it to make sure you have one char each redside and blueside that has memorized every Common IO recipe. Whenever you need a common IO for one of your chars, place a reasonable but unique bid. If it doesn't fill, you have just discovered a niche. Switch to your crafter, then craft and sell that IO till you see your unique bid win. Then craft more, and milk it for all it's worth. It helps if your crafters belong to SGs with a decent amount of Salvage Storage loaded with Common Salvage. Always remember to restock the salvage as well.
Took me a bit of time to understand what you were saying but that is a good idea.


Enjoy your day please.

 

Posted

Quote:
Originally Posted by Postagulous View Post
One of my original/favorite niches is almost back to profitable.

Another is so upside down it's ridiculous. [Why can a crafted IO sell for 3m-5m less than the recipe when there's 2m of salvage involved?]

I finally found two others I can get good % profit. One is a 1m->3m type, too much chugging the crafting. The other is genuinely good, not as high a % profit, but about 33% each time and can sell all slots overnight.

How long does a good niche last?
I assume that people built up a lot of stock of crafted recipies, and then the price collapsed, so now everyone's just dumping at whatever they can get to get out of the niche. When the stock dries up, it'll stop being upside down. Whether it returns to being a good niche or not is an open question.

I plugged away at a couple of high-volume medium-margin niches for well over a year before moving on to bigger and better things. The profit went up and down, but they were never unprofitable.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Postagulous View Post
How long does a good niche last?
It depends how heavily you milk it. If you plow at it for weeks then it'll either stabilize (in the case of high demand & high competition.) or it'll run dry and the profit gap will become marginal. If you increase the volume of a product when demand for it isn't high enough, then the price will obviously drop.

You have to spot trends and be careful though. This week I bought 20 recipe's for 10 million each. (On one of my characters ) Crafted each recipe and listed them so that they would sell for 20 million. Of course the enhancements are now selling for 8-10 million each so I lost out. I own half of the enhacers currently on the market, and they are rare, so I think i'll just tough it out and hope for a market spike.

But yeah. Don't do what I did. Don't kill a low turnover niche with over-production.


 

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Quote:
Originally Posted by Postagulous View Post
Another is so upside down it's ridiculous. [Why can a crafted IO sell for 3m-5m less than the recipe when there's 2m of salvage involved?
I find certain recipes will spike well above crafted price. I imagine some players don't bother buying crafteds because they believe them to be more expensive. I've actually saved money at times buying crafted recipes.

If a certain recipe has a limited drop rate and a decent demand, it is incredibly vulnerable to spiking the price. Obliteration during the AE craze was a personal favorite. I'd buy stacks of ten across many characters and resell them to the buy-it-nao crowd for about a 100% profit. So many impatient new 50's to rob blind.


Quote:
How long does a good niche last?
It depends on the niche. My oblits lasted for about two months. Crushing Impact still is a good set, and has been for at least 5 months. The only reason is that the level of profit isn't too great, so players don't bother. But it's a great mid-range profit.


 

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I have a few that is use on red side from time to time. My e-bil toon has a ew standing lowball orders out there and I check her once amonth. Blue side I tend to do market stuff to get what I need. I also tend to have 300mil plus left over on any of my 50's


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Quote:
Originally Posted by Werner View Post
I assume that people built up a lot of stock of crafted recipies, and then the price collapsed, so now everyone's just dumping at whatever they can get to get out of the niche. When the stock dries up, it'll stop being upside down. Whether it returns to being a good niche or not is an open question.

if the enhancement is 'worth' what you were selling it for (i/e you expect the price to rebound at some point in the future) I'd start buying up the el cheapo stuff people are dumping.

I usually just find another niche when this happens to me, but one time somebody was just ridiculously underselling me, selling for less than cost, so I threw up a big pile of lowball bids and soaked up as much supply as they cared to throw at me.

Then I waited a while to make sure they were done, then re-listed my buys at my original price and sold them all over the course of a few weeks.

If your niche is a 'good' enhancement that people will be generally happy to buy, this is a nice way to turn seeming disaster into profit.


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Quote:
Don't kill a low turnover niche with over-production.
You may have just LISTED too many at a time. Overproducing and hiding them away, if anything, might tend to keep the price high as you choke the recipe supply. Personally I tend to shop and sell in short bursts of 2 or 3, occasionally up to 5. But I like tending my marketeers.


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Originally Posted by Fulmens View Post
You may have just LISTED too many at a time.
Yeah that's what I said. O_o


 

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Originally Posted by Postagulous View Post
How long does a good niche last?
Forever.


 

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I have one that I've used for...a very very long time. Buy recipe at 1K-500K, craft and sell at 5M. I've been able to flood the market with them, and it's never gone below 5M. I've seen them sell for as high as 12-15M, though.

I'm probably going to be giving it up, for now...it's just...boring.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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Quote:
Originally Posted by DumpleBerry View Post
I have one that I've used for...a very very long time. Buy recipe at 1K-500K, craft and sell at 5M. I've been able to flood the market with them, and it's never gone below 5M. I've seen them sell for as high as 12-15M, though.

I'm probably going to be giving it up, for now...it's just...boring.
I know a 600k crafted to 2-3m sold I could do all day. But yes, very boring. But since I've decided each toon will be self sufficient [we'll see how long that lasts] it will be good for my toons in their 20s.


 

Posted

With a full inventory and stock, I could turn 75-100M nearly every day crapping the same recipe over and over. I don't play every day, though, and that would be with the most ideal conditions (IE, all stock sells, all supply fills, and quickly).

But it's boring me. And the worst of it is...I could flip junk salvage and make double. I enjoy the thought of being paid for the service of convenience I provide...but making money off of the impatient, lazy, and stupid just feels wrong somehow. :/


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by DumpleBerry View Post
But it's boring me. And the worst of it is...I could flip junk salvage and make double. I enjoy the thought of being paid for the service of convenience I provide...but making money off of the impatient, lazy, and stupid just feels wrong somehow. :/
Flipping is also a defense against market manipulation and the sort of dramatic price spikes that inevitably happen whenever supply hits 0. By keeping goods in stock you prevent a supply crisis and the higher cost of your flipped goods raises the cost (and therefore, risk) it takes to buy out all the supply and relist at a higher price.


 

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EDIT: I can't read


 

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Quote:
Originally Posted by DumpleBerry View Post
With a full inventory and stock, I could turn 75-100M nearly every day crapping the same recipe over and over.
That's the name of the game, bro. Very similar to RL. But, good thing, you get to spend the money/inf.


 

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Quote:
Originally Posted by Postagulous View Post
That's the name of the game, bro. Very similar to RL. But, good thing, you get to spend the money/inf.
Not at all similar to RL. Which could be good. Or bad.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by DumpleBerry View Post
Not at all similar to RL. Which could be good. Or bad.
The boring money making I mean. Not the amount. Woof.