Two Freespecs


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Posted

Didn't find this in search so I thought I might suggest it.

I tend to keep some of my suggestions to myself as they are either stupid or have been suggested in some other way, but I was thinking and looking for this one and could not find anything on it.

Well with the introduction of dual builds we now have choice of two builds to choose from in gameplay at a Trainer. Well when a new issue comes out we get to freespec, I guess to accomidate to the changes that have been made to enhancements, IOs, powers, etc. Well it kinda sucks that we only get one freespec, I think we should get two one for each build.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

Freespecs don't stack. If you have one, and an issue comes out and you didn't use it, you don't get a new one. I'm guessing it has to do more with the code not allowing more than one freespec, so this is not likely to get implemented.

I do, however, support this idea. Freespecs are always nice.


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Posted

I think that is reasonable thinking.

here's to hoping


 

Posted

Quote:
Originally Posted by DechsKaison View Post
Freespecs don't stack. If you have one, and an issue comes out and you didn't use it, you don't get a new one. I'm guessing it has to do more with the code not allowing more than one freespec, so this is not likely to get implemented.

I do, however, support this idea. Freespecs are always nice.

I know they don't stack, I am not asking for them to stack, just simply I guess I am asking for an increase in the minimum. Like just getting 2 non stackable freespecs an issue so you can rework both builds, instead of just getting one and trying to decide which build you want to change.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

Quote:
Originally Posted by Da_Captain View Post
I know they don't stack, I am not asking for them to stack, just simply I guess I am asking for an increase in the minimum. Like just getting 2 non stackable freespecs an issue so you can rework both builds, instead of just getting one and trying to decide which build you want to change.
But.... If you got two non-stackable freespecs, then you'd only get one, because they don't stack and the second would overwrite the first.


 

Posted

I read it as: One non-stackable freespec, per build, on each character. And with dual builds, you'ld have two freespecs total, but only one per build.

I like it. I could easily do without it, but I still like it.

EDIT to add: Currently I have a L50 dual-built Crab. One build with pets and one without. The Pets-Build has proven to be superior, so with every Issue that we get a freespec, I intend to pull ten enhancements out of the Petless-Build to toss into the VG bins.
With this new option, I'd also be able to freespec the Pets-Build every now and then.