Elec/Shield at the AoE Defense cap?
The simple solution to your question is to replace the Mako set in Havoc Punch with a Touch of Death set, then replace the Oblit set in T-Strike with a set of Scirocco's Dervish, minus the damage proc and stick the Force Feedback: Chance for +Recharge in as the last slot. This will cap all positions...
However, there are a few other issues that really strike me - your Accuracy is sorely lacking, and endurance usage is abyssmal if you leave Tough running, though I will assume it's just acting as a mule for the Steadfast unique.
Without altering your obvious focus on recharge too much, I'd remove all three slots from Char and stick one in Weave and two in Deflection, and make them, as well as Battle Agility all LotG's for the +9% Acc set bonus, and get a Kismet +6% To Hit for the 5th slot in Deflection. This will significantly improve your Accuracy numbers.
Thanks.
I tried fixing my build with your suggestions, and it got the AoE defense to the cap and kept Melee defense at the cap, but the Ranged defense dropped to 41.4%. Here's the build with your suggestions, maybe you or someone else can still help me out?
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Shielded Deity: Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(25), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(45), Ksmt-ToHit+(50)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(37), LkGmblr-Def/Rchg(39)
Level 4: True Grit -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal/EndRdx(21), Dct'dW-Heal/Rchg(40), Numna-Regen/Rcvry+(40)
Level 6: Build Up -- GSFC-Build%(A), GSFC-Rchg/EndRdx(7), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(13), GSFC-ToHit(17), GSFC-ToHit/EndRdx(17)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(9), Sciroc-Acc/Rchg(11), Sciroc-Acc/Dmg/EndRdx(11), FrcFbk-Rechg%(13)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(19), HO:Membr(19)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Hurdle -- Jump-I(A)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Health -- Mrcl-Rcvry+(A)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(50)
Level 24: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(29), Zephyr-Travel/EndRdx(42), Zephyr-Travel(45)
Level 28: Boxing -- Dmg-I(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Lightning Rod -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(36), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(43)
Level 41: Char -- BasGaze-EndRdx/Rchg/Hold(A)
Level 44: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(45), Decim-Dmg/Rchg(46), Decim-Dmg/EndRdx(46), Decim-Acc/Dmg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Virtue
Heroes
50- Fire Kinnnnn (Fire/Kin Controller)
50- Shielded Deity (Elec/Shield Scrapper)
50- Doomaster (Invuln/Fire Tanker)
Villains
50- Farm (SS/SD Brute)
You're capped in all positions with that build. Mid's has an error in that it doesn't give you 3.75% ranged defense with Phalanx fighting. Correcting for this error gives you 45.15% ranged defense.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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So is this build good for a final build?
Virtue
Heroes
50- Fire Kinnnnn (Fire/Kin Controller)
50- Shielded Deity (Elec/Shield Scrapper)
50- Doomaster (Invuln/Fire Tanker)
Villains
50- Farm (SS/SD Brute)
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Shielded Deity: Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Havoc Punch
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (25) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Recharge
- (50) Kismet - Accuracy +6%
- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (A) Doctored Wounds - Heal
- (5) Doctored Wounds - Recharge
- (5) Doctored Wounds - Heal/Endurance/Recharge
- (21) Doctored Wounds - Heal/Endurance
- (40) Doctored Wounds - Heal/Recharge
- (40) Numina's Convalescence - +Regeneration/+Recovery
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (7) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (9) Scirocco's Dervish - Damage/Endurance
- (9) Scirocco's Dervish - Damage/Recharge
- (11) Scirocco's Dervish - Accuracy/Recharge
- (11) Scirocco's Dervish - Accuracy/Damage/Endurance
- (13) Force Feedback - Chance for +Recharge
- (A) HamiO:Membrane Exposure
- (19) HamiO:Membrane Exposure
- (19) HamiO:Membrane Exposure
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Jumping IO
- (A) Endurance Reduction IO
- (A) Miracle - +Recovery
- (A) Performance Shifter - Chance for +End
- (23) Performance Shifter - EndMod/Accuracy
- (25) Performance Shifter - EndMod
- (43) Performance Shifter - EndMod/Recharge
- (43) Performance Shifter - EndMod/Accuracy/Recharge
- (50) Performance Shifter - Accuracy/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (40) Mako's Bite - Accuracy/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (29) Blessing of the Zephyr - Knockback Reduction (4 points)
- (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Damage Increase IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Obliteration - Chance for Smashing Damage
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (33) Obliteration - Damage
- (34) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (36) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense/Recharge
- (A) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Decimation - Accuracy/Damage/Recharge
- (45) Decimation - Accuracy/Endurance/Recharge
- (46) Decimation - Damage/Recharge
- (46) Decimation - Damage/Endurance
- (46) Decimation - Accuracy/Damage
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Virtue
Heroes
50- Fire Kinnnnn (Fire/Kin Controller)
50- Shielded Deity (Elec/Shield Scrapper)
50- Doomaster (Invuln/Fire Tanker)
Villains
50- Farm (SS/SD Brute)
Love that build! In fact, I'm using it now on my scrapper.
Hi,
I was taking a look at my Elec/Shield scrapper's build on Mids', and I noticed that all the defenses are at the soft cap except for AoE, which is at 44.68%. Is there any way of getting the AoE defense to 45%? I'm not sure if this last bit of defense matters, but I'm sure it does. Here's the build I'm using (By the way, I didn't make the build, I found it on the forums).
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Shielded Deity: Level 50 Natural Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Havoc Punch -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/Rchg(25), Mako-Dmg/EndRdx(29), Mako-Acc/Dmg(31)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(34), DefBuff-I(37), DefBuff-I(39)
Level 4: True Grit -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal/EndRdx(21), Dct'dW-Heal/Rchg(40), Numna-Regen/Rcvry+(40)
Level 6: Build Up -- GSFC-Build%(A), GSFC-Rchg/EndRdx(7), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(13), GSFC-ToHit(17), GSFC-ToHit/EndRdx(17)
Level 8: Thunder Strike -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Dmg/Rchg(11), Oblit-Acc/Rchg(11), Oblit-Dmg(13)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(19), HO:Membr(19)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Hurdle -- Jump-I(A)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Health -- Mrcl-Rcvry+(A)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(50)
Level 24: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(29), Zephyr-Travel/EndRdx(42), Zephyr-Travel(45)
Level 28: Boxing -- Dmg-I(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Lightning Rod -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(36), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 41: Char -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(43), BasGaze-Acc/Rchg(45), BasGaze-Rchg/Hold(50)
Level 44: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(45), Decim-Dmg/Rchg(46), Decim-Dmg/EndRdx(46), Decim-Acc/Dmg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Virtue
Heroes
50- Fire Kinnnnn (Fire/Kin Controller)
50- Shielded Deity (Elec/Shield Scrapper)
50- Doomaster (Invuln/Fire Tanker)
Villains
50- Farm (SS/SD Brute)