How long do you exploit a niche?
I mercilessly mine any niche I find until someone notices what I'm doing and moves in- then I skip off & look for my next find.
But I'll roll with a winning hand as long as I'm unopposed.
It's often a good idea to 'protect' your niche with a pile of low-ish bids to soak up incoming supply if you're flipping. If you're crafting to sell, I wouldn't worry about it. Most players buying enhancements don't sweat the diff anyway.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
As long as possible. Usually when I drop out of a niche, it's because the transaction volume has fallen too low or the supply has grown too high to make it worthwhile. Competition doesn't worry me as much. I'm pretty sure I can hold my own against most of the competition out there
Simple...Long enough to make a nice profit and then move on.
Simple...Long enough to make a nice profit and then move on.
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With five upper-level characters actively working the market, two at 2b+ blueside and three at 1b+ redside, none have switched niches in the last two or three months.
If anything, the only thing that keeps me from switching niches is my own laziness to look for a more lucrative one.
(To the original poster: Keep doing what you're doing. You're picking up quite a bit, more than 10m each, on a relative slow mover. Follow your instincts, don't get greedy, balance the recipes in and crafted items out, and let it flow.)
I'm a blend of all of those strategies.
My two high-end marketeers will poke their noses anywhere they sniff out
a deal, and run it as long as it works... Recent ones were Perf Shifters and
Karmas... They were in those for most of the summer (with the odd purple
tossed in for variety).
My crafters have been in the same niches they started in - for over a
year now. There's *always* a market for common IOs, and these guys
have theirs memorized, have a supply in SG storage, and don't even look
at other marketing opportunities. They also follow Goat's strategy and flip
the cheapies that badgers toss into those niches from time to time to
protect their positions.
I have a couple toons that don't really have a niche per se. They troll the
various recipes looking for low-hanging fruit... It's amazing how often they
grab an Adj Tgt or and Efficacy (or any number of others) for 111, craft
and sell it for 1-5M. Pure opportunism (and a pratical way for me as a
player to get a sense for how things are moving in the Market).
My low-enders just run recipes (see sig) til 100M or so, just to be
self-sufficient while they level up... Once that happens (to the point
where commons or decent sets are purchased), they're pretty much done.
So, for me, it really depends on the character and whatever plans I may
have for it.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
Right now there's a paticular niche I'm exploiting that costs around 15 to 16 million to buy the recipe, crafting materials and pay for market fees and it pays me about 45 million, netting me a cool 30 million profit per. My only issue is wondering how long it takes for people to catch on that they can get the recipe so much cheaper. It moves at a decent pace of about one crafted enhancement per night. Should I take the risk of removing the remaining recipe stock from the market? It's a rare Pool A, so replenishment is a possible pitfall.
Though, with 1 sold = 4 purchased, I could keep recipe supply exhausted with little effort, since it seems there isn't a lot coming on to the market. On the other hand, I'm sitting on about 8 right now.
I'm a market novice, so I appreciate the advice.