Looking for some helpful insight. . .
Roll a Claws/SR or a Claws/Energy to solo AVs.
Even with energize, you will need to pop inspirations to solo AVs.
With a Claws/SR brute, you can grab the medicine pool and heal yourself.
/Elec won't stand up to an AV with its defenses, even with Energize. The same goes for WP unless you hoard at least 10 mobs around the AV and keep them alive so they saturate your RttC.
Go with SR or EA. I'd always take SR, and depending on your build you may not even need Aid Self.
/Elec won't stand up to an AV with its defenses, even with Energize. The same goes for WP unless you hoard at least 10 mobs around the AV and keep them alive so they saturate your RttC.
Go with SR or EA. I'd always take SR, and depending on your build you may not even need Aid Self. |
Do you mind putting your build down here so I can see it please.
Global @Diellan - 5M2M
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/Elec won't stand up to an AV with its defenses, even with Energize. The same goes for WP unless you hoard at least 10 mobs around the AV and keep them alive so they saturate your RttC.
Go with SR or EA. I'd always take SR, and depending on your build you may not even need Aid Self. |
Would ya'll poosts ya'lls builds for me to look at please, and thanks.
Again, could someone show me a WP or Elec Brute that CAN solo AV's?
Again, could someone show me a WP or Elec Brute that CAN solo AV's?
|
You don't turn off Darkest Night and Lightning Field with 119 max endurance, Power Sink, and recovery that approaches 4/sec.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
War Hog: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite
- (A) Hecatomb - Damage/Recharge
- (3) Hecatomb - Accuracy/Damage/Recharge
- (3) Hecatomb - Accuracy/Recharge
- (5) Hecatomb - Damage/Endurance
- (5) Hecatomb - Chance of Damage(Negative)
- (7) Perfect Zinger - Chance for Psi Damage
- (A) Impervium Armor - Resistance/Endurance
- (7) Impervium Armor - Resistance/Recharge
- (9) Impervium Armor - Resistance/Endurance/Recharge
- (9) Impervium Armor - Resistance
- (A) Armageddon - Damage/Recharge
- (11) Armageddon - Accuracy/Damage/Recharge
- (11) Armageddon - Accuracy/Recharge
- (13) Armageddon - Damage/Endurance
- (13) Armageddon - Chance for Fire Damage
- (15) Fury of the Gladiator - Chance for Res Debuff
- (A) Impervium Armor - Resistance/Endurance
- (15) Impervium Armor - Resistance/Recharge
- (17) Impervium Armor - Resistance/Endurance/Recharge
- (17) Impervium Armor - Resistance
- (A) Scirocco's Dervish - Accuracy/Damage
- (19) Scirocco's Dervish - Damage/Endurance
- (19) Scirocco's Dervish - Accuracy/Damage/Endurance
- (21) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Accuracy
- (23) Efficacy Adaptor - EndMod/Endurance
- (A) HamiO:Nucleolus Exposure
- (23) HamiO:Nucleolus Exposure
- (25) HamiO:Nucleolus Exposure
- (25) Numina's Convalescence - Heal/Recharge
- (27) Numina's Convalescence - Heal/Endurance/Recharge
- (27) Numina's Convalescence - Heal
- (A) Run Speed IO
- (A) Impervium Armor - Resistance/Endurance
- (29) Impervium Armor - Resistance/Recharge
- (29) Impervium Armor - Resistance/Endurance/Recharge
- (31) Impervium Armor - Resistance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (33) Numina's Convalescence - Heal
- (33) Regenerative Tissue - +Regeneration
- (33) Miracle - +Recovery
- (34) Healing IO
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Aegis - Psionic/Status Resistance
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (A) Run Speed IO
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Obliteration - Damage
- (34) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Accuracy IO
