Build Review please


Aett_Thorn

 

Posted

Hey all this is an IO build for my Ice/WM tanker. Did i totally screw it up or is it worth shooting for? And if it looks ok how much do you think it will cost?


Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

IO avalanche: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Frozen Armor

  • (A) Luck of the Gambler - Defense/Endurance
  • (3) Luck of the Gambler - Defense/Recharge
  • (3) Luck of the Gambler - Defense/Endurance/Recharge
  • (5) Luck of the Gambler - Defense
Level 1: Bash
  • (A) Crushing Impact - Accuracy/Damage
  • (11) Crushing Impact - Damage/Endurance
  • (43) Crushing Impact - Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 2: Hoarfrost
  • (A) Healing IO
  • (5) Healing IO
  • (7) Healing IO
  • (7) Recharge Reduction IO
  • (9) Recharge Reduction IO
  • (11) Recharge Reduction IO
Level 4: Chilling Embrace
  • (A) Endurance Reduction IO
  • (48) Endurance Reduction IO
Level 6: Wet Ice
  • (A) Endurance Reduction IO
Level 8: Combat Jumping
  • (A) Kismet - Accuracy +6%
  • (9) Defense Buff IO
Level 10: Swift
  • (A) Empty
Level 12: Icicles
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (13) Scirocco's Dervish - Damage/Endurance
  • (13) Scirocco's Dervish - Damage/Recharge
  • (15) Scirocco's Dervish - Accuracy/Recharge
  • (15) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (43) Endurance Reduction IO
Level 14: Super Jump
  • (A) Empty
Level 16: Health
  • (A) Healing IO
  • (17) Healing IO
  • (17) Healing IO
  • (21) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Glacial Armor
  • (A) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense/Recharge
  • (19) Luck of the Gambler - Defense/Endurance/Recharge
  • (21) Luck of the Gambler - Defense
Level 20: Stamina
  • (A) Endurance Modification IO
  • (23) Endurance Modification IO
  • (23) Endurance Modification IO
  • (25) Performance Shifter - Chance for +End
Level 22: Jawbreaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (25) Kinetic Combat - Damage/Endurance
  • (34) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Build Up
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 26: Energy Absorption
  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense/Recharge
  • (27) Luck of the Gambler - Defense/Endurance/Recharge
  • (29) Luck of the Gambler - Defense
  • (29) Gift of the Ancients - Defense
  • (31) Gift of the Ancients - Defense/Recharge
Level 28: Whirling Mace
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Endurance Reduction IO
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Boxing
  • (A) Empty
Level 35: Shatter
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (36) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Recharge
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (37) Recharge Reduction IO
Level 38: Crowd Control
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 41: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Endurance Reduction IO
  • (42) Resist Damage IO
  • (42) Resist Damage IO
  • (43) Resist Damage IO
Level 44: Weave
  • (A) Endurance Reduction IO
  • (45) Endurance Reduction IO
  • (45) Defense Buff IO
  • (45) Defense Buff IO
  • (46) Defense Buff IO
Level 47: Conserve Power
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Hibernate
  • (A) Endurance Modification IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Endurance Modification IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 8.63% Defense(Smashing)
  • 8.63% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 8.63% Defense(Melee)
  • 3% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 52% Enhancement(Accuracy)
  • 15% Enhancement(RechargeTime)
  • 112.4 HP (6%) HitPoints
  • MezResist(Immobilize) 4.95%
  • MezResist(Stun) 4.4%
  • 2% (0.03 End/sec) Recovery
  • 50% (3.91 HP/sec) Regeneration
  • 6.25% Resistance(Negative)
------------
Set Bonuses:
Luck of the Gambler
(Frozen Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Crushing Impact
(Bash)
  • MezResist(Immobilize) 2.2%
  • 21.1 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Scirocco's Dervish
(Icicles)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler
(Glacial Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Kinetic Combat
(Jawbreaker)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler
(Energy Absorption)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Gift of the Ancients
(Energy Absorption)
  • 2% (0.03 End/sec) Recovery
Obliteration
(Whirling Mace)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Scirocco's Dervish
(Shatter)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Obliteration
(Crowd Control)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Steadfast Protection
(Tough)
  • 3% Defense(All)



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Posted

Okay, first off, I think that you'll be able to Tank just fine with that build. I have a few suggestions, but they are certainly far from things I'd consider mandatory.

1) Energy Absorption: you're overslotted on Defense for it. EA is a great place to Frankenslot. Using a few Performance Shifters in there, mixed with LotG, can mean that you get to the ED max for EndMod, Defense, and Recharge. I'd try to go with that.

2) Hoarfrost: If you have the budget, try to put 5 Doctored Wounds in here. Frees up a slot for somewhere else that you might want it.

3) Take Hurdle instead of Swift. It'll stack with SJ and CJ.

4) Jawbreaker: Underslotted for Acc. Might be a good place to fit the extra slot from Hoarfrost.

5) If this is a leveling build, I have one more suggestion for you, that is a little bit more needed: move Jawbreaker way up, and move Icicles back until after Stamina. Icicles is an Endurance hog until you get EA, so it can wait, but a second single-target attack can help you level without being such a drain on your endurance.


Hope this helps!


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Full Eclipse I am not build suggesting, what I am doing is giving you back slots to play with, things like rechg in Hibernate had to go as it won't do anything. I did do quick changes as a +heal bonus isn't worth having either as your heal has a res component. Something for you to play with further.


Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

IO avalanche: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(5)
Level 1: Bash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(46)
Level 2: Hoarfrost -- Dct'dW-Rchg(A), Dct'dW-Heal(5), Dct'dW-Heal/Rchg(7), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(9), Heal-I(11)
Level 4: Chilling Embrace -- EndRdx-I(A), EndRdx-I(9)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Combat Jumping -- Ksmt-ToHit+(A)
Level 10: Swift -- Run-I(A)
Level 12: Icicles -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(15), EndRdx-I(23)
Level 14: Super Jump -- Empty(A)
Level 16: Health -- Heal-I(A), Numna-Heal(17), Numna-Regen/Rcvry+(17)
Level 18: Glacial Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(19), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(21)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(23)
Level 22: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 24: Build Up -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(37)
Level 26: Energy Absorption -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(29), GftotA-Def(29), GftotA-Def/Rchg(31)
Level 28: Whirling Mace -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), EndRdx-I(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(43)
Level 32: Boxing -- Empty(A)
Level 35: Shatter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), RechRdx-I(37)
Level 38: Crowd Control -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), EndRdx-I(42), ResDam-I(42), ResDam-I(42), ResDam-I(43)
Level 44: Weave -- EndRdx-I(A), EndRdx-I(45), DefBuff-I(45), DefBuff-I(45), DefBuff-I(46), Empty(46)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48), Empty(48), Empty(48), Empty(50)
Level 49: Hibernate -- EndMod-I(A), EndMod-I(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

ok made some changes here is my build now
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

IO avalanche: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Frozen Armor

  • (A) Luck of the Gambler - Defense/Endurance
  • (3) Luck of the Gambler - Defense/Recharge
  • (3) Luck of the Gambler - Defense/Endurance/Recharge
  • (5) Luck of the Gambler - Defense
Level 1: Bash
  • (A) Crushing Impact - Accuracy/Damage
  • (11) Crushing Impact - Damage/Endurance
  • (43) Crushing Impact - Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 2: Hoarfrost
  • (A) Doctored Wounds - Heal/Endurance
  • (5) Doctored Wounds - Recharge
  • (7) Doctored Wounds - Heal/Recharge
  • (7) Doctored Wounds - Heal/Endurance/Recharge
  • (9) Doctored Wounds - Heal
Level 4: Chilling Embrace
  • (A) Endurance Reduction IO
  • (48) Endurance Reduction IO
Level 6: Wet Ice
  • (A) Endurance Reduction IO
Level 8: Combat Jumping
  • (A) Kismet - Accuracy +6%
  • (9) Defense Buff IO
Level 10: Jawbreaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (15) Damage Increase IO
  • (15) Damage Increase IO
Level 12: Hurdle
  • (A) Empty
Level 14: Super Jump
  • (A) Empty
Level 16: Health
  • (A) Healing IO
  • (17) Healing IO
  • (17) Healing IO
  • (21) Numina's Convalescence - +Regeneration/+Recovery
  • (50) Miracle - +Recovery
Level 18: Glacial Armor
  • (A) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense/Recharge
  • (19) Luck of the Gambler - Defense/Endurance/Recharge
  • (21) Luck of the Gambler - Defense
Level 20: Stamina
  • (A) Endurance Modification IO
  • (23) Endurance Modification IO
  • (23) Endurance Modification IO
  • (25) Performance Shifter - Chance for +End
Level 22: Icicles
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (25) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
  • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (43) Scirocco's Dervish - Accuracy/Recharge
  • (50) Scirocco's Dervish - Chance of Damage(Lethal)
Level 24: Build Up
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 26: Energy Absorption
  • (A) Performance Shifter - EndMod
  • (27) Performance Shifter - EndMod/Recharge
  • (27) Performance Shifter - EndMod/Accuracy/Recharge
  • (29) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
Level 28: Whirling Mace
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Endurance Reduction IO
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Boxing
  • (A) Empty
Level 35: Shatter
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (36) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Recharge
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (37) Recharge Reduction IO
Level 38: Crowd Control
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 41: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Endurance Reduction IO
  • (42) Resist Damage IO
  • (42) Resist Damage IO
  • (43) Resist Damage IO
Level 44: Weave
  • (A) Endurance Reduction IO
  • (45) Endurance Reduction IO
  • (45) Defense Buff IO
  • (45) Defense Buff IO
  • (46) Defense Buff IO
Level 47: Conserve Power
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Hibernate
  • (A) Endurance Modification IO
  • (50) Endurance Modification IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 8.63% Defense(Smashing)
  • 8.63% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 6.13% Defense(Psionic)
  • 8.63% Defense(Melee)
  • 3% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 20% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 52% Enhancement(Accuracy)
  • 5% FlySpeed
  • 147.6 HP (7.88%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 4.95%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 2.2%
  • 50% (3.91 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 6.25% Resistance(Negative)
  • 5% RunSpeed
------------
Set Bonuses:
Luck of the Gambler
(Frozen Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Crushing Impact
(Bash)
  • MezResist(Immobilize) 2.2%
  • 21.1 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Doctored Wounds
(Hoarfrost)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Kinetic Combat
(Jawbreaker)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler
(Glacial Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Scirocco's Dervish
(Icicles)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • 3.13% Defense(Psionic)
Performance Shifter
(Energy Absorption)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
Luck of the Gambler
(Energy Absorption)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
Obliteration
(Whirling Mace)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Scirocco's Dervish
(Shatter)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Obliteration
(Crowd Control)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Steadfast Protection
(Tough)
  • 3% Defense(All)



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Posted

If your adamant about some of them slots then they're there for a possible progression, with just 5 mins of my time I'd of progressed it this way:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

IO avalanche: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(5)
Level 1: Bash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(46)
Level 2: Hoarfrost -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(7), Mrcl-Heal/Rchg(7), Mrcl-Heal/EndRdx/Rchg(9)
Level 4: Chilling Embrace -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(46), ImpSwft-Dam%(48)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(9)
Level 10: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), Dmg-I(15), Dmg-I(15)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Empty(A)
Level 16: Health -- Heal-I(A), Mrcl-Heal(17), Numna-Heal(17), Numna-Regen/Rcvry+(21), Mrcl-Rcvry+(50)
Level 18: Glacial Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(19), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(21)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(23), P'Shift-End%(25)
Level 22: Icicles -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(25), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Acc/Rchg(43), Sciroc-Dam%(50)
Level 24: Build Up -- RechRdx-I(A), AdjTgt-Rchg(37), AdjTgt-ToHit/Rchg(40)
Level 26: Energy Absorption -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc/Rchg(27), LkGmblr-Def(29), LkGmblr-Def/Rchg(29), LkGmblr-Def/EndRdx/Rchg(31)
Level 28: Whirling Mace -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), EndRdx-I(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Boxing -- Empty(A)
Level 35: Shatter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), RechRdx-I(37)
Level 38: Crowd Control -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(42), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 44: Weave -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Rchg+(45), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Conserve Power -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Hibernate -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

No Clobber=VERY bad idea. Clobber is by far your most damaging attack, and will stun anything below Boss level. Drop Conserve Power (which you don't need anyway, IMO) and pick it up at 22, if possible.

Also, I'd swap out two of the PBAoE sets you've slotted for 3 Eradication plus, say, 2 Scirocco's Dervish to round out the slotting. That will take you to the soft cap on E/NE def.

You're never going to come close to soft-capping F/C def, but if you want more F/C def, slot Tough with 3 or 4 Aegis. Gift of the Ancients would be a good choice for Weave; it has +end, +recovery and fire res bonuses.

The Kinetic Combat slotting in Jawbreaker needs added Accuracy as well as Damage. A single Acc/Dam from another set will do, but if you have the slots try two from another set like Crushing Impact--Acc/Dam/Rchg & Acc/Dam/End works well.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

ok if i get rid of conserve power and push icicles to 47 and then take clobber at 22 where do i get the slots for clobber from? I assume i want to at least slot it with 5 slots right?


 

Posted

Quote:
Originally Posted by Full_Eclipse View Post
ok if i get rid of conserve power and push icicles to 47 and then take clobber at 22 where do i get the slots for clobber from? I assume i want to at least slot it with 5 slots right?
Hmm, I probably wouldn't delay Icicles to 47; instead, you could push the whole Fighting Pool back to 41-44-47 and take Icicles at 32.

As for the slots, assuming you need 3 more, first I'd take one from Hibernate, since most just stick with the base slot now that its Recharge can't be enhanced. 4-slotting a defense set in Weave will get you another slot, and you can add an Acc/Dam to JB and leave it 5-slotted, freeing a slot there.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Quote:
Originally Posted by Full_Eclipse View Post
ok if i get rid of conserve power and push icicles to 47 and then take clobber at 22 where do i get the slots for clobber from? I assume i want to at least slot it with 5 slots right?
I thought that you may already have a 50 Ice/Mace to play with currently and are just looking to IO slot it. If so, then you should already know how needed clobber is. Have you ever needed a ST control?

If you don't currently have a 50 Ice/Mace and have a baby one instead then going back to the first post where you say.

Quote:
Hey all this is an IO build for my Ice/WM tanker. Did i totally screw it up or is it worth shooting for? And if it looks ok how much do you think it will cost?
If your intentions are the same as mine I can confidently say the build is screwed. Your intent may differ and so what are your intentions?


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I currently have a 50 ice/wm tank that i am trying to IO out. I guess i should have been clearer. I just want to be able to farm a bit and handle the TFs if the need arises.


 

Posted

ok here is the most recent build. Let me know how it looks if you guys/gals dont mind

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

IO avalanche: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Frozen Armor

  • (A) Luck of the Gambler - Defense/Endurance
  • (3) Luck of the Gambler - Defense/Recharge
  • (3) Luck of the Gambler - Defense/Endurance/Recharge
  • (5) Luck of the Gambler - Defense
Level 1: Bash
  • (A) Crushing Impact - Accuracy/Damage
  • (11) Crushing Impact - Damage/Endurance
  • (43) Crushing Impact - Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 2: Hoarfrost
  • (A) Doctored Wounds - Heal/Endurance
  • (5) Doctored Wounds - Recharge
  • (7) Doctored Wounds - Heal/Recharge
  • (7) Doctored Wounds - Heal/Endurance/Recharge
  • (9) Doctored Wounds - Heal
Level 4: Chilling Embrace
  • (A) Endurance Reduction IO
  • (48) Endurance Reduction IO
Level 6: Wet Ice
  • (A) Endurance Reduction IO
Level 8: Combat Jumping
  • (A) Kismet - Accuracy +6%
  • (9) Defense Buff IO
Level 10: Jawbreaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (15) Crushing Impact - Accuracy/Damage/Endurance
  • (15) Crushing Impact - Accuracy/Damage/Recharge
Level 12: Hurdle
  • (A) Jumping IO
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Health
  • (A) Healing IO
  • (17) Healing IO
  • (17) Healing IO
  • (21) Numina's Convalescence - +Regeneration/+Recovery
  • (50) Miracle - +Recovery
Level 18: Glacial Armor
  • (A) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense/Recharge
  • (19) Luck of the Gambler - Defense/Endurance/Recharge
  • (21) Luck of the Gambler - Defense
Level 20: Stamina
  • (A) Endurance Modification IO
  • (23) Endurance Modification IO
  • (23) Endurance Modification IO
  • (25) Performance Shifter - Chance for +End
Level 22: Clobber
  • (A) Crushing Impact - Accuracy/Damage
  • (25) Crushing Impact - Damage/Endurance
  • (34) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Endurance
Level 24: Build Up
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 26: Energy Absorption
  • (A) Performance Shifter - EndMod
  • (27) Performance Shifter - EndMod/Recharge
  • (27) Performance Shifter - EndMod/Accuracy/Recharge
  • (29) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
Level 28: Whirling Mace
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Endurance Reduction IO
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Icicles
  • (A) Cleaving Blow - Accuracy/Damage
  • (42) Cleaving Blow - Damage/Endurance
  • (42) Cleaving Blow - Damage/Recharge
  • (42) Eradication - Damage
  • (43) Eradication - Accuracy/Damage/Recharge
  • (46) Eradication - Accuracy/Damage/Endurance/Recharge
Level 35: Shatter
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (36) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Recharge
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (37) Recharge Reduction IO
Level 38: Crowd Control
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 41: Boxing
  • (A) Empty
Level 44: Tough
  • (A) Aegis - Resistance
  • (45) Aegis - Resistance/Endurance/Recharge
  • (45) Aegis - Resistance/Endurance
  • (45) Endurance Reduction IO
  • (50) Steadfast Protection - Resistance/+Def 3%
Level 47: Weave
  • (A) Gift of the Ancients - Defense/Endurance
  • (48) Gift of the Ancients - Defense
  • (48) Gift of the Ancients - Endurance/Recharge
  • (50) Gift of the Ancients - Defense/Endurance/Recharge
Level 49: Hibernate
  • (A) Endurance Modification IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 8.63% Defense(Smashing)
  • 8.63% Defense(Lethal)
  • 7.69% Defense(Fire)
  • 7.69% Defense(Cold)
  • 7.38% Defense(Energy)
  • 7.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 8.63% Defense(Melee)
  • 5.19% Defense(Ranged)
  • 7.69% Defense(AoE)
  • 3.6% Max End
  • 4% Enhancement(Heal)
  • 25% Enhancement(RechargeTime)
  • 59% Enhancement(Accuracy)
  • 5% FlySpeed
  • 168.7 HP (9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 9.35%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 2.2%
  • 3% (0.05 End/sec) Recovery
  • 40% (3.13 HP/sec) Regeneration
  • 3.76% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 10% RunSpeed
------------
Set Bonuses:
Luck of the Gambler
(Frozen Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Crushing Impact
(Bash)
  • MezResist(Immobilize) 2.2%
  • 21.1 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Doctored Wounds
(Hoarfrost)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Kinetic Combat
(Jawbreaker)
  • MezResist(Immobilize) 2.75%
  • 28.1 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Crushing Impact
(Jawbreaker)
  • MezResist(Immobilize) 2.2%
Luck of the Gambler
(Glacial Armor)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Crushing Impact
(Clobber)
  • MezResist(Immobilize) 2.2%
  • 21.1 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Performance Shifter
(Energy Absorption)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
Luck of the Gambler
(Energy Absorption)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
Obliteration
(Whirling Mace)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Cleaving Blow
(Icicles)
  • 1% (0.02 End/sec) Recovery
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Eradication
(Icicles)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Scirocco's Dervish
(Shatter)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Obliteration
(Crowd Control)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Steadfast Protection
(Tough)
  • 3% Defense(All)
Gift of the Ancients
(Weave)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Resistance(Fire)
  • 1.8% Max End



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Looks good!

The only changes I'd suggest are to take the additional End Red out of Tough and use it somewhere else, and switch the second End Red in Chilling Embrace to Slow or Taunt. If anything, Icicles needs more End Red since like all damage auras, it's end hungry for a toggle--much more so than CE or Tough.

Also, if you find that you need to cut costs, I'd replace the Oblits in WM with a PBAoE set that's less expensive. And if you use Scirocco's, you'd get a little more F/C defense.

But all in all, a good build!


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

It'll be game mechanically difficult for you to Mo with a team any mix of powersets (just finding good players behind any character would be New Dawns intention). For you it looks to be, both finding good players and who are of certain powersets. The build lacks flexibility and loses in min/max. You've got bonuses that don't do anything.


 

Posted

please explain


 

Posted

He probably looked at it and wondered how it'll perform tanking with no support to at least one of each type of support on certain things. Saw that there was a +Heal in Hoarfrost and thought that won't work and felt it could be frankensteined and have some parts of the rest of the build redone so that Hoarfrost is within 120 secs rechg. A 3rd basic IO slot in health for 2 hp per secs is probably not a lot of feedback for a slot so can help in the frankensteining. On the whole the slotting is good.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

2 cents here

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

IO avalanche: Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Frozen Armor

  • (A) Gift of the Ancients - Defense/Endurance
  • (3) Gift of the Ancients - Defense/Recharge
  • (3) Gift of the Ancients - Defense
  • (5) Gift of the Ancients - Defense/Endurance/Recharge
Level 1: Bash
  • (A) Crushing Impact - Accuracy/Damage/Endurance
  • (11) Crushing Impact - Accuracy/Damage
  • (11) Crushing Impact - Damage/Endurance
  • (17) Crushing Impact - Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Recharge
Level 2: Hoarfrost
  • (A) Doctored Wounds - Heal
  • (5) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Heal/Recharge
  • (7) Doctored Wounds - Heal/Endurance/Recharge
  • (9) Doctored Wounds - Recharge
Level 4: Chilling Embrace
  • (A) Endurance Reduction IO
Level 6: Wet Ice
  • (A) Endurance Reduction IO
Level 8: Combat Jumping
  • (A) Kismet - Accuracy +6%
  • (9) Luck of the Gambler - Recharge Speed
Level 10: Swift
  • (A) Empty
Level 12: Icicles
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (13) Scirocco's Dervish - Damage/Endurance
  • (13) Scirocco's Dervish - Damage/Recharge
  • (15) Scirocco's Dervish - Accuracy/Recharge
  • (15) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (43) Endurance Reduction IO
Level 14: Super Jump
  • (A) Empty
Level 16: Health
  • (A) Healing IO
  • (17) Numina's Convalescence - Heal/Endurance
  • (21) Numina's Convalescence - +Regeneration/+Recovery
  • (40) Numina's Convalescence - Heal
Level 18: Glacial Armor
  • (A) Gift of the Ancients - Defense/Endurance
  • (19) Gift of the Ancients - Defense
  • (19) Gift of the Ancients - Defense/Recharge
  • (21) Gift of the Ancients - Defense/Endurance/Recharge
Level 20: Stamina
  • (A) Endurance Modification IO
  • (23) Endurance Modification IO
  • (23) Endurance Modification IO
  • (25) Performance Shifter - Chance for +End
Level 22: Jawbreaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (25) Kinetic Combat - Damage/Endurance
  • (34) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
  • (46) HamiO:Nucleolus Exposure
Level 24: Build Up
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 26: Energy Absorption
  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense/Recharge
  • (27) Luck of the Gambler - Defense/Endurance/Recharge
  • (29) Luck of the Gambler - Defense
  • (29) Gift of the Ancients - Defense
  • (31) Gift of the Ancients - Defense/Recharge
Level 28: Whirling Mace
  • (A) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Boxing
  • (A) Empty
Level 35: Shatter
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (36) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Recharge
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (37) Recharge Reduction IO
Level 38: Crowd Control
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 41: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Reactive Armor - Resistance/Endurance
  • (42) Reactive Armor - Resistance
  • (42) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
Level 44: Weave
  • (A) Red Fortune - Defense
  • (45) Red Fortune - Defense/Endurance
  • (45) Red Fortune - Defense/Recharge
  • (45) Red Fortune - Endurance
  • (46) Red Fortune - Endurance/Recharge
  • (46) Red Fortune - Defense/Endurance/Recharge
Level 47: Clobber
  • (A) Mako's Bite - Accuracy/Damage
  • (48) Mako's Bite - Damage/Endurance
  • (48) Mako's Bite - Damage/Recharge
  • (48) Mako's Bite - Accuracy/Endurance/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 49: Hibernate
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet



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