Willpower question
Hi all! I've got plans about making a dark/WP scrapper, but I've wondered something about slotting WP. I know that WP's QR is better than Fitness' Stamina, but I've still thought about how to slot the different staminas. Some help please. Also, I'd also like to see some actual build ideas for the combo DM/WP, so I'll get some ideas.
Much obliges, and thank you! |
I have a dark/wp brute and a claw/wp scrap. the brute needed stamina and qr while leveling but is now fine with just qr. it is pimped out though and has a numina proc, performance shifter proc and 4 ultimate recovery bonuses. i can fight a very long time without having to use dark consumption - the only time i get endurance probs are when endurance drain is involved. That said, I can't recommend not taking stamina until you i/o the toon. dark consumption's recharge is too long for it to be a reliable supplement to your endurance.
My claw/wp scrap does quite well with qr and physical perfection - never need to use conserve power, which i only took to open up p.p.
I'd say with a dark/wp scrap you could get by fine with just qr assuming some set bonuses to recovery. Physical perfection would be icing on the cake, but it's icing that can hold another 3 numina's for the juicy hp and regen bonuses
Shoulda mentioned both toons run all wp toggles, tough, weave and sprint all the time. Ninja run is a little too spendy to run in combat on top of that with both toons.
Man, it's impressive so fast the Ninja run references gets on! I mean, it was only out live yesterday! Dang you guys rock! And btw, thanks for all the replies! I'll try to put a build out here tomorrow, if I have the time.
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
For those of you with dark/wp, could you please share your builds? I'm having problems deciding how I want build; too many ideas.
[color:#489AFF]Villain Plan by Mids' Villain Designer 1.601[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Non Compos Corpus:[/color][color:#B3CAF7] Level 50 Magic Brute[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Dark Melee[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Willpower[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Soul Mastery[/color]
[color:#489AFF]Villain Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Smite[/color]
- (A) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 35[/color]
- (11) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 35[/color]
- (13) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 35[/color]
- (36) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 35[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (3) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (5) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (25) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Resistance/+Def 3%[/color][color:#7AA4EF]: Level 30[/color]
- (36) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Resistance/Endurance[/color][color:#7AA4EF]: Level 30[/color]
- (40) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Knockback Protection[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance[/color][color:#7AA4EF]: Level 40[/color]
- (3) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (7) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Recharge[/color][color:#7AA4EF]: Level 40[/color]
- (A) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (5) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (15) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 30[/color]
- (37) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (7) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (11) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#7AA4EF]Theft of Essence - [/color][color:#7AA4EF]Accuracy/Healing[/color][color:#7AA4EF]: Level 30[/color]
- (9) [color:#7AA4EF]Theft of Essence - [/color][color:#7AA4EF]Healing/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (9) [color:#7AA4EF]Theft of Essence - [/color][color:#7AA4EF]Healing[/color][color:#7AA4EF]: Level 30[/color]
- (13) [color:#7AA4EF]Hecatomb - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (34) [color:#7AA4EF]Hecatomb - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (40) [color:#7AA4EF]Hecatomb - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Kismet - [/color][color:#7AA4EF]Accuracy +6%[/color][color:#7AA4EF]: Level 30[/color]
- (43) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Mocking Beratement - [/color][color:#7AA4EF]Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (31) [color:#7AA4EF]Mocking Beratement - [/color][color:#7AA4EF]Taunt/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (45) [color:#7AA4EF]Mocking Beratement - [/color][color:#7AA4EF]Taunt/Range[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Mocking Beratement - [/color][color:#7AA4EF]Taunt/Recharge/Range[/color][color:#7AA4EF]: Level 50[/color]
- (50) [color:#7AA4EF]Mocking Beratement - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 21[/color]
