Live Server Patch Notes - 11/17/09


 

Posted

Training Room Release Notes for 1600.20091102.4T

Friday, November 13, 2009




COMBINED


Powers



General

  • Fixed many Hold powers that were incorrectly causing targets to use the ‘disoriented’ animation, including Cinder, Block of Ice, Strangler, Fossilize, and Freezing Touch.
  • Shield Defense – Fixed a bug that caused some falling animations to loop with a shield out.


PvP
  • Ninja Run (available through the Martial Arts Pack) - Corrected PvP suppression speed and height values for the Ninja Run power. They were set equivalent to Super Jump, instead of the proper values.


CITY OF HEROES

  • none


CITY OF VILLAINS

  • none


 

Posted

Oh good. I was beginning to wonder what kind of smoke my Fire troller was choking people with to make them look like that.

EDIT: FPARN.


Hello, my name is @Caligdoiel and I'm an altoholic.

 

Posted

Aww, I was hoping Ninja Run's jump was supposed to be that high :/



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Hey, uh weird issue that I think started with today's patch. You know that chestplate that Arachnos Soldier characters have, that's technically part of the collar? Yeah, female Soldiers haven't got that any more. I swear my Crab Spider had it two days ago, when I last logged in with her, but now it's gone. Also, Collar > Wolf 1 and Collar > Wolf 2 are now the same for female Arachnos Soldiers. Male and Huge models aren't affected.


BackAlleyBrawler: I can't facepalm this post hard enough.
ShoNuff: If sophisticated = bro-mantically emo-tastic, then I'm going to keep to my Shonen loving simplicity dammit.

 

Posted

Quote:
Live Server Patch Notes - 11/17/09
Quote:
Originally Posted by Niviene View Post
Training Room Release Notes for 1600.20091102.4T

Friday, November 13, 2009
I am confused.


Formerly known as Stormy_D

 

Posted

Quote:
Originally Posted by Autonomous Prime View Post
I am confused.
This is the same patch that was tested on the Test Server on Friday. She copied the text directly without changing the title.

Cut Niv some slack. She's a busy gal, having to clean up all the messes we make on these forums.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Actually, she either moved or copied the thread, not just the text. Post date says Friday as well


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Rajani Isa View Post
Actually, she either moved or copied the thread, not just the text. Post date says Friday as well
Oh, huh.


Formerly known as Stormy_D

 

Posted

Stupid question, did this fix animations with Sheild out with SS? Or just falling animations?


 

Posted

Curses, I liked the disoriented animation. Made it more obvious the enemy was held in some cases. (Dominate, I'm looking at you.)