MA is NOT so strong


American_Dynamo

 

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Originally Posted by Arcanaville View Post
This is a very persistent myth.
I never insinuated that, at creation, the set was balanced around Rage. I said that is is (as in currently), balanced around Rage. SS is balanced at the moment because, even though it has Rage and KO Blow, the rest of its attacks blow.

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To the extent that SS has (in some cases) lower DPA attacks and perma-capable Rage, its a coincidence.
That's the beauty of heuristic balancing mechanisms, yes?

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And to be frank, if SS is supposed to be balanced around perma-Rage, it isn't anyway.
I'd be curious to see why you think SS isn't balanced around at least the potential for perma-Rage, considering that the recharge is low enough to be perma at SO levels. Plus, though I admit I haven't done a slew of analysis for Super Strength (the doesn't really have more than a cursory interest for me), I've always found it to be rather well balanced, if only because, though it has some that are incredibly powerful, everything else could easily be considered trash.


 

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Originally Posted by Umbral View Post
MA being the set all about single target attacks is highly debatable. DM has a much stronger focus on single target attacks thanks to the lack of a real AoE
*I* have always believed that MA should be the single-target king, given its rather iffy benefits anywhere else *and* given that it had that crown for a time, back when it had "broken" TK.

However, I should point out that long ago when I discussed this with Castle, he told me (and told me back then that I could repeat) that the original design intent of MA was to be a secondary effects king. Dark Melee wasn't supposed to be a high damage set either: it was intended to be a "utility" set: the swiss army knife of scrapper primaries.

(Precisely how you could have one set with the best "secondary effects" and another set with the best "utility" is left as an exercise for the reader: I doubt even Geko could answer that question today.)


Of course, neither powerset is necessarily bound to those objectives anymore, but those are still the design intents on the books of those two sets. And I doubt anyone on the dev team is blind to the fact that neither set really fulfills its design intent today. But any argument based around design intent other than those two would have to justify that new intent from scratch. I'd still *like* MA to be the single target king, but I can't use the set's original or current design intent to justify that preference (I *can* say that its a good target to try to achieve given that the *official* one is possibly an intractible one at the present time.)


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Originally Posted by Leo_G View Post
Just to state my thoughts: I like MA how it is and feel it has decent synergy with any set. However, it doesn't really have much of a specialty or unique aspect to it and it basically falls middle of the road in everything except AoE dmg/control where it falls behind.

To give it a bonus synergy/specialty/unique feature, I've always thought making Focus Chi into a Power Buildup type power would be a great change for it. Besides buffing your dmg and ToHit, make it double the effect of the in-set effect (stuns, immobilize and slow) as well as slightly improving defense, heals, Tohit buffs you may have as well as debuffs/controls you may have from your secondary. Fits conceptually too (you're focusing your chi after all so some differentiation from Build up should be in order).
That's still my standing suggestion to Castle. I think the last time I mentioned it he called it "interesting." Which coming from Castle can mean anything from "the idea is very interesting" to "I find it interesting that you can come up with an idea that dumb." Usually, though, it means "good idea, but don't hold your breath."


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Posted

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Originally Posted by Leo_G View Post
Just to state my thoughts: I like MA how it is and feel it has decent synergy with any set. However, it doesn't really have much of a specialty or unique aspect to it and it basically falls middle of the road in everything except AoE dmg/control where it falls behind.

To give it a bonus synergy/specialty/unique feature, I've always thought making Focus Chi into a Power Buildup type power would be a great change for it. Besides buffing your dmg and ToHit, make it double the effect of the in-set effect (stuns, immobilize and slow) as well as slightly improving defense, heals, Tohit buffs you may have as well as debuffs/controls you may have from your secondary. Fits conceptually too (you're focusing your chi after all so some differentiation from Build up should be in order).
I like this idea as well.

Rage would still be nice. But, that would really help on MA's secondary effects, as long as it didn't double knockback.


BrandX Future Staff Fighter
The BrandX Collection

 

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I totally agree, given the many different side effects of MA, a power build up would be very cool/fitting/not overpowered. nor would it effect the way people slotted or used the power, so it's not impossible to apply.

Also, if it's a power BU/boost power, it absolutely has to say specifically that it enhances knockback, yet not enhance knockback. Otherwise I'd feel cheated somehow.


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Originally Posted by Katten View Post
I totally agree, given the many different side effects of MA, a power build up would be very cool/fitting/not overpowered. nor would it effect the way people slotted or used the power, so it's not impossible to apply.

Also, if it's a power BU/boost power, it absolutely has to say specifically that it enhances knockback, yet not enhance knockback. Otherwise I'd feel cheated somehow.
I wouldnt mind the addition knockback on Crane Kick, but seeing a mass knockback with Dragon's Tail would make me cry.


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by BrandX View Post
I wouldnt mind the addition knockback on Crane Kick, but seeing a mass knockback with Dragon's Tail would make me cry.
If the set were ever reviewed to such an extent, I would probably expect Dragon's Tail to be changed to knockup rather than low mag knockback.


 

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Originally Posted by BlazingBlue View Post
Putting aside MA/SR, how do you think people are playing Spines/Dark Scrappers?
Jesus yes. I have a Spines/Dark that is pimped out with every end proc and bonus known to man and I STILL run dry unless I watch it. That combo is extremely powerful but also pisses away end like a 747


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