Smoke Grenade and Defence


Adeon Hawkwood

 

Posted

I'm working on an Archery/Devices blaster, and I've managed to get my ranged defense up to 43.3% or so in Mids. I can't seem to get it any higher without either performing some silly build acrobatics (translation: making a gimp or unfun build), or spending a gazillion inf on a Gladiator's armor unique.

I have worked Smoke Grenade into the build, as a means to compensate for the less-than softcapped defense, but since my search-fu is weak, how much does the to-hit debuff scale down when fighting higher-con/higher-ranked opponents? Can I take on +2s/+3s with 43.3% defense + Smoke Grenade and still be "soft-capped" against them?


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quite honestly, I haven't kept up whether or not they handle tohit debuffs differently when I last checked a few issues ago.

Assuming that the mechanic is somewhat similar to what I remember, tohit debuffs are *roughly* equivalent to boosted defense to you (and more effective against Lts, boss, EBs than minions), smoke grenade is -4.9% tohit debuff without anything in it, and about -7.8 tohit debuff maxed out. That should easily get you over the top in covering ranged defense.

Smoke grenade's tohit debuff requires a to hit check ironically enough, though it's -perception is auto hit. For your build, just slotting it with just 1 accuracy should be enough, or you can max it to get set bonuses or benefit your teammates more.


 

Posted

Here you go:
http://wiki.cohtitan.com/wiki/Purple_Patch

Basically your powers are 80% effective against +2s and 65% effective against +3s. So smoke grendade should get you to the softcap against them except if they have a resistance to To Hit debuff.


 

Posted

Would be interesting to see the build if you don't mind.


 

Posted

Ok, here's what I'm working with right now. I'm level 25 atm so it's all hypothetical at this point.

With 52% global acc and Targeting Drone I think I can get away with not putting any acc in Smoke Grenade (assuming global accuracy carries over to the power....does it?), since for some reason it doesn't take Accurate To-hit Debuff sets. The Ragnarok proc in Caltrops is there because it amuses me.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Taraklis: Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Aimed Shot

