Faultline Storyline And Its Origins


Aggelakis

 

Posted

Well believe it or not I finally finished the Faultline storyline. At least up to Agent G. I have been with the game since the beginning and I have alot of characters but for some reason I never did the entire storyline before after the redo.

Sorry for the spoliers!

The story between Jim Tembler and William Tembler (Faultline) included a base mission where you had to find the recording, again! That is for the 2nd time. The one that shows PSiCurse taking control of Faultline and using the Earthquake machine.

The developers did a really good job putting it together. And I loved the base being off-tilt so as the floors lean right or left. (Reminded me of the old Batman episodes when they showed the villians scheming, the screen was always tilted).

The final result of the mish is the Ouroboros "Entrusted With The Secrets".

Its funny as I said. I have alot of characters and I do not remember ever doing this before or the base. My other toons have the Ouroboros portal but I didn't know you also could get it here.

I didn't do the outside area where you leave on the other side through the door in the mission before. The sky raiders and Archnos are currently two levels above me and I couldn't find a group. They are also bunched together in about groups of six to eight.

Anyways I had to make a post. Very well done Paragon.

Funny it has me as a recruit. Must be since they redid the website. C'est La Vie.


 

Posted

Agent G gives you an Archnos disquise with I think an hour duration (real time) that allows you to avoid those large hazard zone sized spawns.


 

Posted

Quote:
Originally Posted by warden_de_dios View Post
Agent G gives you an Archnos disquise with I think an hour duration (real time) that allows you to avoid those large hazard zone sized spawns.
In-game time, not real time.

x hours of use: Only time using the power is deducted from the duration.
x hours in-game: Any time spent logged in is deducted from the duration, whether you're using the power or not.
x hours real time: The power goes away x hours after you get it, even if you immediately log out, and don't log back in for a month or more. This is usually done to ensure that people don't keep temp powers from holiday events for longer than intended.


@Roderick

 

Posted

There's a bug note on the wiki page, saying you may lose it when you log out, regardless of time passed, but it's from quite a while ago so I don't know if it is still bugged.


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

I agree, Fawlty is a fairly good arc. I'd really suggest running Agent G's missions too, though - they put a perfect capper on the whole arc.

Also, AV three-way.