- (A) Impervium Armor - Resistance/Endurance
- (37) Impervium Armor - Resistance/Recharge
- (37) Impervium Armor - Resistance/Endurance/Recharge
- (37) Impervium Armor - Resistance
- (A) Gladiator's Strike - Accuracy/Damage
- (39) Gladiator's Strike - Damage/Recharge
- (39) Gladiator's Strike - Damage/Endurance/Recharge
- (39) Gladiator's Strike - Accuracy/Endurance/Recharge
- (40) Gladiator's Strike - Accuracy/Damage/End/Rech
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Performance Shifter - EndMod
- (40) Performance Shifter - EndMod/Recharge
- (42) Performance Shifter - EndMod/Accuracy/Recharge
- (42) Recharge Reduction IO
- (50) Efficacy Adaptor - EndMod/Recharge
- (A) Unbreakable Constraint - Hold
- (42) Unbreakable Constraint - Hold/Recharge
- (43) Unbreakable Constraint - Accuracy/Hold/Recharge
- (43) Unbreakable Constraint - Accuracy/Recharge
- (43) Unbreakable Constraint - Endurance/Hold
- (A) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (46) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
- (46) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) HamiO:Enzyme Exposure
- (48) HamiO:Enzyme Exposure
- (A) Kismet - Accuracy +6%
- (50) Shield Wall - +Res (Teleportation), +3% Res (All)
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 9.5% DamageBuff(Smashing)
- 9.5% DamageBuff(Lethal)
- 9.5% DamageBuff(Fire)
- 9.5% DamageBuff(Cold)
- 9.5% DamageBuff(Energy)
- 9.5% DamageBuff(Negative)
- 9.5% DamageBuff(Toxic)
- 9.5% DamageBuff(Psionic)
- 3.13% Defense(Smashing) (in PvP)
- 3.13% Defense(Lethal) (in PvP)
- 7.5% Defense(Psionic)
- 1.56% Defense(Melee) (in PvP)
- 11.3% Max End
- 69% Enhancement(Accuracy)
- 55% Enhancement(RechargeTime)
- 5% FlySpeed
- 134.9 HP (9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Confused) 5% (in PvP)
- MezResist(Held) 5% (in PvP)
- MezResist(Immobilize) 5% (in PvP)
- MezResist(Repel) 1000% (10% chance, in PvP)
- MezResist(Sleep) 5% (in PvP)
- MezResist(Stun) 7.2%
- MezResist(Terrorized) 5% (in PvP)
- 30% (0.5 End/sec) Recovery
- 50% (3.13 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 4.89% Resistance(Smashing)
- 4.89% Resistance(Lethal)
- 13.1% Resistance(Fire)
- 13.1% Resistance(Cold)
- 3% Resistance(Energy)
- 6.13% Resistance(Negative)
- 3% Resistance(Toxic)
- 6% Resistance(Psionic)
- 5% RunSpeed
Do you mind putting your build down here so I can see it please.
|
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Yan 50: Level 50 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Energy Punch -- HO:Nucle(A), C'ngImp-Acc/Dmg:50(27), C'ngImp-Dmg/Rchg:50(42), C'ngImp-Acc/Dmg/Rchg:50(42), Mako-Acc/EndRdx/Rchg:50(45), F'dSmite-Acc/EndRdx/Rchg:40(45)
Level 1: High Pain Tolerance -- Heal-I:50(A), Numna-Heal/EndRdx:50(39), Numna-Heal:50(40), ImpArm-ResDam:40(40), ImpArm-ResDam/EndRdx:40(40), ResDam-I:50(42)
Level 2: Bone Smasher -- HO:Nucle(A), C'ngImp-Acc/Dmg:50(3), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(25), Mako-Acc/EndRdx/Rchg:50(39), F'dSmite-Acc/EndRdx/Rchg:40(39)
Level 4: Fast Healing -- Numna-Heal/EndRdx:50(A), Mrcl-Heal:40(5), Numna-Heal:50(5), RgnTis-Regen+:30(11), Mrcl-Rcvry+:40(11), Numna-Regen/Rcvry+:50(37)
Level 6: Mind Over Body -- HO:Ribo(A), HO:Ribo(7), HO:Ribo(7), S'fstPrt-ResDam/Def+:30(43)
Level 8: Hasten -- RechRdx(A), RechRdx(9), RechRdx(9)
Level 10: Indomitable Will -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(45), EndRdx-I:50(46)
Level 12: Whirling Hands -- Armgdn-Acc/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(13), Armgdn-Dmg/Rchg:50(13), Armgdn-Dmg:50(15), Armgdn-Dam%:50(15), Amaze-ToHitDeb%:50(37)
Level 14: Super Speed -- Winter-ResSlow:50(A)