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Web Grenade
  • (A) Trap of the Hunter - Immobilize/Accuracy
Level 2: Fistful of Arrows
  • (A) Positron's Blast - Accuracy/Damage
  • (7) Positron's Blast - Damage/Recharge
  • (11) Positron's Blast - Damage/Range
  • (11) Positron's Blast - Accuracy/Damage/Endurance
  • (13) Positron's Blast - Chance of Damage(Energy)
Level 4: Snap Shot
  • (A) Thunderstrike - Accuracy/Damage
  • (17) Thunderstrike - Damage/Endurance
  • (42) Thunderstrike - Accuracy/Damage/Recharge
  • (42) Thunderstrike - Accuracy/Damage/Endurance
  • (48) Thunderstrike - Damage/Endurance/Recharge
  • (50) Thunderstrike - Damage/Recharge
Level 6: Blazing Arrow
  • (A) Thunderstrike - Accuracy/Damage
  • (13) Thunderstrike - Damage/Endurance
  • (15) Thunderstrike - Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Recharge
  • (23) Thunderstrike - Accuracy/Damage/Endurance
  • (23) Thunderstrike - Damage/Endurance/Recharge
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance
  • (17) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 10: Targeting Drone
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 12: Swift
  • (A) Run Speed IO
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (19) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Caltrops
  • (A) Ragnarok - Chance for Knockdown
Level 18: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (42) Numina's Convalescence - Heal
  • (43) Healing IO
  • (43) Regenerative Tissue - +Regeneration
Level 20: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (21) Efficacy Adaptor - EndMod/Recharge
  • (46) Endurance Modification IO
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 24: Aim
  • (A) Adjusted Targeting - Recharge
  • (27) Adjusted Targeting - To Hit Buff/Recharge
  • (27) Recharge Reduction IO
Level 26: Stunning Shot
  • (A) Stupefy - Accuracy/Recharge
  • (36) Stupefy - Endurance/Stun
  • (36) Stupefy - Accuracy/Stun/Recharge
  • (37) Stupefy - Accuracy/Endurance
  • (45) Stupefy - Stun/Range
  • (46) Stupefy - Chance of Knockback
Level 28: Cloaking Device
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
  • (48) Gift of the Ancients - Run Speed +7.5%
Level 30: Trip Mine
  • (A) Eradication - Damage
  • (31) Eradication - Accuracy/Recharge
  • (31) Eradication - Damage/Recharge
  • (31) Eradication - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Damage/Recharge
Level 32: Rain of Arrows
  • (A) Ragnarok - Damage
  • (33) Ragnarok - Damage/Recharge
  • (33) Ragnarok - Accuracy/Damage/Recharge
  • (33) Ragnarok - Accuracy/Recharge
  • (34) Ragnarok - Damage/Endurance
Level 35: Smoke Grenade
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (36) Dark Watcher's Despair - To Hit Debuff
  • (46) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (50) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 38: Gun Drone
  • (A) Thunderstrike - Accuracy/Damage
  • (39) Thunderstrike - Damage/Endurance
  • (39) Thunderstrike - Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
  • (40) Thunderstrike - Damage/Endurance/Recharge
Level 41: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense
  • (45) Red Fortune - Defense/Endurance
Level 44: Personal Force Field
  • (A) Luck of the Gambler - Recharge Speed
Level 47: Temp Invulnerability
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (48) HamiO:Ribosome Exposure
  • (50) Resist Damage IO
Level 49: Force of Nature
  • (A) Resist Damage IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Defiance
------------
Set Bonus Totals:
  • 4.5% DamageBuff(Smashing)
  • 4.5% DamageBuff(Lethal)
  • 4.5% DamageBuff(Fire)
  • 4.5% DamageBuff(Cold)
  • 4.5% DamageBuff(Energy)
  • 4.5% DamageBuff(Negative)
  • 4.5% DamageBuff(Toxic)
  • 4.5% DamageBuff(Psionic)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 27.1% Defense(Energy)
  • 27.1% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.5% Defense(Melee)
  • 31.4% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 52% Enhancement(Accuracy)
  • 3% Enhancement(Stun)
  • 57.5% Enhancement(RechargeTime)
  • 21% FlySpeed
  • 144.6 HP (12%) HitPoints
  • 21% JumpHeight
  • 21% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • 22% (0.37 End/sec) Recovery
  • 42% (2.11 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 28.5% RunSpeed


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Yep global accuracy carries over to Smoke Grenade


 

Posted

Changing Smoke Grenade for Taser and moving 2 slots from CJ to 6 slot Taser with Stupefy would allow you to break soft cap and get a little extra global recharge. It would also allow you to stack stuns vs. bosses. Ultimately the Smoke Grenade approach might be superior as defenses gained from Cloaking Device is halved after being discovered.


 

Posted

Just a personal thought you may want to invest in some AoE defense as well, that was a mistake I made when I was building my first defensive blaster. Range only covers range, not ranged AoE's.

Easy to get a quick 6% more with BotZ.

Also, I know mids hasn't updated PvP IOs, but you should try to find away to get that 3% PvP IO unique.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

Here's one way. A few sacrifices, but not too much hopefully.

