Rad/Pain, advice and suggestions please.


Aumakua

 

Posted

Hey guys, was recently looking through my builds and really have nothing I would consider worth investing for a pvp toon. So after looking through the options I decided that I liked how Rad/Pain looked on paper and though I would ask for some advice and post my build to see what you all think.

First off this would be a bit of a hybrid build. Not fully optimized for pvp I figured to IO this out and then start working on a full blown pvp toon. I know Im rather green when it comes to serious pvp, especially as a corruptor so any advice is welcome. You dont need to feel the need to be nice if its a terrible build

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Cor-RB-PD-Mace: Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Pain Domination
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1: Neutrino Bolt
(A) Thunderstrike - Accuracy/Damage
(3) Thunderstrike - Accuracy/Damage/Recharge
(15) Thunderstrike - Accuracy/Damage/Endurance
(17) Thunderstrike - Damage/Recharge
(29) Devastation - Accuracy/Damage/Recharge


Level 1: Nullify Pain
(A) Numina's Convalescence - Heal
(5) Numina's Convalescence - Heal/Endurance
(7) Numina's Convalescence - Heal/Endurance/Recharge
(9) Numina's Convalescence - Heal/Recharge
(46) Triage - Heal/Endurance/Recharge
(46) Triage - Endurance/Recharge


Level 2: X-Ray Beam
(A) Thunderstrike - Accuracy/Damage
(3) Thunderstrike - Accuracy/Damage/Recharge
(15) Thunderstrike - Accuracy/Damage/Endurance
(17) Thunderstrike - Damage/Recharge
(27) Devastation - Accuracy/Damage/Recharge


Level 4: Share Pain
(A) Numina's Convalescence - Heal
(5) Numina's Convalescence - Heal/Endurance
(7) Numina's Convalescence - Heal/Endurance/Recharge
(9) Numina's Convalescence - Heal/Recharge


Level 6: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
(39) Luck of the Gambler - Endurance/Recharge


Level 8: Swift
(A) Run Speed IO


Level 10: Hasten
(A) Recharge Reduction IO
(11) Recharge Reduction IO
(11) Recharge Reduction IO


Level 12: Aim
(A) HamiO:Membrane Exposure
(13) HamiO:Membrane Exposure
(13) HamiO:Membrane Exposure


Level 14: Super Jump
(A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Health
(A) Regenerative Tissue - +Regeneration
(34) Numina's Convalescence - +Regeneration/+Recovery
(34) Numina's Convalescence - Heal
(37) Numina's Convalescence - Heal/Endurance
(37) Numina's Convalescence - Heal/Recharge


Level 18: Cosmic Burst
(A) Apocalypse - Accuracy/Damage/Recharge
(19) Apocalypse - Damage/Recharge
(19) Apocalypse - Damage
(25) Apocalypse - Accuracy/Recharge
(27) Apocalypse - Chance of Damage(Negative)


Level 20: Stamina
(A) Efficacy Adaptor - EndMod
(21) Efficacy Adaptor - EndMod/Recharge
(21) Efficacy Adaptor - EndMod/Endurance
(39) Efficacy Adaptor - EndMod/Accuracy


Level 22: Soothing Aura
(A) Numina's Convalescence - Heal
(23) Numina's Convalescence - Heal/Endurance
(23) Numina's Convalescence - Heal/Endurance/Recharge
(25) Numina's Convalescence - Heal/Recharge
(45) Triage - Heal/Endurance/Recharge
(46) Triage - Endurance/Recharge


Level 24: Soothe
(A) Numina's Convalescence - Heal
(33) Numina's Convalescence - Heal/Endurance
(33) Numina's Convalescence - Heal/Endurance/Recharge
(33) Numina's Convalescence - Heal/Recharge
(43) Triage - Heal/Endurance/Recharge
(48) Triage - Endurance/Recharge


Level 26: Enforced Morale
(A) Recharge Reduction IO


Level 28: World of Pain
(A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(31) Gaussian's Synchronized Fire-Control - To Hit Buff
(31) Titanium Coating - Resistance/Recharge
(31) Titanium Coating - Resistance/Endurance/Recharge
(34) Titanium Coating - Resistance/Endurance


