Regen Tissue 25% regen bonus proc


Cold_X

 

Posted

I just got this ( it is a lvl 24) with my Energy/Regen Scrapper. I am currently lvl 25. Wher should I slot this to get the most effective usage of it?


 

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I wish I could make an Energy/Regen scrapper.


"PvP Messiah"

 

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This may sound flippant, but to get the most effective usage of it, slot it in an another character or sell it. The Regeneration secondary doesn't get much benefit out of additional regeneration. It's already swimming in regen and healing. What Regeneration needs is damage mitigation (resistance, defense, active things like knockdown). By the same token, what builds with lots of damage mitigation need is more regeneration and healing. So if you have an alt with lots of damage mitigation, I'd probably put it there.

To answer the question as I assume you intended it, slot it in the passive or toggle with the highest health enhancement. The Regenerative Tissue unique is one of several unusual IOs that are actually enhanced by the enhancement in the power. The passive or toggle with the highest health enhancement SHOULD be Integration. If it isn't, then you need to put more health enhancers in Integration. On the other hand, if you plan on using just SOs or common IOs for your career, there's a good chance you have three each in Fast Healing and Integration and do or will have three in Health. In that case, I'd probably stick it in Fast Healing, but it wouldn't really matter.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
This may sound flippant, but to get the most effective usage of it, slot it in an another character or sell it. The Regeneration secondary doesn't get much benefit out of additional regeneration. It's already swimming in regen and healing. What Regeneration needs is damage mitigation (resistance, defense, active things like knockdown). By the same token, what builds with lots of damage mitigation need is more regeneration and healing. So if you have an alt with lots of damage mitigation, I'd probably put it there.

To answer the question as I assume you intended it, slot it in the passive or toggle with the highest health enhancement. The Regenerative Tissue unique is one of several unusual IOs that are actually enhanced by the enhancement in the power. The passive or toggle with the highest health enhancement SHOULD be Integration. If it isn't, then you need to put more health enhancers in Integration. On the other hand, if you plan on using just SOs or common IOs for your career, there's a good chance you have three each in Fast Healing and Integration and do or will have three in Health. In that case, I'd probably stick it in Fast Healing, but it wouldn't really matter.
Thank you. I also have a Claws/Invul scrapper and a Stone/Elec tank. Would it be better served in one of those? If so which one?


 

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Quote:
Originally Posted by Cold_X View Post
I wish I could make an Energy/Regen scrapper.

My bad. Its early here. I meant Electric Regen. Sorry about that.


 

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Quote:
Originally Posted by Marqueax_Moran View Post
Thank you. I also have a Claws/Invul scrapper and a Stone/Elec tank. Would it be better served in one of those? If so which one?
Either of those could probably make good use of it. I KNOW the Scrapper could, but I'm less familiar with tanks.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Marqueax_Moran View Post
Thank you. I also have a Claws/Invul scrapper and a Stone/Elec tank. Would it be better served in one of those? If so which one?
Tough call. In terms of pure numbers - the tank. This is because tanks get more hit points and regen is based on percentages of your total. However, stone has a lot of regen built in so you might NOTICE more benefit on the scrapper. Also, once the tank gets Granite, he won't even need that little bit of regen.

Personally, I'd put it on the scrapper. I have an invuln tank and built him for lots of extra regen. Invuln + regen is a good combo.


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The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
Tough call. In terms of pure numbers - the tank. This is because tanks get more hit points and regen is based on percentages of your total. However, stone has a lot of regen built in so you might NOTICE more benefit on the scrapper. Also, once the tank gets Granite, he won't even need that little bit of regen.

Personally, I'd put it on the scrapper. I have an invuln tank and built him for lots of extra regen. Invuln + regen is a good combo.
Having several Stones and Scrappers i would but it in the Scrapper without giving it a second thought


 

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Quote:
Originally Posted by Werner View Post
The Regenerative Tissue unique is one of several unusual IOs that are actually enhanced by the enhancement in the power.
I have never heard of this before. I looked in the Wiki, and couldn't find anything stating this. Is this documented somewhere else? What other IOs fall into this model of being enhanced by the enhancement of the power?


 

Posted

Quote:
Originally Posted by Werner View Post
The Regenerative Tissue unique is one of several unusual IOs that are actually enhanced by the enhancement in the power.
Quote:
Originally Posted by SteelMountain View Post
I have never heard of this before. I looked in the Wiki, and couldn't find anything stating this. Is this documented somewhere else? What other IOs fall into this model of being enhanced by the enhancement of the power?
I've never heard this either, even as a rumor, and believe it to be incorrect.


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The Mentor Project