Level 16: Rise to the Challenge -- HO:Golgi(A), HO:Golgi(17), Heal-I:50(17), ToHitDeb-I:50(29), ToHitDeb-I:50(31), HO:Enzym(34)
Level 18: Total Focus -- HO:Endo(A), HO:Perox(19), HO:Endo(19), C'ngImp-Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/Rchg:50(23), Mako-Dmg/Rchg:50(29)
Level 20: Quick Recovery -- EndMod-I:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod:50(21)
Level 22: Hurdle -- Jump-I:50(A)
Level 24: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(25)
Level 26: Stamina -- EndMod-I:50(A), EndMod-I:50(27)
Level 28: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(43), HO:Cyto(46)
Level 30: Build Up -- HO:Membr(A), HO:Membr(31), HO:Membr(31)
Level 32: Energy Transfer -- Hectmb-Dam%:50(A), Hectmb-Dmg/EndRdx:50(33), Hectmb-Acc/Rchg:50(33), Hectmb-Acc/Dmg/Rchg:50(33), Hectmb-Dmg/Rchg:50(34), Mako-Acc/Dmg/EndRdx/Rchg:50(34)
Level 35: Stun -- Amaze-Acc/Rchg:50(A), Amaze-Acc/Stun/Rchg:50(36), Amaze-Stun/Rchg:50(36), Amaze-EndRdx/Stun:50(36), Amaze-Stun:50(37), Mako-Acc/EndRdx/Rchg:50(43)
Level 38: Strength of Will -- ResDam-I:50(A)
Level 41: Gloom -- EndRdx-I:50(A)
Level 44: Darkest Night -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(46), DarkWD-ToHitdeb/Rchg/EndRdx:50(48), DarkWD-Rchg/EndRdx:50(48), DarkWD-ToHitDeb/EndRdx:50(48), DampS-ToHitDeb/Rchg/EndRdx:50(50)
Level 47: Boxing -- Mako-Acc/Dmg/EndRdx/Rchg:50(A)
Level 49: Tough -- HO:Ribo(A), HO:Ribo(50), HO:Ribo(50)
------------
Level 1: Brawl -- C'ngImp-Acc/Dmg/Rchg:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury
------------
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This is my new brute build. While im sure he could tank an AV, im pretty sure he wouldnt have the DPS needed to kill it. Went for regen, max health, def and a little recharge.
Hope it helps.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Brain-Bashin Bud: Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
------------
Level 1: Pulverize
(A) Touch of Death - Accuracy/Damage
(5) Touch of Death - Damage/Endurance
(5) Touch of Death - Damage/Recharge
(15) Touch of Death - Accuracy/Damage/Endurance
(15) Touch of Death - Damage/Endurance/Recharge
(40) Touch of Death - Chance of Damage(Negative)
Level 1: High Pain Tolerance
(A) Numina's Convalescence - +Regeneration/+Recovery
(3) Miracle - +Recovery
(3) Numina's Convalescence - Heal
(7) Numina's Convalescence - Heal/Endurance
(7) Miracle - Heal
(43) Miracle - Heal/Endurance
Level 2: Mind Over Body
(A) Steadfast Protection - Resistance/+Def 3%
(40) Steadfast Protection - Resistance/Endurance
Level 4: Fast Healing
(A) Numina's Convalescence - Heal
(37) Numina's Convalescence - Heal/Endurance
(37) Numina's Convalescence - Heal/Recharge
Level 6: Hasten
(A) Recharge Reduction IO
(9) Recharge Reduction IO
(11) Recharge Reduction IO
Level 8: Clobber
(A) Touch of Death - Accuracy/Damage
(9) Touch of Death - Damage/Endurance
(11) Touch of Death - Damage/Recharge
(13) Touch of Death - Accuracy/Damage/Endurance
(13) Touch of Death - Damage/Endurance/Recharge
(43) Touch of Death - Chance of Damage(Negative)
Level 10: Indomitable Will
(A) Luck of the Gambler - Recharge Speed
(31) Luck of the Gambler - Defense/Endurance
(36) Luck of the Gambler - Defense/Recharge
(37) Luck of the Gambler - Defense
Level 12: Recall Friend
(A) Endurance Reduction IO
Level 14: Super Speed
(A) Run Speed IO
Level 16: Rise to the Challenge
(A) Numina's Convalescence - Heal/Endurance
(17) Numina's Convalescence - Heal/Recharge
(17) Numina's Convalescence - Heal
(19) Miracle - Heal/Endurance
(19) Miracle - Heal
(23) Miracle - Heal/Recharge
Level 18: Whirling Mace
(A) Obliteration - Accuracy/Damage/Endurance/Recharge
(25) Obliteration - Accuracy/Damage/Recharge
(25) Obliteration - Damage/Recharge