- (A) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Run Speed, Jump, Flight Speed, Range[/color][color:#7AA4EF]: Level 50[/color]
- (15) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Run Speed, Jump, Flight Speed, Range/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Winter's Gift - [/color][color:#7AA4EF]Slow Resistance (20%)[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (17) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (17) [color:#7AA4EF]Dark Watcher's Despair - [/color][color:#7AA4EF]To Hit Debuff[/color][color:#7AA4EF]: Level 50[/color]
- (19) [color:#7AA4EF]Dark Watcher's Despair - [/color][color:#7AA4EF]To Hit Debuff/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (19) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (34) [color:#7AA4EF]Dark Watcher's Despair - [/color][color:#7AA4EF]To Hit Debuff/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#8BAFF1]Jumping[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
- (A) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]: Level 50[/color]
- (21) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Accuracy[/color][color:#7AA4EF]: Level 50[/color]
- (21) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]Chance for +End[/color][color:#7AA4EF]: Level 50[/color]
- (37) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (23) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (23) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]+Regeneration/+Recovery[/color][color:#7AA4EF]: Level 50[/color]
- (43) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
- (25) [color:#7AA4EF]Regenerative Tissue - [/color][color:#7AA4EF]+Regeneration[/color][color:#7AA4EF]: Level 30[/color]
- (40) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (46) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (27) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 30[/color]
- (27) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (46) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (29) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (29) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (43) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (31) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (31) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (39) [color:#7AA4EF]Eradication - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 30[/color]
- (A) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 35[/color]
- (33) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 35[/color]
- (33) [color:#7AA4EF]Hecatomb - [/color][color:#7AA4EF]Chance of Damage(Negative)[/color][color:#7AA4EF]: Level 50[/color]
- (33) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 35[/color]
- (34) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 35[/color]
- (46) [color:#7AA4EF]Hecatomb - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Absolute Amazement - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (36) [color:#7AA4EF]Absolute Amazement - [/color][color:#7AA4EF]Endurance/Stun[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance[/color][color:#7AA4EF]: Level 40[/color]
- (39) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Endurance[/color][color:#7AA4EF]: Level 40[/color]
- (39) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Recharge[/color][color:#7AA4EF]: Level 40[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color][color:#7AA4EF]: Level 50[/color]
- (42) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (42) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
- (42) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance[/color][color:#7AA4EF]: Level 50[/color]
- (45) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (45) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (48) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
- (50) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
- (50) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Chance of Damage(Negative)[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color]
- (A) [color:#5EAEFF]Empty[/color]
- (A) [color:#7AA4EF]Unbounded Leap - [/color][color:#7AA4EF]+Stealth[/color][color:#7AA4EF]: Level 50[/color]
- (A) [color:#5EAEFF]Recharge Reduction[/color]
[color:#489AFF]------------[/color]
[color:#489AFF]Set Bonus Totals:[/color]
- 4% DamageBuff(Smashing)
- 4% DamageBuff(Lethal)
- 4% DamageBuff(Fire)
- 4% DamageBuff(Cold)
- 4% DamageBuff(Energy)
- 4% DamageBuff(Negative)
- 4% DamageBuff(Toxic)
- 4% DamageBuff(Psionic)
- 13% Defense(Smashing)
- 13% Defense(Lethal)
- 15.5% Defense(Fire)
- 15.5% Defense(Cold)
- 13.9% Defense(Energy)
- 13.9% Defense(Negative)
- 3% Defense(Psionic)
- 8% Defense(Melee)
- 10.8% Defense(Ranged)
- 9.25% Defense(AoE)
- 9% Max End
- 18% Enhancement(Accuracy)
- 32.5% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 5% FlySpeed
- 410.4 HP (27.4%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 5.5%
- 18.5% (0.31 End/sec) Recovery
- 94% (5.88 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 20% RunSpeed
<QR>
My Claws/WP has both QR and Stamina, and I rarely run out of endurance. And I rarely die.
