Clawz


Bill Z Bubba

 

Posted

Should I even attempt to make a claws? I've heard that they are only for looks... But I really want to try one out..BUT I don't want it to be a complete fail..


 

Posted

Claws really is awesome.

Unless you mean in PVP, where it lacks burst damage



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

This could be interesting.

Serious answer : Claws is just fine, capable of great ST and AoE damage, and eventually fantastic mitigation if you're able to use Shockwave well.


 

Posted

Could a Claws be a farmer? I know that any toon can farm..But I mean is there a secondary that would make it a fast farmer?


 

Posted

Quote:
Originally Posted by Slippeh View Post
Could a Claws be a farmer? I know that any toon can farm..But I mean is there a secondary that would make it a fast farmer?
Well, it's not going to be a crazy fast farmer like Spines would, but Claws is the #2 AoE set, iirc (Evis, Spin, and Shockwave). You could probably make a decent farmer with virtually any secondary, since Claws brings a decent bit of AoE mitigation from Shockwave, low end costs, and good AoE damage.


 

Posted

Breaking News:

This just in, ALL powersets work quite well! Claws, Archery, Carp, it doesn't matter. The game is professionally made by a reputable company and there are hundreds of thousands of people that play it every day.

The question is if YOU are having fun - does the powerset dovetail with your playing style and make you grin when you 'arrest' the bad people? Then it clearly doesn't suck!

Sadly, this game does have representatives of the Min-Max Army in the community, who care about nothing more than Pwnzor-ing the N00bs, whether in-game, or in their comments about/to you, or in hackneyed, misspelled posts on the forum. For this, I apologize, but there's nothing we can do - they pay their $15 bucks to play the game the way they want to, and so can you!

I say, go forth, create your character with purple claws and green fire shooting out of his underoos, and tell the nay-sayers to go kiss Lusca.

Be Well!
Fireheart


 

Posted

"Fast" is relative and everyone has an opinion of their own about farming.

My own favorite for Claws would be ELA. You get a damage aura, a +rech passive and endless endurance. Now, that'd be fighting +4s (so Shockwave knockdowns rather than knockbacks). Great for powerleveling, not so much if you're in it to make influence.

Against +3s and below, you probably wouldn't be able to use Shockwave with enough efficiency to make it comparable in speed to other combos ; you'd either use it and scatter stuff a bit, making it harder to hit with Spin/Lightning Field, or not use it and well, rely solely on Spin/Lightning Field, with maybe an epic AoE and/or Eviscerate. Without knockdown, stuff would also run away, so it might be a better idea to go with Claws/Invul for that purpose. Spin by itself is pretty damn good ; almost as much damage as FSC with half the recharge. The only downside is the radius, at a short, short 8'.


 

Posted

Quote:
Originally Posted by Fireheart View Post
This just in, ALL powersets work quite well! Claws, Archery, Carp, it doesn't matter.
Claws with Carp secondary is great for fish farming.


 

Posted

Quote:
Originally Posted by Slippeh View Post
Should I even attempt to make a claws? I've heard that they are only for looks... But I really want to try one out..BUT I don't want it to be a complete fail..
Short answer, Claws is amazing and it's practically the only Scrapper Primary I was able to play until Elm.

My Recommendations for build (in no particular order and not factoring IOs), /Fiery Aura (Good res. Good heal, Damage Aura), /Dark Armor (Good Res, Better Heal, Damage Aura), Electric Armor (Better Res., click Heal/+res/-Enduse, Damage Aura, +end Power). I might be forgetting some things that make me like these secondaries for Claws but I'm kinda tired. Regardless the sets with Damage Auras really seem to synergize well with Claws with Spin and Eviscerate (if you can tolerate the animation), plus an eastily double stacked Follow-Up.

The best thing to me about the Resistance sets is you can slot for some +def and really round out the survivability of the character. With Focus and Shockwave later on you add a Single Target Knockdown (Focus) to keep bosses on there butt, and Shockwave to Knockback a complete spawn to help mitigate the alpha.

My Claw/Fire was my most recent Claw to 50, I first leveled a Claw/WP which was solid but not quite fun, the Claw/Dark stalled at 35 due to some real life things when I was playing him and I never picked him back up, and I've just started the Claw/Ela.


Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Thanks for the knowledge guys, Imma go make a Claws/Elec x)


 

Posted

Quote:
Originally Posted by Nova Knight View Post
Claws with Carp secondary is great for fish farming.
Awesome.


 

Posted

Quote:
Originally Posted by Slippeh View Post
Thanks for the knowledge guys, Imma go make a Claws/Elec x)
Since Ela can be a little "squishie" make sure you take focus ASAP, its gauranteed knockdown does wonders against hard targets.


Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Quote:
Originally Posted by MutantX_7 View Post
Since Ela can be a little "squishie" make sure you take focus ASAP, its gauranteed knockdown does wonders against hard targets.
Anyone who makes a claws and DOESN"T take focus asap, is crazy no matter what the secondary.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Quote:
Originally Posted by Catwhoorg View Post
Anyone who makes a claws and DOESN"T take focus asap, is crazy no matter what the secondary.
Well yeah, but it's early mitigation is almost as valuable as its damage output.


Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Quote:
Originally Posted by Arcanaville View Post
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.

 

Posted

Quote:
Originally Posted by Catwhoorg View Post
Anyone who makes a claws and DOESN"T take focus asap, is crazy no matter what the secondary.
I have to agree, but recently having taken a claws/SR to 50 (or nearly so, she's 48 now), the one thing she hates more than anything is having an overeager controller on the team who insists on immobilizing EVERYthing. This makes Focus and Shockwave a little less than stellar. She's bought a trip to a hospital numerous times because of overeager controllers who don't know that Focus and Shockwave are what keeps her alive a lot of the time. The people claiming they are "helping" her by throwing down some big AoE Immob just because they can just don't see the logic in leaving the claws scrapper alone. The claws scrapper's target isn't going anywhere and it doesn't need any more CC. Finding a controller who makes a point of not controlling my mobs makes my day.

Yes, Focus and Shockwave are awesome.

Yes, beware of controllers who don't allow you to use them.


 

Posted

a capped /SR shouldnt be getting killed because a troller imobs everything. Hell, if anything, a /SR should be doing BETTER with a troller on the team....

Sorry, but it's true.


 

Posted

By level 48 and modest investment into IOs, a claws/sr shouldn't be relying on shockwave for damage mitigation. Either way, if you get enough agro away form a controller that's using an AoE immob to face plant at level 48, it might require a change of tactics on your part. I suspect that the controller, who should be squishier than a scrapper, stayed alive.


Poisonous Ice 50 Ice/Rad
Icy Jax 50 Ice/SS
Jaxon Penn 50 Shield/Mace
Cpt Clax 50 Thugs/Dark
Lady BlackIce 50 Dark/Cold
Lady Black Ice 50 Dark/Ice
Bella Jax 50 Storm/Sonic
Operative Jax 50 SoA
Level 50 Trick Arrow Alts
TA/A-Plant/TA-Bots/TA
Level 50 Claws Scrappers
SR-Regen-DA-Invul-WP-FA

 

Posted

Quote:
a claws/sr shouldn't be relying on shockwave for damage mitigation
Unless he's soloing content that he shouldn't be soloing.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Unless he's soloing content that he shouldn't be soloing.
But then the controller's AoE immob wouldn't be an issue.

Blah, my real point was more geared towards shockwave's usage on teams. I find on teams it's typically easier to curb my usage of shockwave toward a method that fit's that particular team's teamwork, instead of having them change up to how I solo. And to me it didn't seem like the poster's team was in need of shockwave's damage mitigation, no matter how powerful it may be.

I guess the other solution would be to run ahead of the team and get some shockwave action in before the controller can immob anything.


Poisonous Ice 50 Ice/Rad
Icy Jax 50 Ice/SS
Jaxon Penn 50 Shield/Mace
Cpt Clax 50 Thugs/Dark
Lady BlackIce 50 Dark/Cold
Lady Black Ice 50 Dark/Ice
Bella Jax 50 Storm/Sonic
Operative Jax 50 SoA
Level 50 Trick Arrow Alts
TA/A-Plant/TA-Bots/TA
Level 50 Claws Scrappers
SR-Regen-DA-Invul-WP-FA

 

Posted

I completely missed that part. My bad.


Be well, people of CoH.