Level 30: Super Speed
(A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 32: Conduit of Pain
(A) Energy Manipulator - EndMod
(43) Energy Manipulator - EndMod/Recharge
(43) Energy Manipulator - Chance to Stun


Level 35: Anguishing Cry
(A) Analyze Weakness - Accuracy/Defense Debuff
(36) Analyze Weakness - Accuracy/Recharge
(36) Analyze Weakness - Accuracy/Endurance/Recharge
(36) Analyze Weakness - Defense Debuff/Endurance/Recharge
(37) Analyze Weakness - Defense Debuff


Level 38: Painbringer
(A) Triage - Heal/Recharge
(39) Triage - Heal/Endurance/Recharge
(40) Energy Manipulator - EndMod/Recharge
(40) Energy Manipulator - EndMod
(40) Energy Manipulator - Chance to Stun


Level 41: Scorpion Shield
(A) Luck of the Gambler - Recharge Speed
(42) Luck of the Gambler - Defense
(42) Luck of the Gambler - Defense/Endurance
(42) Luck of the Gambler - Defense/Endurance/Recharge


Level 44: Boxing
(A) Pounding Slugfest - Accuracy/Damage
(45) Pounding Slugfest - Damage/Endurance


Level 47: Tough
(A) Titanium Coating - Resistance
(48) Titanium Coating - Resistance/Endurance
(48) Titanium Coating - Resistance/Recharge


Level 49: Weave
(A) Luck of the Gambler - Recharge Speed
(50) Luck of the Gambler - Defense
(50) Luck of the Gambler - Defense/Endurance
(50) Luck of the Gambler - Defense/Endurance/Recharge


------------
Level 1: Brawl
(A) Pounding Slugfest - Accuracy/Damage
(45) Pounding Slugfest - Damage/Endurance


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Scourge



| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1429;699;1398;HEX;|
|78DAA594DB4E136110C7BF6DB7969696028516DA02E50C2DB BA557B618310134924|
|0528AA85163B3A14BD904B74DBB247AE7AD8A893E00511335 3E83BE83E7B3BE4B9D|
|C3679B7AC18D0DFC7FDDD999F9CFCEEE76F3F65A4088BBE78 4125A3D301A8DD26AB|
|55E3FAC39D5BA67D3A858BB3D70AC1557B4C29AB669EC9A5E 2144B295522A1A76C5|
|2CEB45A36C198E55B54B2BD0C3196D27AC1CEEEDE905C3B24 B6BD55B964D497DEBF|
|6BE59376D47FFFB2550A8560FF40DD3A85976850F2E588E6D 361A7E3AD8AE996639|
|28E3957D07B2E2E76BD6AEDE36C2E1401A8E59BF330443CEC 37FCE25E4A7A98A634|
|056B89E127A9E117A9F10122F099F02AD748FD85130A46E11 4E5D22746D13B43C60|
|4468A709793051A4897282498C4DBE80899BD3DDEE134C22B 0690FE7299E410ACDF|
|4133C70C64B8E4DE1D5A8E904847C1C72F9D214F277E02C0C D9CDDD5CDD4B00D52D|
|02FF300A4D82B26FF0B70BCBBC100A71480D2DD3E58E5FA62 1C679F4291E7D8A675|
|E86A23EB98A3E9D3AF46B8C05C2508610CB12BAA07B98BBBB C347141A78C8784C98|
|7944F80E2B1BE43CCF20FB46D837C22B1B62FB858EFBF219A AA2F26E46B92AC9554|
|9AE4A72558AAB325CF50DAA86B94A0CF3EE7E40282EEDE32F 68A2C42BC2E873469A|
|1A8D6ABC991461122E6E446E7384B7F9151A8DC99B30760F4 26191BACF7840F8090|
|913727F13EFA866F23DE323E30361EA2DE117A44FCBF4E99C 821D66F86266B9ED2C|
|9BCC72F71A3C767372DD73FC44CD0F307A1961820293A7E59 397BE28B0DFC23AC10|
|D6774F998E93A2567F86A33BC02151216A5C5225B64D922CB 1659B648A8AD374D11|
|1D161BED33F0071F51505BEF975028B2DECEF9AFCF6B7CDFA 9B56FCB0FDFB641C40|
|ECA153CBC8A720DE53AC66EA0DC4429A134DFB47E2D42391C 288FB2847206E50893|
|BCF8CE75A3045082283D2821945E94304A042586728CD2FC0 3640AFE48|
|-------------------------------------------------------------------|


