Need help defending against status effects


Adeon Hawkwood

 

Posted

What's the best rare set for a lvl 50 dark/kin corr to use to defend against status effects such as stun, hold, and immobilize? My guy is pretty awesome already but if he gets stunned or held it takes forever to wear off. I would like to either avoid this altogether or cut down on the time i get held/stunned.


 

Posted

Break Frees.

Other than that, you'll get no protection from sets. The mez resistance doesn't really help much, as even 100% resistance only cuts the duration in half.

You'd be better off building for defense and -tohit in your primary so that you avoid getting hit by the mez.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Break frees is right.

Or be Willpower, I think dark has Obsidian Sheild, etc. [different archetype and powerset iow]


 

Posted

As Dechs says you can't get mez protection through IOs (except knockback) and trying to build up resistance is not really worth it so defense (especially ranged defense) and break frees are the way to go.

Additionally the Leaping Pool offers some mez protection. Combat Jumping provides immobolize protection and Acrobatics provides Hold and Knockback protection. You still have sleep and stun holes but it's still useful.

Of course you could always re-roll as a Dark/Traps Corruptor, they get nice protection to Immobolize, Stun and Hold.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post

Additionally the Leaping Pool offers some mez protection. Combat Jumping provides immobolize protection and Acrobatics provides Hold and Knockback protection. You still have sleep and stun holes but it's still useful.

.
To add, Health from the Fitness pool gives some duration reduction to Sleep effects as well and the Aid Self from the Medicine Pool gives stun resistance.

You can also look into the Aegis Psi/ Mez unique IO for up to 20% reduction in mez duration but you'd need to take a Resistance [ Pool / Patron ] power to slot it.
Also check this wiki page and look for which sets would give mez duration reduction / defence that you can use.

Edit to clarify Health / Aid self as resistance.


--------------
"Chew Electric Death, Snarling Cur!"

 

Posted

Quote:
Originally Posted by Katze View Post
To add, Health from the Fitness pool gives some Sleep reduction as well and the Aid Self from the Medicine Pool gives stun protection.
It's important to note that those are both mez resistance (i.e. duration reduction) while the leaping powers are mez protection (prevent mezzes outright up to a certain point thne suffer the full effect).


 

Posted

Thanks for all of this great advice. I should mention that as long as I play at a distance I don't get hit with stuns/holds that often but I like to get up close and personal so I can use transference to keep my end full while I play with ninja run and sprint on. If I get on a good team that has debuffs and such to keep me from getting hit with stuns and holds then it works great and we can steamroll through almost anything (and we usually do), but there are occasions when I get stunned or held and btt I can pop a break free I'm dead. The problem is the cone around transference is so small that I wind up fighting in melee range more often than not. I know they discontinued the old enh's that used to give us larger cone range. If I slot transference for range will it have any effect on the cone? It is also worth mentioning that I don't get hit with other status/mez effects very often. Stuns are what get me the most often with holds and immobilize in 2nd. I don't really care about immobilize because I'm usually right where I want to be when they hit me as I move so fast that they can't get anything on me until I decide to stand in one place.


 

Posted

The only mez you can get protection from via IOs is knockback. And a single -KB IO is generally sufficient.

If you want to avoid other mezzes, your best bet is getting +def bonuses, rather than -mez bonuses (which don't exist). A mez can't affect you if the power can't hit you!


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by GhoulSlayer View Post
The problem is the cone around transference is so small that I wind up fighting in melee range more often than not. I know they discontinued the old enh's that used to give us larger cone range. If I slot transference for range will it have any effect on the cone?
I'm pretty sure that enhancing Transference for range will only add to the range at which you can cast it (i.e., how far the target can be from you and still be within range of the power).


Leader of Legion of Valor/Fallen Legion (Victory server)
http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com

StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here

 

Posted

For a Dark Blast Corruptor, your protection comes from flooring your foes' accuracy when your attacks hit. If they can't land a hit on you, they can't stun/sleep/hold/KB you.


 

Posted

The Psi Epic pool provides some useful protections as Toggles


 

Posted

Quote:
Originally Posted by RobertoLyon View Post
The Psi Epic pool provides some useful protections as Toggles
That does not help the OP. Corruptors do not have access to that pool (perhaps when GR hits though...)


 

Posted

Quote:
Originally Posted by Willowpaw View Post
That does not help the OP. Corruptors do not have access to that pool (perhaps when GR hits though...)
Most likely they won't afterward either, since the obvious APPs for Corruptors would be the Defender APPs which get no mez protection powers.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by RobertoLyon View Post
The Psi Epic pool provides some useful protections as Toggles
No, the only Psi Ancillary Power Pool that provides any mez protection is Indomitable Will in Psionic Mastery for Controllers, and it's a click power, not a toggle.
With high enough recharge bonuses it's possible to make Indomitable Will effectively permanent, barring recharge rate debuffs.


Dr. Todt's theme.
i make stuff...

 

Posted

There are always the often forgotten buffs you can get from the empowerment stations in bases. These can grant you some protection from mez effects.

Also the self-heal in the med pool set has a limited amount of status protection for a sort amount of time.

I usually carry a least one column of breakfrees (in the insp window) for characters that don't have resistance to status effects.


 

Posted

Quote:
Originally Posted by The_Alt_oholic View Post
There are always the often forgotten buffs you can get from the empowerment stations in bases. These can grant you some protection from mez effects.

Also the self-heal in the med pool set has a limited amount of status protection for a sort amount of time.
Neither the empowerment station nor Aid Self provides status protection. They only provide resistance. Just like set bonuses (with the exception of knockback, which you can get protection for with both IO and empowerment buffs)

Resistance and protection are two different things.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Postagulous View Post
Break frees is right.

Or be Willpower, I think dark has Obsidian Sheild, etc. [different archetype and powerset iow]
AFAIK, all of the melee sets have powers that protect against the most common and debilitating status effects--hold, sleep, stun, immob etc. Protection against KB and some of the less deadly effects like Fear is a lot more variable.

But unfortunately, that doesn't help non-melee characters, where, as others have noted, the options are very limited for everything but KB protection.


My Characters

Knight Court--A CoH Story Complete 2/3/2012