WW/BM Teleporter not working in Pocket D


Diggis

 

Posted

Is that a bug or working as intended as part of that no teleporting around Pocket D thing?

I tried it on a couple different toons and no go. It does the little teleport twitch dance, the toon blinks, but the menu does not pop up.


 

Posted

No TP's work in most of Pocket D, including the WW/BM and Mission TP.


 

Posted

You can however go upstairs to the entryway and it will work there.


Don't count your weasels before they pop dink!

 

Posted

Quote:
Originally Posted by Diggis View Post
No TP's work in most of Pocket D, including the WW/BM and Mission TP.
This. Make sure you go through your Hero/Villain elevator first. There are no TP restrictions in those hallways.


 

Posted

NVM. Dar on me!


 

Posted

They do work perfectly well in the other zones that are only there during the seasonal events. You can hop out of the ski slopes or after taking down Snaptooth. Just not in Pocket D proper.


Writer of In-Game fiction: Just Completed: My Summer Vacation. My older things are now being archived at Fanfiction.net http://www.fanfiction.net/~jwbullfrog until I come up with a better solution.

 

Posted

I just discovered by accident that the Mission Teleporter (at least) works inside the Pocket D Vault, too.


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

Posted

Quote:
Originally Posted by GlassGoblin View Post
I just discovered by accident that the Mission Teleporter (at least) works inside the Pocket D Vault, too.
Been working in the heroside one iirc for at least 6 months


Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant

 

Posted

Quote:
Originally Posted by Gaia View Post
Been working in the heroside one iirc for at least 6 months
Oh, I don't doubt that at all, it's just that I just discovered it. Also the Pocket D Hospital allows TP.

My guess is that the no-TP applies to D itself, as evidenced by the presence of the Clubber Day Job icon. The Vault and the Hospital (and maybe the area directly beside the base teleporter) are technically different locations, so the Day Job timers work appropriately.


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

Posted

Quote:
Originally Posted by Kheldarn View Post
Though I haven't personally tested it, I've heard reports that if you are directly next to the Base Portal, you'll beable to use the Mission/Consignment TP powers.
Quote:
Originally Posted by GlassGoblin View Post
Oh, I don't doubt that at all, it's just that I just discovered it. Also the Pocket D Hospital allows TP.

My guess is that the no-TP applies to D itself, as evidenced by the presence of the Clubber Day Job icon. The Vault and the Hospital (and maybe the area directly beside the base teleporter) are technically different locations, so the Day Job timers work appropriately.
Instead of checking for the Clubber Day Job icon (which looks the same as the rest), simply look for the Dampening Field icon instead:


If you see that icon, don't try to teleport.