*readies fire extinguisher*

 

Posted

My first thoughts are to drop weave for Focused Accuracy, mostly as a perception buff though I dont think the to hit and accuracy woudl hurt either. I think the build can handle the extra endurance. Especially if I only toggle it on when It is nessesary.

With this build the defense just isnt there. I built more for regen and hp.


*readies fire extinguisher*

 

Posted

Drop fighting for concealment. You will need phase for team PvP, and the fighting pool really doesn't help you at all. You should probably switch to the Ghost Widow epic, for the better res shield, and potentially power boost.

Slot your heals with at least one Range IO.

Make sure your travels are slotted well so you can get to people quickly in team matches to heal them.

I'm sure someone has a build that they can throw you for some more specific slotting/power choice advice.


 

Posted

Big things I can see is first.... not enough KB protection, shoot for 41 at least.

No escape power (Phase/Hiber) Most support spec Corrs will run Phase/Soul mastery for power boosted heals.

As far as set bonuses go beyond not enough KB, shoot for 1500 - 1600 HP if possible and a good 40-50% global recharge. I think you went for too much Regen and your attacks are no where near proc'ed enough. Each attack can easily take the lady grey and shield breaker procs, if you can afford them the apoc and gladiators Jav procs are nice too. I'd go for at least 2 procs per attack. NB you could go for three. (Ideally Apoc/Jav/Lady Grey)

Also, two things if you are going for support role, first two target heals could use one to two ranges in them. Second, need to actually put some travel speed into your travel powers if you ever hope to catch up to anyone to heal them. And finally skip the Rez/Boxing/Tough/Weave, get Acro and an escape power (phase/Hiber)

*edit* Dang Dr. F beat me to it. :P


 

Posted

Quote:
Originally Posted by MrLiberty View Post
Big things I can see is first.... not enough KB protection, shoot for 41 at least.

No escape power (Phase/Hiber) Most support spec Corrs will run Phase/Soul mastery for power boosted heals.

As far as set bonuses go beyond not enough KB, shoot for 1500 - 1600 HP if possible and a good 40-50% global recharge. I think you went for too much Regen and your attacks are no where near proc'ed enough. Each attack can easily take the lady grey and shield breaker procs, if you can afford them the apoc and gladiators Jav procs are nice too. I'd go for at least 2 procs per attack. NB you could go for three. (Ideally Apoc/Jav/Lady Grey)

Also, two things if you are going for support role, first two target heals could use one to two ranges in them. Second, need to actually put some travel speed into your travel powers if you ever hope to catch up to anyone to heal them. And finally skip the Rez/Boxing/Tough/Weave, get Acro and an escape power (phase/Hiber)

*edit* Dang Dr. F beat me to it. :P
Most of the time I read someones post about a build and give some more input; however these ideas are exactly what i did with my rad/pain/soul corr. You will have fun playing it and even surprise people in 1 vs 1 duels.


lvl 50 - Elec/WP/Mu Mastery Stalker, lvl 50 - Dark/EA/Soul Mastery Stalker, lvl 50 - EM/Nin/Soul Mastery Stalker

New Toons
lvl 21 - StJ/WP Stalker

 

Posted

Thanks people, going for 41 KB seems like alot of sacrafices to other stuff but I will look into it. Im guessing gladiator sets would be needed for that. Those are a long way off from what I heard of the prices, i havent looked yet not sure I want to. I had thought of pushing the defenses high enough but again too many sacrafices (I think like I said new to this). I had considered procing out the attacks better as well but wanted to see what others thought first.

