Dumb Question: Cosmetic Stoner Change: How hard would this be to implement?


Acemace

 

Posted

Okay, one of the big complaints people have about stone/* or */stone is that once they hit Granite, barring size-differences and visual differences in attack powers, all Granite tanks and Brutes look the same.

How difficult would it be to introduce something like a texture change for the skin/hair that replaces the current skin/hair color/texture with a "stone" texture? So, instead of a pile of boulders, the person simply becomes a fossilized version of themselves?

Not talking about altering Granite's game-mechanics effects in any other way, shape, or form. Just altering the appearance.

Especially with the upcoming i16, I'm wondering how do-able this sort of thing would become.

Also, what kind of downsides would this introduce? Mechanics-wise? RP-wise? General gameplay-wise?



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Posted

so long as it's a choice and not a change, I chose stone armore BECAUSE granite looked like that.


 

Posted

As I understand it Granite Armor is not your character encased in a power effect but a complete change of skin. You can kind of see that when you activate the power and the camera shifts slightly based on the larger character model.


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Posted

Another interesting option would be for the character's fists and feet encased in the Granite stone, leaving the rest of the body uncovered.


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Posted

Quote:
Originally Posted by McBoo View Post
As I understand it Granite Armor is not your character encased in a power effect but a complete change of skin. You can kind of see that when you activate the power and the camera shifts slightly based on the larger character model.

Exactly, Granite is an npc costume with specif geometry/colors/textures that are currently set in, well, granite. So unlike changing the color of a powers aura for example, this would require a large amount of changes to the code and even the way the power system works.

Right now I don't think there's anyway for them to open that up to player customization, but I would guess it will be possible at some point, probably after GR, given the road they've already started down with i16.
So I guess hang in there.






 

Posted

Quote:
Originally Posted by Acemace View Post
Exactly, Granite is an npc costume with specif geometry/colors/textures that are currently set in, well, granite. So unlike changing the color of a powers aura for example, this would require a large amount of changes to the code and even the way the power system works.

Right now I don't think there's anyway for them to open that up to player customization, but I would guess it will be possible at some point, probably after GR, given the road they've already started down with i16.
So I guess hang in there.
Yep, Granite's an NPC change, not a costume unfortunately. Every Granite tanker is the exact same size, shape & color; my guess is making it editable would be a huge job; maybe even a complete rewrite of the power itself. Anyway, I don't expect to see it for awhile yet unfortunately.


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Posted

Female Granite Tankers need a more feminine figure..that is all.


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Posted

Didn't BABs hint at some musing of possible future customisation available to the Stone Armour set?


 

Posted

The aesthetic annoyances of Stone Armor are a major reason why I lost interest in my stone/axe tanker. I have Swift three slotted, took Teleport in addition to another travel power to let me get up the step, but I have never gotten interested enough in the character to replace the old SO build with an IO build.

This is probably the same reason why I have never tried to polish my Ice tanker after i9, and never gotten a Kheldian past level 16.



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Posted

Quote:
Originally Posted by Eikochan View Post
Didn't BABs hint at some musing of possible future customisation available to the Stone Armour set?

Everything but Granite I believe.






 

Posted

It would be nice if there was going to some better customization, even if it was limited to scaling to character size in Granite. I'm hoping, but certainly not holding my breath.


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Posted

Quote:
Originally Posted by Acemace View Post
Everything but Granite I believe.
Careful there poker face....


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"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat

 

Posted

Quote:
Originally Posted by McBoo View Post
Careful there poker face....


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lol, there was a video from the con I linked to a couple weeks ago that showed someone changing the colors of various rock armors. =]






 

Posted

Maybe instead of a customizable granite costume we could have an option through the tailor to not wear the granite at all, just let me have granite stats and my regular costume when I turn on the toggle.
Or a choice of Legacy Granite, one of the DE models that are already in the game and Stone from the costume set. To my non-programmer brain that seems like it would be reasonably easy to implement. That would give at least two fixed looks to granite plus a color tintable option that would allow different body types and auras.

I personally like the Granite look, it's one of those visuals that, as a noob player many years ago, I saw and said, "I neeeeed that.", but it would be nice if every stone tank didn't have to look exactly the same.


 

Posted

Considering they let you customize the Phantom Army NPCs, I don't think it's impossible to customize the Granite Armor NPC model. Why you can't, though, is a mystery to me. Probably because the PA NPCs use existing PC costume options and were already set up to be colorized, while the GA NPC, well, doesn't and isn't.


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