Adding Player name to dialogue?
	$name
Also useful is $himher and $heshe
As in "It's $name! Ger $himher before $heshe gets away!"  There's other $ tags you can use (for origin, archtype, etc) but those are the most common.
For color, I believe you highlight the text and right click on it to bring up a text options pop-up with color and italic/bold/size/etc tags.  I've done it but the details are slipping my mind.
        
I use $name for that. You can also use stuff like $origin and so.
	My mistake, it is just $name
You can see more of the $ tags at the bottom of the tips & tricks section here.
        
	Note the difference between $name and $target.  
$name will insert a player name the mob is "aware" of, usually the team leader.  
$target is more useful in "Boss Kills Player" text and the like.  Like the same speeches in non-AE content, it fires when the boss kills imps, pets, and such.  It will announce the specific name of the mob or player the boss has targeted.
        

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$name doesn't seem to work when the player is too far from the speak btw, so it's best not to use that in the 'when X is inactive' text box.
A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread

I was wondering how I get the contacts to actually refer, by name, to the person doing the mission. Also, how do I add color (like when referencing EB's and AV's)?
Try my AE Arc: Out of Place, Out of Time ID#304340.
Leave your Arc title in the feedback and I will check yours out as well.