The resist toggle is a bit of a waste with how often world of pain comes up. Tough was just to cap the resists while WoP was up and extra resist during the down time if any is minimal.

However your thinking of me as a buff bot and there fore probally only popping WoP when I have teammates to buff. I gave up a long time ago on being the damage dealers buff bot. Most of the time you never get any credit. At the end of the match everyone oohs and aws at the kill count and no one mentions the emp or kin who worked his butt off to allow that player to get the kills. The buffs are primarly there for PvE till I optimize the build though I to keep most of them if not all. Its nice to be able to do those support functions when needed but I dont want to be just that.

Also and I know Im a bit new to this stuff, actually technically its more that its been a very long time for me. I used to do some arena stuff with some people who did test though I never had the urge to do test pvp and none of them still play. I have always played, in pvp and pve that if you need a heal you should be heading toward your healer not away. Range and speed slotting are good if you can spare it, and I can with that build I have a few small regen bonus slottings that can go elsewhere but a buffer should not have to chase someone to heal him. Chasing people for buffs, well im 50/50 on that one but my experiance was arena and that did not often come up or you buffed when you crossed paths. Zones I can see it being an issue.


*readies fire extinguisher*

 

Posted

The KB protection isnt so bad, just gets expensive. No Glad pieces needed.

Karma in Stealth/Invis/CJ
Steadfast in WoP/DE
Zephyr (Where it gets expensive) in CJ/SJ/SS


 

Posted

Here's a quick example I threw together over lunch.

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1419;711;1422;HEX;|
|78DAA5944B6F524114C7E7F22885428162297DBF6C69A15CDA5D1F5A933E4CD0A2B|
|458356A24D7F6B6DE04EF25404DBBF303D4C4B8D0957151A3DF413F832B356AECD2|
|0FE10ECF9CFF14342EBD81FF6F3873CE993367E6923F5C0B0AF1E492D0C2AB65A35|
|62BAD3AD5EA41A5EE54BD7963DFDA113E21C448D358DA32EC7D7357DF32762DA36E|
|39766985A2EA432D879583BD3DBD60587669CD7964D9EC14CDD90FCDAA69D7F5B34|
|1A0E03865BD5831CDDD200F2F5B75DBACD5F063C3342A96BD1FE51F39FBB155B31E|
|5865AB7ED4BF5EB176F4D66245E7A05CCA530166F52841854ED377DE25D4D3F08A1|
|3C29C88BF6364DE32E6E65C8C8F409B5B8841F129D88CF288AB9A9C99B90E6C3032|
|79E01A63816235B58886455C58C48545526F00649FC15A9F6911B78A726F7322CF1|
|65064046F30A653E20F7CA128AF8AF2A2B4B602809A02A829807A93881AA383F321|
|CAE54BB3A9FD2FB4D1AC9FF7D010FE29365DA42A3B10A375BCE69283278C71720EC|
|1D91DF2B1A9B31DF03322A70C1FF985955FF80A0D9222926374AD33523719CBE41D|
|55ED8E6638B44B679CCB02B38CF80CA39DD2C690D6137BCEA6C40BE025A3EF1878C|
|6F84A1DEB4676D18D767C23530F32787BD0FA814D00AD1F5AD4E4498D2C03171871|
|5AB75735B1B79BFD467E0939338AFD7EA7B4FD2A6D7F9A1D463380CE38BF48731E7|
|78B094EDC43890711E71A5CC2D4D019913A412EC3EA7C8647791321328DA9EE8EA1|
|9CF108100350DC0FAA6A42DD98096C6F127B9EC4759BC43D4BA26BC9A73849CA3EA|
|54E7F0AD9A7912F423369D5CF346ECF21DD635D95A2A7D8398B1D67B1FF2C36FA93|
|4A9955A1B3081DF0345F35FAD02336FEB1143CCDF74B686CC9B57CFEEB792F5F744|
|EEDDF0C901649B46D39BA2547B7A5DC917257DAEE49B92FA524A5F1A1F937119E97|
|052D485994B224E5583AF9E42BD42125282524A5534A584A444A4C4A5C4A9F94575|
|21ABF016C6FFD60|
|-------------------------------------------------------------------|
As for support role, its probably one of the toughest to do well and while you aren't racking up kills, everyone knows its usually the support that keeps the *other* side from racking them up. So while your teams damage lead might get props for that, the other team's (hopefully) lack of kills is definitely a reflection of your support role.

