Fire Blaster with Flight
Well you can always join a team with one of them as the leader. Everyone on the team will be brought up or down to the level of the leader so you can level with them regardless of how far ahead or behind them you are =)
@.MIDAS
BIG BROTHER MIDAS, Ice/Ice Dominator, 1314 Badges
* Any toon you see with Midas in the name is probably me *
I re-rolled and got to level 6 in no time with help from my pals, it is Sooooo good to fly high above the city, I think I have become addicted to his game...like I didn't see that coming!
Well now I am torn, do I re-build now and level with my pals or get one more level and have fun that way?
If I deltee and re-create her will I be able to use the same name as before? Also if someone could tell me about the sidekicking system I would appreciate it as not played in any teams yet and be good for me to know whats what when my mates log tonight! |
If you do decide to remake the character, try joining a "sewer team." When you get to Atlas, just broadcast "looking for a sewer team" and hopefully any forming teams will scoop you up. You and 7 other friendly strangers will then hammer your way into the darkest depths of the sewers, and probably end up between level 6 and 10 in an hour or less.
Its a nice quick way to break in your character, make some friends, and ask some more experienced players all kinds of questions.
Sidekicking is much simpler these days. Everyone on the team matches level to the person at the top of the team roster (usually the leader.) Doesn't matter if you're 1 or 50. People that sidekick down usually have the easier time- they keep their powers from the new level +5. So if a 50 sidekicks to a 20 team, they would fight as a 20, but have access to the powers they have up to level 25.
And by the way, welcome to the game!
Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.
Yep, you can get your name back, as long as you delete the old toon first.
If you do decide to remake the character, try joining a "sewer team." When you get to Atlas, just broadcast "looking for a sewer team" and hopefully any forming teams will scoop you up. You and 7 other friendly strangers will then hammer your way into the darkest depths of the sewers, and probably end up between level 6 and 10 in an hour or less. Its a nice quick way to break in your character, make some friends, and ask some more experienced players all kinds of questions. Sidekicking is much simpler these days. Everyone on the team matches level to the person at the top of the team roster (usually the leader.) Doesn't matter if you're 1 or 50. People that sidekick down usually have the easier time- they keep their powers from the new level +5. So if a 50 sidekicks to a 20 team, they would fight as a 20, but have access to the powers they have up to level 25. And by the way, welcome to the game! |
Thanks for your help, and the welcome!
Keep yer eye's peeled for Ignition Girl on your travels!
(Servereviant-EN)
There are a few other important things to know while you play your first character:
In addition to having to take Hover before getting Fly, you should also plan to take the other powers needed to get Stamina from the Fitness Pool. Most characters need Stamina. To get Stamina, you need to take two of the earlier powers in the Fitness pool, and then Stamina will become available at level 20.
The two early power choices in Fitness which become available at level 6 are Swift and Hurdle -- Swift makes you run and fly a little faster, and Hurdle makes you a little better at jumping. Almost everyone picks one or the other of these two, but not both. Don't bother putting additional slots into Swift or Hurdle. Then at level 14, Health becomes available . . . but you probably want to take Fly at 14, so hold off on Health until 16 or 18. Health improves your Regeneration rate, so it is nice to have.
Many people take their travel power at 14, then take either Swift or Hurdle at 16 and Health at 18, allowing you to take Stamina at 20. Stamina should get two more slots at level 21 to have a total of three. Stamina will allow you to recover Endurance faster, allowing you to fight for a lot longer, and with very few exceptions, it is needed for almost all characters. (Some folks may take it a little later than 20. The problem is that the Fitness powers aren't all that exciting, and some people want other things sooner. However, you will probably see that you are running out of Endurance during longer fights, so you should plan on Stamina by 20.)
Also, read up on Enhancements. For levels 1-11, you get Training Origin Enhancements, known as "TO's." Starting at level 12, you can buy level 15 Dual Origin (DO) Enhancements, which are twice the strength of TO's. Then, starting at level 22, you can buy level 25 Single Origin (SO) Enhancements, which are twice the strength of DO's and four times TO's. You can read up on Invention Origin (IO) Enhancements, as they can be pretty complicated.
As a blaster, you mostly want to enhance some accuracy and a lot of Damage. The general rule is that you should limit yourself to only three SO's of the same kind of enhancement in any one power. For example, your minimum slotting in your blast powers should be 1 Accuracy, 3 Damage. Then you can add Accuracy, Recharge or Endurance Reduction, or even Range or maybe a few other things if you want.
Stamina needs three of the Dark Blue Endurance Modification Enhancements.
These forums have a section of guides. Take a look there for tons and tons of information about this game, written by experienced players. The game is simple in some ways, but can also be very complicated if you want it to be.
Feel free to roll up lots of characters. While you may think you will like Blasters the most, you should try them all. If you want to try a Controller, take a look at my Illusion/Radiation guide (the purple link in my sig), as it has a lot of basic information for all controllers, not just Ill/Rads.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Thanks for the advice, I will bare it in mind. I have several different atchetypes at persent and enjoying them all. Swift certainly improves flight speed - but I also have 3x15+ Flight speed in Hover and Another 15+Fligth speed in Swift, now I cannot wait to get Fly at lvl14...but then I wil be capped unitl I can subscribe.
I have already reached the cap on my forum title Character
One quick side note as Pyro is one of my favorites as well... if you want to get as close as possible to matching his powers from the comics you might want to try a fire/fire dom. That allows you the fire blast and fire melee mix... in addition to the fire control pyro has even down to creating little flaming creatures (imps).
Other than that welcome to the game.
"I think I'm cute. I've got gold medals.
I've got the moves that make them all tap out.
The Angle Slam, the Ankle Lock.
Marty Jannetty...still can't walk.
I'm just the sexy Kurt.
I'll make your ankle hurt.
I'm just the sexy Kurt.
I'll make your ankle hurt."
Kurt Angle
Well now I am torn, do I re-build now and level with my pals or get one more level and have fun that way?
If I deltee and re-create her will I be able to use the same name as before?
Also if someone could tell me about the sidekicking system I would appreciate it as not played in any teams yet and be good for me to know whats what when my mates log tonight!