keeping the same powers:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Taraklis: Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Aimed Shot -- Thundr-Acc/Dmg:53(A), Thundr-Dmg/EndRdx:53(3), Thundr-Dmg/Rchg:53(3), Thundr-Acc/Dmg/Rchg:53(5), Thundr-Acc/Dmg/EndRdx:53(5), Thundr-Dmg/EndRdx/Rchg:53(7)
Level 1: Web Grenade -- TotHntr-Immob/Acc:53(A)
Level 2: Fistful of Arrows -- Posi-Acc/Dmg:53(A), Posi-Dmg/Rchg:53(7), Posi-Dmg/Rng:53(11), Posi-Acc/Dmg/EndRdx:53(11), Posi-Dam%:53(13)
Level 4: Snap Shot -- Thundr-Acc/Dmg:53(A), Thundr-Acc/Dmg/EndRdx:53(9), Thundr-Dmg/EndRdx/Rchg:53(9), Thundr-Dmg/EndRdx:53(17), Thundr-Dmg/Rchg:53(27), Thundr-Acc/Dmg/Rchg:53(42)
Level 6: Blazing Arrow -- Thundr-Acc/Dmg:53(A), Thundr-Dmg/EndRdx:53(13), Thundr-Dmg/Rchg:53(15), Thundr-Acc/Dmg/Rchg:53(15), Thundr-Acc/Dmg/EndRdx:53(23), Thundr-Dmg/EndRdx/Rchg:53(23)
Level 8: Combat Jumping -- LkGmblr-Rchg+:53(A), Zephyr-ResKB:53(17), Zephyr-Travel:53(21), DefBuff-I:53(50)
Level 10: Targeting Drone -- GSFC-ToHit:53(A), GSFC-Build%:53(19), GSFC-ToHit/Rchg:53(25), GSFC-ToHit/Rchg/EndRdx:53(25), GSFC-Rchg/EndRdx:53(34), GSFC-ToHit/EndRdx:53(37)
Level 12: Swift -- Run-I:50(A)
Level 14: Super Jump -- Zephyr-Travel:53(A), Zephyr-ResKB:53(19)
Level 16: Caltrops -- Ragnrk-Knock%:50(A)
Level 18: Health -- Numna-Regen/Rcvry+:53(A), Numna-Heal/EndRdx/Rchg:53(21), Numna-Heal/EndRdx:53(34), Numna-Heal:53(42), Numna-EndRdx/Rchg:53(43), Numna-Heal/Rchg:53(43)
Level 20: Stamina -- EndMod-I:50(A), Efficacy-EndMod/Acc:50(42), Efficacy-EndMod:53(48)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(39)
Level 24: Aim -- AdjTgt-Rchg:53(A), AdjTgt-ToHit/Rchg:53(27), RechRdx-I:53(46)
Level 26: Stunning Shot -- Stpfy-Acc/Rchg:53(A), Stpfy-EndRdx/Stun:53(36), Stpfy-Acc/Stun/Rchg:53(36), Stpfy-Acc/EndRdx:53(37), Stpfy-Stun/Rng:53(45), Stpfy-KB%:53(46)
Level 28: Cloaking Device -- LkGmblr-Rchg+:53(A), LkGmblr-Def:53(29), LkGmblr-Def/EndRdx:53(29)
Level 30: Trip Mine -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(31), Erad-Dmg/Rchg:30(31), C'ngBlow-Acc/Dmg:30(31), C'ngBlow-Dmg/Rchg:53(36), C'ngBlow-Acc/Rchg:53(46)
Level 32: Rain of Arrows -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(34)
Level 35: Smoke Grenade -- ToHitDeb-I:53(A)
Level 38: Gun Drone -- Thundr-Acc/Dmg:53(A), Thundr-Dmg/EndRdx:53(39), Thundr-Dmg/Rchg:53(39), Thundr-Acc/Dmg/Rchg:53(40), Thundr-Acc/Dmg/EndRdx:53(40), Thundr-Dmg/EndRdx/Rchg:53(40)
Level 41: Maneuvers -- LkGmblr-Rchg+:53(A), LkGmblr-Def:53(43), LkGmblr-Def/EndRdx:53(45), LkGmblr-Def/EndRdx/Rchg:53(45)
Level 44: Personal Force Field -- LkGmblr-Rchg+:53(A)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/Def+:30(A), RctvArm-ResDam/EndRdx:40(48), RctvArm-ResDam:40(48), RctvArm-ResDam/EndRdx/Rchg:40(50), RctvArm-EndRdx:40(50)
Level 49: Force of Nature -- ResDam-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:53(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
Set Bonus Totals:

  • 4.5% DamageBuff(Smashing)
  • 4.5% DamageBuff(Lethal)
  • 4.5% DamageBuff(Fire)
  • 4.5% DamageBuff(Cold)
  • 4.5% DamageBuff(Energy)
  • 4.5% DamageBuff(Negative)
  • 4.5% DamageBuff(Toxic)
  • 4.5% DamageBuff(Psionic)
  • 5.5% Defense(Smashing)
  • 5.5% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 31.4% Defense(Energy)
  • 31.4% Defense(Negative)
  • 3% Defense(Psionic)
  • 6.13% Defense(Melee)
  • 36.4% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 61% Enhancement(Accuracy)
  • 3% Enhancement(Stun)
  • 6% Enhancement(Heal)
  • 52.5% Enhancement(RechargeTime)
  • 21% FlySpeed
  • 108.4 HP (9%) HitPoints
  • 21% JumpHeight
  • 21% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 1.1%
  • 20.5% (0.34 End/sec) Recovery
  • 32% (1.61 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 21% RunSpeed