If you'd like, here's my IO build which will eventually be completed, lol.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
IO: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Strike
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (5) Touch of Death - Damage/Recharge
- (13) Touch of Death - Accuracy/Damage/Endurance
- (31) Touch of Death - Damage/Endurance/Recharge
- (36) Touch of Death - Chance of Damage(Negative)
- (A) Titanium Coating - Resistance/Endurance
- (11) Titanium Coating - Resistance/Recharge
- (15) Titanium Coating - Endurance/Recharge
- (36) Titanium Coating - Resistance/Endurance/Recharge
- (37) Titanium Coating - Resistance
- (37) Titanium Coating - Endurance
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (7) Touch of Death - Damage/Recharge
- (25) Touch of Death - Accuracy/Damage/Endurance
- (31) Touch of Death - Damage/Endurance/Recharge
- (36) Touch of Death - Chance of Damage(Negative)
- (A) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Endurance/Recharge
- (9) Numina's Convalescence - Heal/Recharge
- (25) Numina's Convalescence - Heal/Endurance/Recharge
- (37) Numina's Convalescence - Heal
- (39) Numina's Convalescence - +Regeneration/+Recovery
- (A) Obliteration - Damage
- (7) Obliteration - Accuracy/Recharge
- (17) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Accuracy IO
- (9) Accuracy IO
- (A) Red Fortune - Defense/Endurance
- (11) Red Fortune - Defense/Recharge
- (13) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (46) Red Fortune - Endurance
- (A) Empty
- (A) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
- (A) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal
- (A) Thunderstrike - Accuracy/Damage
- (19) Thunderstrike - Damage/Endurance
- (21) Thunderstrike - Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Accuracy
- (A) Titanium Coating - Resistance/Endurance
- (23) Titanium Coating - Resistance/Recharge
- (23) Titanium Coating - Endurance/Recharge
- (29) Titanium Coating - Resistance/Endurance/Recharge
- (48) Titanium Coating - Resistance
- (48) Titanium Coating - Endurance
- (A) Healing IO
- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (33) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (34) Red Fortune - Endurance/Recharge
- (48) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Defense
- (50) Red Fortune - Endurance
- (A) Force Feedback - Damage/Knockback
- (33) Force Feedback - Accuracy/Knockback
- (33) Force Feedback - Recharge/Knockback
- (34) Force Feedback - Recharge/Endurance
- (34) Force Feedback - Damage/Endurance/Knockback
- (42) Force Feedback - Chance for +Recharge
- (A) Endurance Modification IO
- (A) Empty
- (A) Titanium Coating - Resistance/Endurance
- (43) Titanium Coating - Resistance/Recharge
- (43) Titanium Coating - Resistance
- (A) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Recharge Speed
- (A) Basilisk's Gaze - Chance for Recharge Slow
- (A) Deflated Ego - Chance for Recovery Debuff
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
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Seven years of heroism. Seven years of friendships. Seven years of saving the world. Seven years of virtuous selflessness.
You will return, for you are the mighty City of Paragon, the City of Heroes.
Btw, I thought of something while planning the build, which is on the way: how does critical hit work in Shadow Maul? Will come at the end, or will there be a chance to Critical hit with every punch thrown?
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
And before you ask, procs don't have a chance to trigger with each hit of shadow maul. Had such high hopes for the arma proc on an earlier build.
Thanks for the Shadow Maul replies. I'll make sure to make a build for the character tomorrow.
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
Ok, now I've put together a valiant build, but I can't help but having trouble with it. Please comment and add if you feel lik it.
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@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
I'm really not sure what skill/power sets I want for my DM/WP. My guy is at level 48, so I will be re-sepc' soon. Here is what I have:
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Janus,
Couple things
-I'd move your Numina's to the front of high pain tolerance and consider a third or even just a regular heal i/o. The HP gained from that power far outweighs the s/l resistance, which you're getting most of from mind over body.
-I'd dump touch of fear - not often do I find the need to fear a single target. The -to/hit is ok but all your attacks plus rise give that. The actual trembling is broken by being attacked and it's likely that any single enemy you'd want to disable would be the same enemy your teammates would focus on.
-Move your performance shifter proc up to one of your first 3 stamina slots. Gains you an extra 10 levels of exemped effectiveness.
-Not sure you'll need the miracle proc with both stamina, qr and your various recovery and endurance bonuses. It's the priciest i/o you have and you might be better served with something else. Numina or regenerative tissue procs are cheaper and you can never have enough regen with wp - especially since you have basically no defense. I'd even go with another from miracle or 3 slotted numina just to max the regen from the power.
-Switch 4 touch of death for 4 mako's bite - same except you get an extra half point of damage bonus and it's likely to be cheaper. Touch of death is a little pricey due to the heavy melee defense bonus for 6 slotting.
-I'd consider 4 eradication/2 scirroco in shadow maul. Cheaper than Obliteration, bonuses are more in line with wp's needs and you'd get some endurance reduction that oblit doesn't give you.
-Slotting the 3rd touch of the nictus in place of a crushing impact in siphon life would give an extra 2% accuracy and doesn't significantly cut the damage (you'll be 1% under the cap). Plus it'd add 30-50 heal per use depending on whether you use the heal or the h/e/a.
-I'd consider switching out aegis for impervium armors and reactive armors for some extra fire/ice defense. Also I'd find a spot for Steadfast Protection +defense. Not too pricey and is one i/o that would double the defense you're getting from 4 reactive armor.
-I assume you'll be getting portal jockey, atlas medallion, tf commander and freedom phalanx accolades even though you didn't have them selected.
