Global Vault and/or Bank


Anti_Proton

 

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Originally Posted by Forbin_Project View Post
That would be

D) Use a second account to make transfers without involving a possibly untrustworthy second party.
Thank you. Editted to include.


 

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yeah, we really should all just get a 2nd subscription (if we don't already) just so we can transfer inf

seriously, I'd like to see emailing of items and/or a global vault. I do see the arguments against it because it would affect the market a bit, but since there's nothing but the worry of having to trust others that limits it at the moment I'm not sure it's an argument I can take 100% on board. of course, maybe the devs would prefer us to trust others?


@craggy see me on Union for TFs, SFs (please!) or just some good ol fashioned teaming.

 

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Originally Posted by craggy View Post
yeah, we really should all just get a 2nd subscription (if we don't already) just so we can transfer inf

Please don't be obtuse it doesn't flatter you. Using a second account for transfers is only one perk from having multiple accounts. People have multiple accounts primarily for the extra character slots. We didn't always have the glorious option of buying up to 36 slots. I know of people with 4 and 5 accounts. The've had some of those accounts going on 5 years, from when we only had 8 characters then 12 when CoV came out per server.

We keep those accounts active because we have long established characters on those accounts and we aren't willing to part with them. Being able to invite our own characters into personal SG's and do inf transfers are merely added benefits.

Edit: Not trying to be offensive with the obtuse remark.


 

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well, sure I was aware there were many reasons to have 2 accounts. but if we don't have one, we shouldn't have to get one just to safely transfer inf.
I'll guess that there's a lot of people who do only have one account. How the ratio compares, I don't know.


@craggy see me on Union for TFs, SFs (please!) or just some good ol fashioned teaming.

 

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Originally Posted by Forbin_Project View Post
This is an internet MMO Sam. We will never find anything that people agree with 100%.

The main point I was trying to make, albiet poorly, is that people don't go around regularly shouting down this idea.
Sorry, I didn't mean to be a dick

The way you said it, it came off that, no, this isn't shouted down at all. Everyone just nods and it's a wonder it hasn't been implemented yet. It's suggested pretty often, and it tends to receive mixed responses and a variety of arguments. If it's coming, it's coming, and I won't exactly cry about it, but I'm still not a big fan of the idea. It slashes a lot of the character progress by basically starting us off with a lot of everything. It's cute, but I fear for the implications.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by craggy View Post
well, sure I was aware there were many reasons to have 2 accounts. but if we don't have one, we shouldn't have to get one just to safely transfer inf.
I'll guess that there's a lot of people who do only have one account. How the ratio compares, I don't know.
I agree that people shouldn't feel they have to get a second account just to safely transfer things. That's why I don't object to this feature even tho I rarely feel the need for it.


 

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Originally Posted by Samuel_Tow View Post
Sorry, I didn't mean to be a dick

The way you said it, it came off that, no, this isn't shouted down at all. Everyone just nods and it's a wonder it hasn't been implemented yet. It's suggested pretty often, and it tends to receive mixed responses and a variety of arguments. If it's coming, it's coming, and I won't exactly cry about it, but I'm still not a big fan of the idea. It slashes a lot of the character progress by basically starting us off with a lot of everything. It's cute, but I fear for the implications.

You weren't being a dick. I posted without thinking thru how it could be taken by other people. The blame if there is any is entirely mine.


 

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Originally Posted by FizRep View Post
I'd GLADLY buy a booster pack that had global vaults for my account, blue and red sides.
And I'm sure it would piss off a lot of people if it was something they had to pay for.

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Originally Posted by Anti_Proton View Post
I sure would be nice if you could use one level 50 character to finance all your other characters. Then you can flood the market with all your unwanted crap, always buy the best enhancements for all your characters. In other words...no.
I don't see the issue. I already use my high-level characters to fund my lowbies, who always get fresh DOs and SOs every five levels. How is that affecting any one else's play?