Or taking explosive rather than smoke grenade (my preference)

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Taraklis: Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Aimed Shot -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7)
Level 1: Web Grenade -- TotHntr-Immob/Acc:50(A)
Level 2: Fistful of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(7), Posi-Dmg/Rng:50(11), Posi-Acc/Dmg/EndRdx:50(11), Posi-Dam%:50(13)
Level 4: Snap Shot -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(9), Thundr-Dmg/EndRdx/Rchg:50(9), Thundr-Dmg/EndRdx:50(17), Thundr-Dmg/Rchg:50(27), Thundr-Acc/Dmg/Rchg:50(42)
Level 6: Blazing Arrow -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(13), Thundr-Dmg/Rchg:50(15), Thundr-Acc/Dmg/Rchg:50(15), Thundr-Acc/Dmg/EndRdx:50(23), Thundr-Dmg/EndRdx/Rchg:50(23)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A), Zephyr-ResKB:50(17), Zephyr-Travel:50(21)
Level 10: Targeting Drone -- GSFC-ToHit:50(A), GSFC-Build%:50(19), GSFC-ToHit/Rchg:50(25), GSFC-ToHit/Rchg/EndRdx:50(25), GSFC-Rchg/EndRdx:50(34), GSFC-ToHit/EndRdx:50(37)
Level 12: Swift -- Run-I:50(A)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-ResKB:50(19)
Level 16: Caltrops -- Ragnrk-Knock%:50(A)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal/EndRdx/Rchg:50(21), Numna-Heal/EndRdx:50(34), Numna-Heal:50(42), Numna-EndRdx/Rchg:50(43), Numna-Heal/Rchg:50(43)
Level 20: Stamina -- EndMod-I:50(A), Efficacy-EndMod/Acc:50(42), Efficacy-EndMod:50(48)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(39)
Level 24: Aim -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(27)
Level 26: Stunning Shot -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(36), Stpfy-Acc/Stun/Rchg:50(36), Stpfy-Acc/EndRdx:50(37), Stpfy-Stun/Rng:50(45), Stpfy-KB%:50(46)
Level 28: Cloaking Device -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29)
Level 30: Trip Mine -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(31), Erad-Dmg/Rchg:30(31), Erad-Acc/Rchg:30(31), Armgdn-Acc/Dmg/Rchg:50(48)
Level 32: Rain of Arrows -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(34)
Level 35: Explosive Arrow -- ExStrk-Dmg/KB:20(A), ExStrk-Acc/KB:20(36), ExStrk-Dam%:20(46), FrcFbk-Rechg%:50(46), Posi-Acc/Dmg:50(50), Posi-Dmg/Rchg:50(50)
Level 38: Gun Drone -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(39), Thundr-Dmg/Rchg:50(39), Thundr-Acc/Dmg/Rchg:50(40), Thundr-Acc/Dmg/EndRdx:50(40), Thundr-Dmg/EndRdx/Rchg:50(40)
Level 41: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(43), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(45)
Level 44: Personal Force Field -- LkGmblr-Rchg+:50(A)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/Def+:30(A), HO:Ribo(48), ResDam-I:50(50)
Level 49: Force of Nature -- ResDam-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
------------
Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 29.9% Defense(Energy)
  • 29.9% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.5% Defense(Melee)
  • 37.1% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 1.8% Max End
  • 61% Enhancement(Accuracy)
  • 3% Enhancement(Stun)
  • 6% Enhancement(Heal)
  • 52.5% Enhancement(RechargeTime)
  • 21% FlySpeed
  • 135.5 HP (11.2%) HitPoints
  • 21% JumpHeight
  • 21% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 3.3%
  • 22% (0.37 End/sec) Recovery
  • 32% (1.61 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 21% RunSpeed