Mind/Fire or Mind/Energy?


BadBad_Girl

 

Posted

I spent a lot of time drafting up a build in Mid's for my Mind/Energy Dom and was reasonably happy with it. That is, until I noticed that, with a bit of work, I could get a build that was similar with Mind/Fire but have better damage. My Mind/Energy is level 28 and has done a bunch of story arcs, so it's more a discussion on which one to give the multi-billion build to.

Both are designed as being mostly ranged builds. The metrics are:

1)Perma-Dom without Hasten
2)Soft-Capped Ranged/Energy Defenses
3)39% S/L/N Def

Pros for Energy:
1) Better Control (Power Boost, allowing for Perma Mass Confuse among other things.)
2) Knockback as a secondary control
3) AoE Hold for additional control

Pros for Fire:
1) Better Damage (Fiery Embrace and Damage as a second defense)
2) Breath of Fire (Better damaged RANGED AoE)
3) A pet (Don't really know how useful that'd be.)

The builds:
Mind/Energy

Code:
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Mind/Fire
Code:
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Posted

I might be wrong but i dont think perma dom is possible without hasten. Even with all your recharge...i still dont think its enough for perma. Get rid of firey embrace or manuevers and move some slots around and you will easily have perma hasten and what they call "teir 3" perma dom.


 

Posted

also.... on 1 build u have 6 7.5 recharge and on the other you have 7 7.5 recharge. 5 is the maximum you can have for the same exact bonus.


 

Posted

I'd go for Mind/Energy. You lose a lot of control to get that better damage, and later in the game it'll be your control that will be the most important.


 

Posted

Quote:
Originally Posted by devil dingo View Post
I might be wrong but i dont think perma dom is possible without hasten. Even with all your recharge...i still dont think its enough for perma. Get rid of firey embrace or manuevers and move some slots around and you will easily have perma hasten and what they call "teir 3" perma dom.
Permadom is possible without Hasten, I had it on both my Fire/Psi and Mind/Fire. The minimum global recharge is something like 122.5%. Also, I wouldn't drop Fiery Embrace, it's a great damage boost since you'll mostly be dealing fire damage and it brings up Blaze's damage close to 400.

I'm in class right now, so I can't view the data chunks, but yes you can only have 5 of one specific set bonus. Although, the exception to this rule is the LotG 7.5, it is its own set bonus. Mind/Fire and Mind/Energy are both great combos, my Mind/Fire is one of my favorite toons. I built mine for mostly ST damage with my only real AoE attack is Ball Lightning.

Since I can't see the build, I don't see what controls you're missing in the Mind/Fire build. Though, I can say from experience Total Domination is certainly skippaple, long recharge AoE hold, I haven't missed it or feel like I need it. Dominate, Levitate,Mesmerize and Confuse are my ST controls. Mass Hypnosis, Mass Confusion and Terrify are my AoE controls, with these I already have more controls than I need.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
Permadom is possible without Hasten, I had it on both my Fire/Psi and Mind/Fire. The minimum global recharge is something like 122.5%. Also, I wouldn't drop Fiery Embrace, it's a great damage boost since you'll mostly be dealing fire damage and it brings up Blaze's damage close to 400.

I'm in class right now, so I can't view the data chunks, but yes you can only have 5 of one specific set bonus. Although, the exception to this rule is the LotG 7.5, it is its own set bonus. Mind/Fire and Mind/Energy are both great combos, my Mind/Fire is one of my favorite toons. I built mine for mostly ST damage with my only real AoE attack is Ball Lightning.

Since I can't see the build, I don't see what controls you're missing in the Mind/Fire build. Though, I can say from experience Total Domination is certainly skippaple, long recharge AoE hold, I haven't missed it or feel like I need it. Dominate, Levitate,Mesmerize and Confuse are my ST controls. Mass Hypnosis, Mass Confusion and Terrify are my AoE controls, with these I already have more controls than I need.
1) I have no "Rule of 5" exceptions for recharge. The 7.5s are 5 LotGs, 1-2 other.

2) It defintely is SP3 (Super Permadom 3) on both of these builds.

3) And on the Fire build, I'm only giving up Total Dom. With the loss of Power Boost, however, I lose my perma-Mass Confusion as well. (though it's not that far off, and if takes me more than 70 seconds to fry a spawn with Fire Breath something is wrong.)

Really, I think the Mind/Fire is the stronger contender which kind of makes me sad, considering how much I've already invested in my Mind/Energy


 

Posted

Both are very strong; I much prefer mind/fire though. Being able to be all ranged makes surviving even easier.


 

Posted

Quote:
Originally Posted by Kahlan_ View Post
Both are very strong; I much prefer mind/fire though. Being able to be all ranged makes surviving even easier.
I agree.

Having Whirling Hands as the only (weak) AoE kinda sucks for Energy.


 

Posted

Quote:
Originally Posted by BlackBellatrix View Post
I agree.

Having Whirling Hands as the only (weak) AoE kinda sucks for Energy.
Only good purpose for whirling hands is to set it to AUTO and just sit there and let it build up the dom bar. Of course there are faster ways...


 

Posted

I decided on Fire.

Should I go with Incinerate or Combustion? Both will slot a purple set so set bonuses is moot. Both require being upclose, which I can but don't like doing, due to lining up Breath of Fire and Terrify...


 

Posted

Quote:
Originally Posted by BlackBellatrix View Post
I decided on Fire.

Should I go with Incinerate or Combustion? Both will slot a purple set so set bonuses is moot. Both require being upclose, which I can but don't like doing, due to lining up Breath of Fire and Terrify...
Do you want more single target damage or more AE? I would generally suggest combustion for the AE but while I have it on my plant/fire dominator I am not that fond of it - the long activation combined with the fact that a large portion of its damage is in a dot means I am frequently wasting a large portion of the damage on dead mobs. On the other hand, between carrion creepers and roots a plant/fire has a lot of extra AE damage where a mind/fire doesn't, so combustion might be better in that case. Mind also adds a lot of extra ranged single target damage in mesmerize and levitate, so that also argues for combustion over incinerate.


Globals: @Midnight Mystique/@Magik13

 

Posted

Quote:
Originally Posted by BlackBellatrix View Post
I decided on Fire.

Should I go with Incinerate or Combustion? Both will slot a purple set so set bonuses is moot. Both require being upclose, which I can but don't like doing, due to lining up Breath of Fire and Terrify...
Incinerate if you must take one. There's no better choice?


 

Posted

I skipped both on my Mind/Fire I went all range attacking. Yeah I have to closer for terrify and breath but after that I get far away as possible..

Works quite well


 

Posted

Quote:
Originally Posted by Kahlan_ View Post
Incinerate if you must take one. There's no better choice?
In order to maintain Perma-Dom, I need to slot a purple set into that power. I can do: Incinerate, Combustion, Consume (slotted with the PBAoE purple), or Total Domination slotted with the hold set.


 

Posted

Quote:
Originally Posted by BlackBellatrix View Post
In order to maintain Perma-Dom, I need to slot a purple set into that power. I can do: Incinerate, Combustion, Consume (slotted with the PBAoE purple), or Total Domination slotted with the hold set.
Of those I'd go with total domination. It's the cheapest of those, and sometimes useful.


 

Posted

Quote:
Originally Posted by Kahlan_ View Post
Of those I'd go with total domination. It's the cheapest of those, and sometimes useful.
Emphasis mine. Good point. Especially since I'm giving up Power Boost, having Total Dom might work a bit better for me. And then I can play entirely at range. Makes me wonder if I should consider dropping S/L Def for something else...