(29) Obliteration - Accuracy/Recharge
(34) Obliteration - Damage
(40) Obliteration - Chance for Smashing Damage
Level 20: Quick Recovery
(A) Performance Shifter - Chance for +End
(21) Efficacy Adaptor - EndMod
(21) Efficacy Adaptor - EndMod/Accuracy
(23) Efficacy Adaptor - EndMod/Recharge
Level 22: Taunt
(A) Perfect Zinger - Taunt
(39) Perfect Zinger - Taunt/Recharge
(39) Perfect Zinger - Taunt/Recharge/Range
(39) Perfect Zinger - Accuracy/Recharge
(45) Perfect Zinger - Taunt/Range
(45) Perfect Zinger - Chance for Psi Damage
Level 24: Hurdle
(A) Jumping IO
Level 26: Shatter
(A) Obliteration - Damage
(27) Obliteration - Accuracy/Recharge
(27) Obliteration - Damage/Recharge
(29) Obliteration - Accuracy/Damage/Recharge
(34) Obliteration - Accuracy/Damage/Endurance/Recharge
(43) Obliteration - Chance for Smashing Damage
Level 28: Boxing
(A) Accuracy IO
Level 30: Tough
(A) Titanium Coating - Resistance/Endurance
(31) Titanium Coating - Resistance/Recharge
(31) Titanium Coating - Endurance
Level 32: Crowd Control
(A) Obliteration - Damage
(33) Obliteration - Accuracy/Recharge
(33) Obliteration - Damage/Recharge
(33) Obliteration - Accuracy/Damage/Recharge
(34) Obliteration - Accuracy/Damage/Endurance/Recharge
(45) Obliteration - Chance for Smashing Damage
Level 35: Weave
(A) Luck of the Gambler - Recharge Speed
(36) Luck of the Gambler - Defense/Endurance
(36) Luck of the Gambler - Defense
Level 38: Heightened Senses
(A) Luck of the Gambler - Recharge Speed
(42) Luck of the Gambler - Defense/Endurance
(48) Luck of the Gambler - Defense
Level 41: Gloom
(A) Apocalypse - Damage/Endurance
(42) Apocalypse - Damage/Recharge
(42) Apocalypse - Accuracy/Damage/Recharge
Level 44: Darkest Night
(A) Dark Watcher's Despair - To Hit Debuff/Endurance
(46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(46) Dark Watcher's Despair - Recharge/Endurance
(46) Dark Watcher's Despair - To Hit Debuff
Level 47: Health
(A) Regenerative Tissue - +Regeneration
(48) Regenerative Tissue - Heal/Endurance
(48) Regenerative Tissue - Heal/Recharge
Level 49: Stamina
(A) Performance Shifter - Chance for +End
(50) Efficacy Adaptor - EndMod/Accuracy
(50) Efficacy Adaptor - EndMod/Recharge
(50) Efficacy Adaptor - EndMod/Endurance
------------
Set Bonus Totals:
16.5% DamageBuff(Smashing)
16.5% DamageBuff(Lethal)
16.5% DamageBuff(Fire)
16.5% DamageBuff(Cold)
16.5% DamageBuff(Energy)
16.5% DamageBuff(Negative)
16.5% DamageBuff(Toxic)
16.5% DamageBuff(Psionic)
15.5% Defense(Smashing)
15.5% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
3% Defense(Energy)
3% Defense(Negative)
3% Defense(Psionic)
23.3% Defense(Melee)
3% Defense(Ranged)
3% Defense(AoE)
47.5% Enhancement(RechargeTime)
36% Enhancement(Accuracy)
382.3 HP (25.5%) HitPoints
MezResist(Held) 5.5%
MezResist(Immobilize) 5.5%
MezResist(Sleep) 2.2%
MezResist(Stun) 6.6%
MezResist(Terrorized) 2.75%
12% (0.2 End/sec) Recovery
92% (5.76 HP/sec) Regeneration
4% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
I want to make an AV soloing Claws Brute; however, I am torn between the choices of SR or Elec, even thought of DA, but not sure how that would pan out, it was more of an after thought. Anyone have a high claws/elec they have used to solo EB/AV's? I know SR works, I have seen the many videos. I was just thinking Elec b/c it has the comprable power to Quickness to get that recharge down and a heal, so I won't have to take Aid Self. Themeatically though I think SR works better of course, I can always tint powers now, overall DA would fit the best thematically, as my character is Dark Claw, I also looked breifly at WP, just not sure how that does AV Soloing. . . uhh, I feel Favre-ish.