Headsplitter... WHY?!?!
That sounds like it has to do with that bug with cones, I thought they fixed that :-/
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Correct. Melee cones were having problems hitting targets when the target or user were moving. That was fixed.
That sounds like it has to do with that bug with cones, I thought they fixed that :-/
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Then, all of a sudden, people were hitting entire rows 20+ feet long of enemies with Shadow Maul, Head Splitter, and other 7' cones. The fix to that seems to have caused the bug with moving targets to resurface.
@Roderick
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Dang. When was this? Its been a while since I played my BS alts but I would have noticed this with shadow maul and 1KC.
Correct. Melee cones were having problems hitting targets when the target or user were moving. That was fixed.
Then, all of a sudden, people were hitting entire rows 20+ feet long of enemies with Shadow Maul, Head Splitter, and other 7' cones. The fix to that seems to have caused the bug with moving targets to resurface. |
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Shortly after i15, I think. But the cones didn't automatically extend, it required running past them at high speeds and attacking at the right time - kind of a modified joust. I saw videos of it, but never succeeded in doing it myself.
@Roderick
I love my BS/DA Scraper, massive killer of foes and people. May wanna just wait half a sec before moving again when using HS. I always pause for a sec to make sure Im lined up correctly anyway, but YMMV
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I haven't noticed any issues with Headsplitter recently on my BS/Shield; it seems to hit runners with no problems.
Correct. Melee cones were having problems hitting targets when the target or user were moving. That was fixed.
Then, all of a sudden, people were hitting entire rows 20+ feet long of enemies with Shadow Maul, Head Splitter, and other 7' cones. The fix to that seems to have caused the bug with moving targets to resurface. |
Now, this is all PvE, like the vast majority of the playerbase I have no interest at all in PvP... mostly because of the player attitudes you run into there.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
OK... So I love my BS/regen scrap, built for t3h pvpz. He's a blasty blast and gets mad kills and doesn't die and stuff. However. Headsplitter. When I'm chasing a vill because they ran from my mighty rikti sword, i'm always forced to use Disembowel while chasing. Because for some reason. HS doesn't activate well on the move. Anyone got the reason behind this? I guess you have to have a BS to know what im talking about.
Thanky kindly.