I run my Fire/Pain Similar to this and especially in zones I find that if the team is doing well I can switch over to offensive with the current set up and still pump out some decent damage.


 

Posted

Thanks Ill take a look at that when I can, on the mac side of my cpu right now. Have to reboot into windows look at mids but I prefer playing on the mac OS and I have to go right now or I would do it.

I also refined my build. I did drop the fighting pool and pick up the concelament pool. Also switched to a build that used some procs and damage IO's.

Going to look up this build soon as I get a chance. I would love to see where the crazy KB protection is coming from if not gladiators.

Oh also how important is that. I know there are a few powers like Force bolt and bah cant rember the other names that get that high but really how often is that used. Also there is supression on that last I remberd but I do recall a bug or something where you could be dribbled if that is not fixed yet then I understand the need for the KB protection.


*readies fire extinguisher*

 

Posted

Ah ok I understand now. I was under the mistaken impression that the defense and resistance KB protections would not stack. Well I thought they would up until 5 of the same bonus.

Thanks all for the advice, now I have my new project to level up while I work on my SS SR. At least to give me something to attempt to pvp with.


*readies fire extinguisher*

 

Posted

Quote:
Originally Posted by MrLiberty View Post

*edit* Dang Dr. F beat me to it. :P
Rofl.


 

Posted

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Pain Domination
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(40), Dev'n-Acc/Dmg(43), LdyGrey-%Dam(43), ShldBrk-%Dam(46), Dev'n-Dmg/Rchg(46)
Level 1: Nullify Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(37), Dct'dW-Heal/Rchg(37)
Level 2: Soothe -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(3), Numna-Heal/EndRdx/Rchg(3), Numna-Heal(27), Range-I(27), Range-I(29)
Level 4: Share Pain -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(5), Numna-Heal(7), Range-I(23), Range-I(25)
Level 6: Hurdle -- Jump-I(A), Jump-I(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(11), Zephyr-ResKB(11)
Level 12: Stealth -- Krma-Def/EndRdx(A), Krma-Def/Rchg(13), Krma-ResKB(13)
Level 14: Super Jump -- SprngFt-Jump(A), SprngFt-EndRdx(15), SprngFt-EndRdx/Jump(15), Zephyr-ResKB(23)
Level 16: Super Speed -- Clrty-EndRdx(A), Clrty-RunSpd(17), Clrty-Stlth(17), Zephyr-ResKB(19)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- P'Shift-Acc/Rchg(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21)
Level 22: Acrobatics -- KBDist-I(A), KBDist-I(50)
Level 24: Grant Invisibility -- Krma-ResKB(A), LkGmblr-Rchg+(25)
Level 26: Phase Shift -- RechRdx-I(A)
Level 28: Enforced Morale -- RechRdx-I(A), Range-I(29)
Level 30: World of Pain -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(31), S'fstPrt-ResKB(31), GSFC-ToHit(31), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit/Rchg(34)
Level 32: Aim -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 35: Cosmic Burst -- Amaze-EndRdx/Stun(A), Amaze-Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(37)
Level 38: Painbringer -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(39), RgnTis-Heal/Rchg(39), RgnTis-Heal/EndRdx/Rchg(39), Efficacy-EndMod/Rchg(40), Efficacy-EndMod/Acc/Rchg(40)
Level 41: X-Ray Beam -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg(42), Dev'n-Dmg/Rchg(42), LdyGrey-%Dam(43), ShldBrk-%Dam(46)
Level 44: Soothing Aura -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(45), RgnTis-Heal/Rchg(45), RgnTis-Heal/EndRdx/Rchg(45)
Level 47: Dark Embrace -- S'fstPrt-ResKB(A), GA-ResDam(48), GA-Res/Rech/End(48), GA-End/Res(48)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge