Discussion: The Psychic Friends' Network and your characters
While I can't answer your first question due to me knowing basically zip about your characters, your second one can be answered with a maybe. It'll depend on just how the devs integrate the PFN into the world - if they need to mentally 'tag' someone to tell their thoughts apart, if they do group sweeps of certain areas at certain times and 'listening' for any specific thoughts that set off alert flags, if they follow the traditional 'everyone around me screams their thoughts at me' model, or if they do something else entirely. If it's an omnipresence kind of thing, you'd actually have to have your characters break it in order to account for the lack of the game being able to predict all the actions of your character.
As to your third question, the answer is both yes and no. Most people with telepathic characters take a fairly reasonable approach to them - and those that don't will bug you with it even if you declare your character immune. In the end, it doesn't make much of a difference.
And to your last, again I don't know your characters, but I do know that the ability to do something doesn't automatically give immunity from having it done to you. In other words, YMMV but just because someone's a telepath doesn't mean other telepaths can't listen in on their thoughts.
"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi
Characters
And to your last, again I don't know your characters, but I do know that the ability to do something doesn't automatically give immunity from having it done to you. In other words, YMMV but just because someone's a telepath doesn't mean other telepaths can't listen in on their thoughts.
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[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
You're on Union AP! Ask Sue for some Mental defence classess!
*chuckle*
I've got at least one character- the mind-devouring Scarlet Eye- who would look on the thought police the way a starving man looks at a buffet. Less 'threat' and more 'lunch'.
As for the rest of my characters? Hrm. A handful of them might be more difficult to read than average because of one factor or another- non-human brainwaves, their own psionic abilities seriously scrambling any attempts at intrusion, or just extensive training to be resistant, but I don't think any of them would be even remotely close to 'immune'.
"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates
MA Arcs: #12285, "Small Fears", #106553, "Trollbane", #12669, "How to Survive a Robot Uprising"
If Mother Mayhem's thought police are effective the ones they will be most interested in are those they CANT scan ..for what ever reason .. i would have thought that any device , or means of blocking scanning would be on a banned list in Praet .
Also CoX canon does not detail how mind reading works .. so any given defence or immunity is viable ...you also get into the classic "anti" power arms race ..
How ever there are a few game issues ..like having Psi damge resistance of Psi Def ..does this provide mind scan immunity or blocking ?..
does being non human mean mind scaning does not provide usable infomation ?
does being a Psi user mean any form of immuity ?
are any of the above universal or is it down to each character ..
From the plot point of view , Mother Mayhem's thought police cant be that powerful , or there would be no Resistance , and it would be game over for any hero / villians who venture into Praet.
I rather suspect any of them who tried to read the mind of Black Providence (my MA/SR scrapper) would probably end up curled up in a corner gibbering...because y'know - seeing EVERY possible future all at once might be a little bit difficult to process (bit like when Rose consumed the time vortex in Dr Who but I digress....). Theres nothing actually stopping them reading his mind, they just probably won't be able to comprehend what they find there.....
Roleplayer and member of "The Unity Vigil"
Characters: Union (Heroes) -
White Warlock Lv50 Ill/Storm Controller
Black Providence Lv50 MA/SR Scrapper
Starwhisper Lv50 Peacebringer
I go off character and then power sets.
For example my main Character Twilighter, has active psychic defenses. She has to conciously make an effort to block influence/intrusion, representing the will power toggle.
But since she doesn't wander around with all toggles blazing, she's been influenced a couple of times before.
BUO on the other hand, it doesn't come up, he's a robot, reading his mind would require a lap top and some cables.
Brawling Cactus from a distant planet.
You're on Union AP! Ask Sue for some Mental defence classess!
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This is the crux of the Psi matter ..Omy's Sue char works as a Psi toon in RP because we all agree to it , and Omy plays her as under very restricted use of Mind scanning ... and any scanning is done on a one off basis ..never setting any hard rules as to how scanning works ...
With out such agreemnet is would be so open to RP godmoding from either side ..
i hope Mother Mayhem's powers are a plot device , not a model for IC usage of mind scanning ...
Kitsune Vixen, my psi blaster/defender is a more controlled psyker. She's managed to wall off her mind a bit better, so she doesn't suffer from the 'people screaming their thoughts' syndrome like some do, which also results in some quite powerful barriers. She's not as capable a fighter as she could be most of the time as a result (Defender level damage).
My planned Rebel character for GR is more like a walking psi-jammer. Anyone who has played CoD MW2 and seen the scrambler perk in use, it's similar to that; psychic use and detection get more and more difficult, to the point of being down-right painful when you're in, say, the same building. By which point, you're probably in big trouble. She is more a weapon than a general operative, though.
Other characters I tend to deal with when and if it arises.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Just a thought (pardon the pun) about Praetoria and Mother Mayhem's thought police - how many of my characters could claim immunity from her intrusion? Would I want/Would it be advisable to break this potential new element of canon? In doing so would I open up my characters to having their minds read by people who go a bit overboard with their psychic characters (in the nicest possible way)?
And what about my own psychic characters already in existence? It would feel like godmodding if all of them were 'immune'.
Hmmm, I know this is all supposition as we don't know how the thought police are involved in Going Rogue yet. I'm interested in hearing from others on the matter.