Storm


brophog02

 

Posted

Quote:
Originally Posted by Carnifax View Post
Tornado and LS don't have a Afraid or Avoid effect, they do Knockback only.
You're mistaken.

Tornado has a power called Tornado Fear, which is an autohit 20-foot radius AOE that does mag 10 Afraid for half a second.

Lightning Storm's Lightning power does mag 50 Afraid for five seconds.

These effects aren't listed in the detailed power info window in-game, but the in-game power info has a general problem with powers that summon entities. You'd think that Heat Loss from Cold Domination does nothing at all, based on its detailed info.


 

Posted

Quote:
Originally Posted by hilker View Post
You're mistaken.

Tornado has a power called Tornado Fear, which is an autohit 20-foot radius AOE that does mag 10 Afraid for half a second.

Lightning Storm's Lightning power does mag 50 Afraid for five seconds.

These effects aren't listed in the detailed power info window in-game, but the in-game power info has a general problem with powers that summon entities. You'd think that Heat Loss from Cold Domination does nothing at all, based on its detailed info.
Wow, soz. I've never even noticed those effects ingame.

Of course that's not unentirely unexpected given the mess my Illusion/Storm makes of things (and the fact Old Screechy is also there, I'd probably have assumed any fleeing was either Freezing Rain or him).

That's my Something New learnt for today then. I'm off home


 

Posted

Quote:
Originally Posted by Carnifax View Post
Wow, soz. I've never even noticed those effects ingame.
I certainly have, the last thing you want is some Stormie causing Reichsman to run around like a headless chicken.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by New Dawn View Post
I certainly have, the last thing you want is some Stormie causing Reichsman to run around like a headless chicken.
Like I said I'm Illusion/Storm. EVERYTHING runs around like a headless chicken

Oddly though when I was fighting the Honoree he was quite happy to stand still despite Tornado, LS and Spookie all out against him. Although that could have been down to my teamies boxing him in or immobing him.


 

Posted

Quote:
Originally Posted by New Dawn View Post
I certainly have, the last thing you want is some Stormie causing Reichsman to run around like a headless chicken.
Really sucks on GMs that you can't immob, which is why I dislike using my stormies on such tasks. Most AVs you can immob, however, and it is rare that you find a team that can't immob an AV (even if it is just a blaster doing it).

Of course, Tornado having a fear effect is rather irrelevant in any discussion of -kb versus non -kb in that immobs with no -kb may have contained the fear effect but it is still prone to scattering to the four corners.


 

Posted

Quote:
Originally Posted by brophog02 View Post
Two things:

1) Contagious Confuse proc added to seeds also gets nearly all of the bosses.
2) A knockdown patch, while helping with bosses, does not mitigate nearly the amount of total damage coming in from the entire spawn that seeds does even without getting the bosses. While bosses are usually the big threats, we're really concerned about total damage, regardless of source, and if I can completely mitigate all but the bosses I'm better off than mostly mitigating all plus the bosses. That's true for solo, and even moreso for teams.

On a plant/storm, freezing rain is mostly used as a debuff because seeds is just that good. You're still better off with seeds+roots+freezing rain than you are using freezing rain for its knockdown effect, in no small part because roots is your primary killing weapon at least until 35. Even after 35, when Tornado becomes available, roots is your primary killing weapon in that it leverages Tornado.

In terms of power strength, freezing rain as a complete power is one of the most powerful all around choices in the game. As strictly a knockdown effect, however, it is well below what seeds can do.
Agreed about Freezing Rain, but I might have misinterpreted the original statement, which was that Seeds is better mitigation than ANY knockdown patch. Seeds is very, very good, but there are situations where the knockdown is preferred. There is a very strong argument for rooting in Plant but much less so in Earth or Ice, and IMO both of those sets still come out ahead of Plant in terms of reliable damage mitigation.


 

Posted

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Originally Posted by Oedipus_Tex View Post
There is a very strong argument for rooting in Plant but much less so in Earth or Ice, and IMO both of those sets still come out ahead of Plant in terms of reliable damage mitigation.

I partially agree with that, although it varies a lot in terms who you are fighting. Depending on circumstances, I'd put plant ahead of either of those (in terms of mitigational ability), simply because seeds is essentially a Mag 3 hold up every single spawn, and neither have anything that powerful and that consistent in their primary. Plant and Earth, for example, share many similar powers: ST immob, AOE immob, AOE sleep, ST hold, AOE hold, pet.

Where something like Earth has an advantage is that it stacks effects better than Plant does. Stuns are easy to stack with, whereas Creepers and Seeds lacks that.

Imo, plant needs that little extra control in the secondary to really lock down bosses on the way to 1-50. Storm has the control to help there, as does TA (which is one of my favorite control sets).


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Suggested skippable powers in this combo: Entangle, Thunderclap, Spirit Tree
And Spore Burst, unless your using it as a slot mule for the purple sleep set.

Sorry to interfere a little here, but I have a Plant/Storm at 37 and just playing around with mids atm. I can get a build with about 50% Global Rech. and 35% Defence to ranged and S/L. Will 50% be enough for stacked Tornado, LS and Freezing Rain?


@Fail (Used to be @Tux) and @Tuxedo Infinitus Defiant/Freedom/Champion
Favourite Toons: Prosper [Ill/Rad] Controller :: Infinitus [Fire/Elec] Blaster :: Pocket Dynamo [Fire/Shield] Scr :: Fast [Cold/Sonic] Def ::
Inspire [Plant/Storm] Controller :: Quality - SS/Fire Brute :: Double Down [DP/Kin] Corr :: Pwnz [Fire/Cold] Corr :: Fail [Fire/Son] Corr