Overall looks like a nice build - hope this helps
Bill,
Some thoughts -
-I'd reconsider the six slotting of Mako and Obliteration. I did this on an early build too until someone told me I was trying to build positional defense for a typed defense toon. You can slot til kingdom come and you'll never get wp's positional defense up to 35, much less anywhere close to the cap. Its smash/lethal's always going to be lame too, which is why that's where its resistance help is. You can do some nice things on its fire/ice and neg/nrg with eradication and aegis though (yanking 2 reactive armor slots out of tough into strength of will to 3 slot aegis in both powers wouldn't be a bad idea).
-I'd move your 4 kinetics to one of the other melee attacks and go for more healing in siphon life.
-No reason to put your Luck of the Gambler procs in the first slot since they function like set bonuses, i.e. will work independently of where/when they're placed. Whether they are effective or not depends on the level of the enhancement and the level you're fighting at. They stop working if you're exemped to more than 3 levels below the level of the enhancement. Looks as if you aren't planning much exemping anyway given the late placement of travel and hasten, but still I'd switch the def or def/end to the first slot.
-I'd use the level 23 slots you have in stamina for quick recovery instead - it's a better recovery boost and you have nothing but the proc in it til 34.
-For similar reasons to the above ramblings I'd move the hecatomb proc up in the build. I usually put the Damage last if I'm six slotting or leave it out altogether.
-I'd dump focused accuracy. It's insanely high on endurance cost and could single handedly cause you endurance problems you wouldn't otherwise have. You're pretty good on accuracy anyway and have the Kismet proc as well. If you feel you need the perception bonus you can always throw a rectified reticle proc into soul drain.
hope this helps
Thanks for the advice Verene, I'll take a better look at it next weekend when I return. Also, my level selections were not picked for any reason, since I'm already level 48. The build was based on knowing I will be using my respec.
Thanks!
Thanks for the critiqu Verene; I don't normally put accolades on, as it is only a matter of time before I get them anyway ;P but anyway thanks, I'll edit my build.
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
Need some help re-editing the build:
1. Should health hav 3 regen tissue (+regen bonus) or 3 numina's?
2. I think I'll remove ToF and Dark consump, and dump ToF, as requestd, sp, what power shud i get at lvl 49?
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
I'd go 3 numina - set bonuses are better. But regen tissue proc is definitely worth putting in there somewhere. Also I just noticed that you take health before the much stronger fast healing - i'd reverse the order and if you're dumping touch of fear that would just put stam back 2 levels. Also if you like touch of fear you should keep it, I know several dark players who like it.
I'd keep dark consumption if it were me - sappers, mu, carnies, etc. But there's always the rez there for 49, or hurdle to go with your superspeed.
If it were me I'd also dump the epic for tough/weave too - you're at 34 resist to s/l with basically no defense. To-hit debuff helps a lot but I'd feel safer with some more damage mitigation on top of it. Again, personal preference on all this.
If only we could try out builds before spending hundreds of millions and locking one in Good luck.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I'd go 3 numina - set bonuses are better. But regen tissue proc is definitely worth putting in there somewhere. Also I just noticed that you take health before the much stronger fast healing - i'd reverse the order and if you're dumping touch of fear that would just put stam back 2 levels. Also if you like touch of fear you should keep it, I know several dark players who like it.
I'd keep dark consumption if it were me - sappers, mu, carnies, etc. But there's always the rez there for 49, or hurdle to go with your superspeed. If it were me I'd also dump the epic for tough/weave too - you're at 34 resist to s/l with basically no defense. To-hit debuff helps a lot but I'd feel safer with some more damage mitigation on top of it. Again, personal preference on all this. |
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself
Oh, i thought you had hit 50 and were ready to i/o lol. I'd definitely recommend tough - I noticed in your mids you have strength of will toggled on which distorts your actual resistance numbers a lot. It's actually a 300 second recharge that isn't affected by hasten or recharge bonuses.
I'd dump the epic - you've already got a long attack chain, though the hold would be nice since you won't have any way of disabling a target. That said I don't remember the epic holds being anything worth writing home about. Frankly until the addition of physical perfection I've never had any use for the scrapper epics, but to each his own. Enjoy leveling your toon.
Hi all! I've got plans about making a dark/WP scrapper, but I've wondered something about slotting WP. I know that WP's QR is better than Fitness' Stamina, but I've still thought about how to slot the different staminas. Some help please. Also, I'd also like to see some actual build ideas for the combo DM/WP, so I'll get some ideas.
Much obliges, and thank you!
@Global: Difficult One
Playing on European Servers (Union, Defiant)
If a person turns down an idea, he turns down an opportunity to evolve himself