And what does it have to do with flooding the market with unwanted crap? Don't people already do that with their unwanted crap...?


 

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And what does it have to do with flooding the market with unwanted crap? Don't people already do that with their unwanted crap...?
Yes, they do, and it's not a bad thing. One man's trash is another man's treasure. If I throw some utter garbage pieces onto the market, I do so at bargain basement prices. Anyone who wants to glean it from the system can buy it for a pittance and choose to either use it or sell it to the Vendors for a profit.
That's why using the Sets with cruddy set bonuses is such a bargain over SO's. Because of folks doing what I am.

Anyway, back to the Global Bank and Loot Mailbox ideas.
I think that if they were to make some kind of account-wide shared Global Bank, like other games (with far fewer character slots?) do, then they should have done so at the very beginning.
As for the Loot Mailbox? Send items for a postage rate of 10% of the amount that a Vendor would give you for that item. Thus, 25, 100 and 500 for Salvage. The Devs appear fond of $Inf Sinks and it's not like the items folks are going to want to transfer are going to be Vendor Trash items anyway.
If the mail transfer would put the recipient over the limit? Keep the amount still in the sender's inventory. Otherwise, you create a mailbox that serves as infinite storage.

While I'm not terribly against the idea, I don't expect it to ever happen. (Yes, I've been wrong before). Remember, these are the Dev's who said that letting us keep ten enhancements after a respec was generous and who designed bases to have an upper limit on Enhancement/Salvage storage tables and no Recipe storage devices. They appear to be anti-hoarding, and these ideas, depending on implementation, would lead to much easier hoarding.


 

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Originally Posted by BBQ_Pork View Post
Yes, they do, and it's not a bad thing. One man's trash is another man's treasure. If I throw some utter garbage pieces onto the market, I do so at bargain basement prices. Anyone who wants to glean it from the system can buy it for a pittance and choose to either use it or sell it to the Vendors for a profit.
That's why using the Sets with cruddy set bonuses is such a bargain over SO's. Because of folks doing what I am.

Anyway, back to the Global Bank and Loot Mailbox ideas.
I think that if they were to make some kind of account-wide shared Global Bank, like other games (with far fewer character slots?) do, then they should have done so at the very beginning.
As for the Loot Mailbox? Send items for a postage rate of 10% of the amount that a Vendor would give you for that item. Thus, 25, 100 and 500 for Salvage. The Devs appear fond of $Inf Sinks and it's not like the items folks are going to want to transfer are going to be Vendor Trash items anyway.
If the mail transfer would put the recipient over the limit? Keep the amount still in the sender's inventory. Otherwise, you create a mailbox that serves as infinite storage.

While I'm not terribly against the idea, I don't expect it to ever happen. (Yes, I've been wrong before). Remember, these are the Dev's who said that letting us keep ten enhancements after a respec was generous and who designed bases to have an upper limit on Enhancement/Salvage storage tables and no Recipe storage devices. They appear to be anti-hoarding, and these ideas, depending on implementation, would lead to much easier hoarding.


I have to admit that the idea of adding an inf sink to the feature makes it a lot more palatable. We need more inf sinks in the game.


 

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Originally Posted by Forbin_Project View Post
I have to admit that the idea of adding an inf sink to the feature makes it a lot more palatable. We need more inf sinks in the game.
I've no doubt the in-game item emailing being developed will charge a fee if you send inf/items. WoW charges a "postal fee" if you send something.


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Originally Posted by Sardan View Post
This suggestion comes up with great regularity, along with the ability to email inf to other characters. It's pretty regularly shouted down but most other successful games have both features, even NCsoft's own Aion. My guess is that it's somewhere on Positron's massive to-do list, but it might be on page 35.
Yeah, right after Pushing Jay to release the jet packs that he told us were ready so long ago.

With the free server transfers, I have been spreading around, it would be really nice if I could drop stuff in a bin on Protector and pick it up on Virtue. I would really hate to pay a quarter billion for a recipe that I have already.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho