Whoa, where did the power effects go in the character creator?
Did you update your video card drivers?
Are you running Windowed or Full-screen?
Are you using the Mac or Windows client?
Umm.... That's all I can think of for now.
I'm at work, so I can't log in, but I saw the blasts last time I tried customizing them, and I'm 99% positive that there hasn't been a patch since the last time I tried.
@Roderick
Odd. After seeing your post, I created a TA/Rad Defender just to see what happened.
I had 0 problems with seeing the powers. I see all of the blasts as they leave the body, on the way to the target, then the Hit effect. With Ice Arrow I see a small piece of Ice, which is what I'm used to seeing, but I can't see the block of ice on the Hit effect since it is offscreen. With Entangling Arrow, I see the net on the arrow before firing, I see it during flight to the target, but don't see the net on the Hit effect since it is offscreen. With the rad blasts, everything looks as it should.
I'm not sure what is/was causing the problem you experienced, but I can't replicate it here.
Sorry.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
I saw, or rather didn't see, the same thing on a Cold/Ice Defender last night. This was a Tailor session rather than character creation though.
What I saw was the character doing the animation, the snowy aura around the character, the FX of the hit on the target, however the actual particle effect traveling from the character to the target were missing.
I'll keep an eye out for reoccurrences.
"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me
Pediatric brain tumors are the #1 cause of cancer related deaths in children.
Are you running Windowed or Full-screen? |
Are you using the Mac or Windows client? |
As I said, everything was fine earlier this week when I made my Fire/TA corruptor. Everything was fine last time I visited a tailor (on my other most recent characters, five days ago).
I just logged in to check one of those characters, and I'm seeing the exact same problem at the tailor now. No graphical effects on my powers in the customization screen. In this case, a Fire/TA controller. No Hot Feet graphics, no graphics for Char or Bonfire or Ring of Fire... this is the same tailor I used, the exact same NPC, when I customized the Fire Control powers for this character.
HDD is defragged nightly, files verified twice, I haven't even had any OS updates (other than Windows Defender) recently. Nor have I changed any settings in the game since the last time power customization was working properly.
Ugh. I have to get some sleep. I have to be at work in six hours. >.<
I saw, or rather didn't see, the same thing on a Cold/Ice Defender last night. This was a Tailor session rather than character creation though.
What I saw was the character doing the animation, the snowy aura around the character, the FX of the hit on the target, however the actual particle effect traveling from the character to the target were missing. I'll keep an eye out for reoccurrences. |
Good to know I wasn't adding hallucinations to my list of mental disturbances. *twitch*
Do you have the "Suppress Close FX" option enabled on that character? If so, try turning it off and see if that helps.
A person in another thread had this issue, and had Suppress Close FX turned on. Disabling it corrected the issue.
--------------
"Chew Electric Death, Snarling Cur!"

Not sure what the difference is, but I'm still not seeing it. I realized after reading these posts that I'd lowered my graphics settings for a Hami Raid last night, so I set them back to normal just to make sure that it wasn't the lowered settings allowing me to see the blasts.
Same results as my previous posts. I see the blasts as they leave the body. I see the net on the Entangling Arrow, and I see it in flight. I see the small Ice piece on Ice Arrow, and I see it in flight.
Maybe if you post a CoH Helper it will let us see what your settings are to try to duplicate it. Or to see if it is an issue with a particular driver or video card.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Do you have the "Suppress Close FX" option enabled on that character? If so, try turning it off and see if that helps.
A person in another thread had this issue, and had Suppress Close FX turned on. Disabling it corrected the issue. |
The only possibility I can see related to that option is that I was customizing my bow and selected a combat aura, and had the character distance view in the customization screen changing back and forth. That might have triggered a problem, and if so, I can fix it and reproduce it (and give Castle a heads-up so he can get the relevant parties to permanently deal with it so it doesn't become a more widespread problem). I'll do some poking around tonight or tomorrow.
Maybe if you post a CoH Helper it will let us see what your settings are to try to duplicate it. Or to see if it is an issue with a particular driver or video card.
|
---System information gathered by CoH Helper version 0.1.1.8---
DxDiag gathered at September 27, 2009 00:14 (-04:00)
Operating System: Windows Vista Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
System Manufacturer: ACER
System Model: Aspire M3641
BIOS: BIOS Date: 09/11/08 10:58:15 Ver: 08.00.15
Central Processor: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 4094MB
.Net Memory Report: 2494MB out of 4094MB available
Page File: 6357MB (2046MB currently in use)
C Drive: (WDC WD50 00AAJS-22A8B SCSI Disk Device) 101986MB out of 233603MB (43%) free
D Drive: (WDC WD50 00AAJS-22A8B SCSI Disk Device) 196374MB out of 233340MB (84%) free
E Drive: (ATAPI DVD A DH16A6S SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 10
DirectX Diag version: 6.00.6001.18000 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
Input Notes: No problems found.
Monitor: ACER AL2016W
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTS 250
Manufacturer / Chip: NVIDIA / GeForce GTS 250
Video Memory: 2289 MB
Driver Version: 8.15.0011.9038
Driver Date: 7/15/2009 1:54:00 AM
Driver Language: English
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5864
Driver Date: 6/2/2009 6:15:14 PM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5864
Driver Date: 6/2/2009 6:15:14 PM
WMI Information
Motherboard Manufacturer: ACER
Motherboard Model: (empty)
Motherboard Product: MCP73PV
Motherboard Version: NVIDIA MCP73
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: BIOS Date: 09/11/08 10:58:15 Ver: 08.00.15
BIOS Version: ACRSYS - 20080911
BIOS Release: 20080911000000.000000+000
Registry Information for Current User
Resolution: 1680x1050
3D Resolution: 1680x1050 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Low
Maximum Particles: 2420
Max Particle Fill? 1.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 8x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 0.100 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: No
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 10.000
Show Advertisements: No
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 0.300
Music Sound Volume: 0.290
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 154870 bytes/second
Current Game Version: 1600.20090902.5T2
Installation Directory: C:\Program Files (x86)\City of Heroes
Mod files in the Data directory
.\sound\ogg\feet has 1 file
.\sound\ogg\powers has 1 file
.\texture_library\GUI\CREATION\Login has 1 file
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 33 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 14 files
Well, the only thing I can see, not having a current gen nVidia card, is that the driver isn't the newest. The 190.62 WHQL driver was released August 21.
can't remember for certain, but it seems that others were reporting some kind of problem with the 190.38 driver. Hopefully, someone that has a similar card and setup can try to replicate it. I can't come close to that with my ancient 6800 Ultra, even running Windows 7. The system just won't handle that high of a graphic setting. Well, at least not enough for me to consider it even slightly playable.
As for the earlier supposition that it might be caused by the Suppress FX When Close setting, this would be negated with a new character being created, as you noted the TA/Rad concept being new. That setting is Disabled by default, even on new characters, and loses it's settings fairly regularly on the same character.
EDIT: Well, I'm going to try to get as close to your video settings as I can with my antique 6800 Ultra. Albeit, it's on a Windows 7 32-bit system. Luckily, I have the 190.38 driver installed already. I'll report back once it's finished downloading the updates and I can test it.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Well, after updating my CoH install on my Windows 7 32-bit install on my old computer, I set the graphics settings in game to match yours and created a new TA/Rad character on Victory. When I set it for Bright I see the blasts, when I set it for Dark I see the blasts. I still see the net for Entangling Arrow and the Ice bit for Ice Arrow, as well as seeing the projectiles as they leave the bow all the way to the target. This is all on a computer with a 6800 Ultra installed.
Maybe someone that can more closely match your setup (especially the video card and OS combination) can try to replicate this since I can't seem to.
Sorry, I'm out of ideas at this point unless someone with a more similar setup can test it.
We don't want Castle trying to replicate it on HIS computer. It's apparently ... less than stellar ... might be a good description.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Well, after updating my CoH install on my Windows 7 32-bit install on my old computer, I set the graphics settings in game to match yours and created a new TA/Rad character on Victory. When I set it for Bright I see the blasts, when I set it for Dark I see the blasts. I still see the net for Entangling Arrow and the Ice bit for Ice Arrow, as well as seeing the projectiles as they leave the bow all the way to the target. This is all on a computer with a 6800 Ultra installed.
Maybe someone that can more closely match your setup (especially the video card and OS combination) can try to replicate this since I can't seem to. Sorry, I'm out of ideas at this point unless someone with a more similar setup can test it. |
I just logged in to start testing on my Fire/TA controller, and everything's showing up properly. I got home from work a few hours ago, haven't had a chance to log in and do anything until just now, and despite nothing changing on my end (again), the problem is gone.
Now I have to try to reproduce it, just to find out what caused it.
Tomorrow. Tonight, I'm making pew pew with my Fire/TA corruptor! Almost to 20! WOOOOOOO!
<edit>Oh, wait, TA/Rad. Almost forgot to start that. *twitch*
Must ... have ... more ... sharp ... pointy ... sticks ...
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
And the problem is back. Haven't logged in at all today until fifteen minutes ago, started putting together a TA/Rad on Liberty, got to the power customization screen and no graphics for Rad blasts. The pets for Disruption, Glue and PGA all disappear within 1-2s, no ice block with Ice Arrow, no net with Entangling Arrow...
Argh. It works, then it doesn't, then it does, then it doesn't... this is nuts.
Going to test the FX setting and see what happens.
I logged in to test my Fire/TA controller... it's fine.
Okay, back to the character creator to test TA/Rad again.
And now I've got no problem with the creator, either.
So, it's not the server, I've tested on three different servers and had it both work and fail on all three. It's not the Disable FX setting, I haven't changed that at all yet. No patches were released in the last few days. No OS patches within the last few days. No driver or hardware changes in the last few days.
No changes of any kind, but the bug manifests at random.
Maybe... I don't know, maybe creating a TA/Rad as the first action when logging in to the server selection screen? That's the only common point with the failures yesterday morning and tonight. The first thing I did after logging in was pick a server and start trying to create a TA/Rad, and discovered that I couldn't see the Rad blasts or various TA effects.
Feh. I'm dumping it in Castle's lap, he can forward it to QA for analysis.
I was having this problem the other day myself. Was at the Pocket D tailor and none of my power effects were showing up. Switched characters and everything was fine. Switched back to character #1 and the power effects were showing up again. Haven't encountered it since, not that I've done a crazy amount of power customization since. Definitely sounds like an intermittent bug though.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
After reminding myself that I've had a TA/Rad concept on the burner for a while, I logged in this morning to see what costume and power color concepts might catch my eye... and discovered that I can't see any of the Rad powers in the creator. I just created a Fire/TA corruptor earlier this week and had no trouble customizing the Fire blasts, but today I can't see any of the blasts. I can see some of the effects hitting the invisible target (i switched to Ice Blast to see if it was just a Rad Blast issue, but no ice shooting across the screen, just chunks appearing on the invisible target), but other effects, like the blasts themselves, Ice Arrow's block of ice and Entangling Arrow's net, never appear.
I rotated the character to face an appropriate direction so I could see the graphics.
I tried changing the colors and color themes.
I tried changing the brightness.
I reset everything to default and tried everything again.
I logged out and restarted the client, just to be sure it wasn't a one time glitch.
I tried skipping steps in the creator.
I tried going through the creator step by step.
I tried heroes and villains.
I verified files.
I've tried it with different origins, different powersets, none of the blasts are showing up. I just logged back in and tested Fire Blast. Hands show fire graphics, invisible target shows fire splash, but the actual fire that's supposed to be shooting toward the invisible target doesn't appear. I can get the mushroom cloud from Neutron Bomb, but the whirling ball of energy never appears. None of the blasts are displaying for me. I've been logging in and out, testing this, for almost an hour now.
Anyone else not seeing blasts in the power customization part of the character creator? O_o