Just no satisfying some people
At least you got someone to play it. I have a couple out there, that have been played once.
As for the players response, I have found with custom characters, a low level character will have a cake walk through the quest, but high levels will get slaughtered because some of the high level powers do not kick in at low levels, but when they characters are level 30+ they kick in and kick in hard. For instance my #350000, "Incident at Paragon Beach" at levels 5-20 its pretty easy, but at 30+ the second two parts are fairly difficult, especially the last boss (a MasterMind).
Take the feedback, and enjoy it, it was much better than "It Sucked!". Check it out, it may be a little hard and unclear what to do.
If your mission grants full rewards and has custom critters, that means they have to be set to "Hard." Which means they probably are too hard, since, depending on what powersets you gave them, they'll have powers like Build Up, Rage, and Power Sink.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Custom mobs are almost always going to get mediocre ratings in the current enviroment.
Boycott Ncsoft if they close down Coh.
It's a shame we can't alter the levels of the pre-made enemies. Like the Goldbrickers or the Spetnaz for example.
I finally made a mission in AE that grants rewards and while the ratings pretty good, I've been innudated with complaints that it's too hard for a non-farm. I mean come on... If a player wants to be led by the hand in an AE mission, they should make one for themselves.
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@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE

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Wait, someone complained that something was not hard enough to be farmable?
Farmers tend to be concerned with XP per minute and want enemies so easy that they can crank the diff to x8 and mow through it without any risk of dying.
yeah, that complaint didnt make a lot of sense to me either, as im part farmer, i would rather the farm be extremely easy. but a complaint saying its not hard enough to be farmable, kind of boggled my mind there

I finally made a mission in AE that grants rewards and while the ratings pretty good, I've been innudated with complaints that it's too hard for a non-farm. I mean come on... If a player wants to be led by the hand in an AE mission, they should make one for themselves.