Mission Editor? Try Archeatype Editor!
I really wish I could say something that Bill hadn't already gotten to, and torn apart mercilessly.
It's threads like this that remind me that people will always try to hype up the FotM just because it's something new. An 'Archetype-less' system is not the end-all, be-all of MMOs... In fact, from personal experience with such systems (Go ahead and guess), I'd say it needs some revision.
I shan't bother to reply to your criticisms, as other people have done so better than I can.
The real problem here, Bya_Kou, is that you have simply become bored with City of Heroes. There is no shame in that. Many people in this thread have been with the game for years. They, and I, know what you are going through.
Necrobond - 50 BS/Inv Scrapper made in I1
Rickar - 50 Bots/FF Mastermind
Anti-Muon - 42 Warshade
Ivory Sicarius - 45 Crab Spider
Aber ja, nat�rlich Hans nass ist, er steht unter einem Wasserfall.
Make teams, get less bored-er!
Big Changes in GR! Shhhh (can't get into specifics.)
My character gets Blaze, Seismic Smash, Psychic Shockwave, Rain of Arrows, Shield Charge, Dark Regeneration, Power Sink, and Seeds of Confusion!
My inexperienced friend can take Blaster Frozen Aura, Psionic Dart, /Poison's Poison Trap, Serum, Burn, Lucky, Smoke Grenade, and Black Hole!
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
TL;DR
(pulls out a coin and drops it.. its tails)
but I disagree...
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484