Mind/Radiation


Fury Flechette

 

Posted

I recently got my mind/rad troller to 50. I had never played one before, but holy moly was it ever a fun set to play.

I am working on a final build for her, and I am wondering if anyone has one I can look at for reference? I already have 5/6 Fortunata Hypnosis, and 6/6 Coercive Persuasion and I plan on putting those in the aoe sleep, and aoe confuse. Any suggestions?

Thanks!


 

Posted

I don't have Mind/Rad but here's how I might approach it if I did. The build isn't perfect but might be a jumping off point. AM and Hasten should be perma.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Mind Rad Suggestion: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Mesmerize -- CSndmn-Acc/Rchg:50(A), CSndmn-Acc/Sleep/Rchg:50(3), CSndmn-Acc/EndRdx:50(17), CSndmn-Heal%:50(37), CSndmn-EndRdx/Sleep:50(43)
Level 1: Radiant Aura -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Numna-Regen/Rcvry+:50(11), Numna-Heal/EndRdx/Rchg:50(37)
Level 2: Levitate -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(11), KinCrsh-Rchg/KB:50(15), KinCrsh-Rechg/EndRdx:50(23), KinCrsh-Acc/Dmg/KB:50(40), KinCrsh-Dmg/EndRdx/KB:50(46)
Level 4: Dominate -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(5), BasGaze-Acc/EndRdx/Rchg/Hold:30(5), BasGaze-Rchg/Hold:30(37), Lock-%Hold:50(46), Lock-Acc/EndRdx/Rchg/Hold:50(48)
Level 6: Confuse -- CoPers-Conf:50(A), CoPers-Conf/Rchg:50(7), CoPers-Acc/Conf/Rchg:50(7), CoPers-Acc/Rchg:50(17), CoPers-Conf/EndRdx:50(36), CoPers-Conf%:50(39)
Level 8: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(9), Efficacy-EndMod/Acc/Rchg:50(9), RechRdx-I:50(48)
Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(15)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Hurdle -- Jump-I:50(A)
Level 16: Health -- Heal-I:50(A)
Level 18: Total Domination -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(19), BasGaze-Acc/EndRdx/Rchg/Hold:30(19), BasGaze-Rchg/Hold:30(23), Lock-%Hold:50(34), Lock-Acc/EndRdx/Rchg/Hold:50(36)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), EndMod-I:50(21)
Level 22: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/EndRdx:50(25), DarkWD-Slow%:50(50), DarkWD-ToHitdeb/Rchg/EndRdx:50(50)
Level 24: Lingering Radiation -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-EndRdx/Rchg/Slow:50(25), P'ngTtl-Acc/EndRdx:50(36)
Level 26: Terrify -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(27), Posi-Dmg/Rng:50(29), Posi-Acc/Dmg/EndRdx:50(29), Abys-Acc/Fear/Rchg:50(31)
Level 28: Mass Hypnosis -- FtnHyp-Sleep/Rchg:50(A), FtnHyp-Acc/Sleep/Rchg:50(31), FtnHyp-Acc/Rchg:50(31), FtnHyp-Sleep/EndRdx:50(43), FtnHyp-Plct%:50(43)
Level 30: Mutation -- RechRdx-I:50(A)
Level 32: Mass Confusion -- Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(33), Mlais-Acc/EndRdx:50(33), Mlais-Conf/Rng:50(33), Mlais-Acc/Conf/Rchg:50(34), RechRdx-I:50(34)
Level 35: Recall Friend -- Range-I:50(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(39), Lock-Acc/EndRdx/Rchg/Hold:30(39), BasGaze-Rchg/Hold:30(40), BasGaze-Acc/EndRdx/Rchg/Hold:30(40)
Level 41: Power Blast -- Dev'n-Acc/Dmg:50(A), Dev'n-Acc/Dmg/Rchg:50(42), Dev'n-Acc/Dmg/EndRdx/Rchg:50(42), Thundr-Acc/Dmg/Rchg:50(42)
Level 44: Energy Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rng:50(45), Posi-Dmg/Rchg:50(45), Posi-Dam%:50(45), Posi-Acc/Dmg/EndRdx:50(46)
Level 47: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Temp Invulnerability -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment


 

Posted

Quote:
Originally Posted by Riverdancer View Post
I recently got my mind/rad troller to 50. I had never played one before, but holy moly was it ever a fun set to play.

I am working on a final build for her, and I am wondering if anyone has one I can look at for reference? I already have 5/6 Fortunata Hypnosis, and 6/6 Coercive Persuasion and I plan on putting those in the aoe sleep, and aoe confuse. Any suggestions?

Thanks!
Put Coercive Persuasion into Confuse not mass confusion since the proc can make it into another mass confusion. Use Malaise Illusion into Mass Confusion.

Fortunata Hypnosis goes well into Mass Hypnosis.

One thing you might want to try is to increase ranged defense and add in +rech. Lockdowns and Thunderstrikes into key powers along with the Steadfast Def/Res into your epic shield plus a few Zephyr of the Blessings into your travel can bring you up to a respectable amount of ranged defense quickly. You won't need to soft cap because you still have radiation infection. The rest of the set bonuses can go towards +rech, +recovery and maybe some hitpoints.


 

Posted

Thanks for the suggestions! I appreciate the help!


 

Posted

I forgot to mention that my build leaves off a travel power. It might be very beneficial to you to drop TP Other and take Super Speed, which you then slot with Celerity. You'll then be invisible for most PVE encounters, which will allow you to take extra advantage of the non-aggro in your confuses and AoE sleep.


 

Posted

Quote:
Originally Posted by Fury Flechette View Post
Put Coercive Persuasion into Confuse not mass confusion since the proc can make it into another mass confusion. Use Malaise Illusion into Mass Confusion.
Well, not a Mass Confusion, but a mini-Mass confusion.. It usually catches 3-5 if the mobs are pretty close. If you find that you exemp below 27 a good deal then it's really a godsend. However...

When you've reached perma-AM and perma-hasten levels of recharge, Mass Confusion can be up around every 60 seconds. With MC, recharging that often I prefer the Contagious Confusion as an extra chance to overpower bosses, mezzing the whole group in one go. You'll also have your other AoE controls up more frequently, easing the need to have a mini-Mass Confusion.

I realize it's contrary to what is most often advised, but in my experience it has felt more useful. If you have a respec to burn or can copy over to test, it's at least worth a try to see how you like it.


 

Posted

Quote:
Originally Posted by ketch View Post
Well, not a Mass Confusion, but a mini-Mass confusion.. It usually catches 3-5 if the mobs are pretty close. If you find that you exemp below 27 a good deal then it's really a godsend. However...

When you've reached perma-AM and perma-hasten levels of recharge, Mass Confusion can be up around every 60 seconds. With MC, recharging that often I prefer the Contagious Confusion as an extra chance to overpower bosses, mezzing the whole group in one go. You'll also have your other AoE controls up more frequently, easing the need to have a mini-Mass Confusion.

I realize it's contrary to what is most often advised, but in my experience it has felt more useful. If you have a respec to burn or can copy over to test, it's at least worth a try to see how you like it.
It's not a bad approach, but if you have bosses, you can also use mass confusion and then hit stray bosses with confuse. You'll have a chance to catch multiple bosses that way too. Usually, I open with mass confuse, hit one boss with confuse then hit another with mesmerize. The damage ATs usually don't need any more time than that.


 

Posted

I usually go for 3 Enzymes in RI