Hero-only costume parts make no sense!


AzureSkyCiel

 

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Originally Posted by flashrains View Post
All right, so, there are two costume parts that are only available to Heroes, since they are unlocked via badges: the Epaulets from the Task Force Commander badge, and the Witch's Hat from the Ten Times The Victor badge. Can villains please have a way to unlock these too? Especially the hat, I think.
I know there will probably be villain-only players out there who won't like my thoughts on this matter but I suspect the only way the Devs will ever make these costume items available to villains at this point will be for those villains to crossover (at least temporarily) to the blueside once Going Rogue happens. I realize that's a pretty lazy way for the Devs to handle this situation, but all things being equal that'll probably be the way the Devs "answer" this long-running desire.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

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Originally Posted by Jerikko View Post
I disagree, the villians should not get the Hess dice unless they complete the Hess TF. Or better yet, Hess needs to have a Villian SF. Solves multiple issues. 1) Emote, 2) another SF for villians.
I have no problem with having villain-friendly ways to unlock emotes and costume pieces, but I'd like to second the notion of a Hess SF. Villains need a lot of SF love (although I realize GR is the priority, just mentioning this for the future), and taking the time to add SFs will make more sense once GR is with us, since at that point side-specific missions will theoretically be able to done by anyone.

But mainly I mention the idea of a Hess SF since that actually makes more sense than the current one where you have heroes working for Arachnos.

...what, you didn't know that you were working for Arachnos in that TF? Read carefully next time


Just some of my 50s on Pinnacle... wave if you see:
Doctor Geist: Grav/FF Controller | Fighting Spirit: MA/Inv Scrapper (1250+ badges) | Bird of Paradise: Sonic/NRG Blaster | Pretense: Ill/Rad Controller
Gothic Horror: Dark/Stone Brute | Technophobe: Bot/Dk MM | Snow Leopard: Ice/Ice Dom

 

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Originally Posted by Doctor_Geist View Post
I have no problem with having villain-friendly ways to unlock emotes and costume pieces, but I'd like to second the notion of a Hess SF. Villains need a lot of SF love (although I realize GR is the priority, just mentioning this for the future), and taking the time to add SFs will make more sense once GR is with us, since at that point side-specific missions will theoretically be able to done by anyone.

But mainly I mention the idea of a Hess SF since that actually makes more sense than the current one where you have heroes working for Arachnos.

...what, you didn't know that you were working for Arachnos in that TF? Read carefully next time
So? Villains get the Vergil Tarikos SF Where you end up wanting to throttle the little old...watsit.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Roderick View Post
The robot is a vehicle, not an automaton. And since the controls can only be operated by Burkholder's robotic hand, and Burkholder is defeated and presumably captured at the end of the TF, it seems difficult for the robot to do anything.


A minor technicality.


Besides, whose to say there isn't another key, or Burkholder escapes. Since when does a comic book have to make since. Heck the robot could be pre-programmed to head to a secret base controlled by the council/5th (havn't played it since the 5th returned) which causes it to cross between the zones.


 

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Originally Posted by BackAlleyBrawler View Post
I think I can flag that emote to key off of multiple badges. Is there a badge villain side that would be an appropriate unlock for the dice7 emote?

How about the "Deuces Wild" exploration badge? That's easy to get...give you guys something to waggle in the face of heroes.
Personally, I think there should be a CheatAtDice emote available only to villains, from character creation, which is the same animation as Dice7. It's the same way heroes get ListenPoliceBand, and villains are capable of unlocking ListenStolenPoliceBand, both with the same animation.

On the other hand, some of the unlock suggestions in this thread are pretty darn appropriate for Dice7, too...


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Originally Posted by LuxunS View Post
Or "Bad Luck" lol
Bad Luck at least requires we villains to do something to earn it. I'd support this.


@bpphantom
The Defenders of Paragon
KGB Special Section 8