can i run the DM dps chain?
First off, edit your post using the "phpBB / Zetaboards" formatting code rather than the UBB one. We're no longer on a forum that uses the UBB code, which is why that post is so ugly.
Secondly, to answer your question, no. With Hasten up, Smite has a recharge of 1.81 seconds, Siphon Life 3.04 seconds, and MG 4.9 seconds. Smite needs to be up in 2.112 seconds, Siphon in 4.62 seconds, and MG in 4.488 seconds. You've got nearly a half second wait on MG. Your best bet to to throw the Hecatomb into MG (all but Dam) and switch Crushing Impact for 6 piece Touch of Death, which even frees up a slot that you can use to give Dark Consumption better recharge.
Another issue is that the DM chain (MG Smite Siphon Smite) sucks endurance like no other. Granted, you have dark consumption but if you're fighting an AV it will only restore 25 endurance every (with hasten) 62.3 seconds as you have it currently slotted.
With the endurance cost of your attacks as follows:
MG: 7.35
Siphon: 5.9 - (10*.2) = 3.9
Smite: 4.82
Assuming you had them slotted to run the chain as Umbral posted, their arcanatime activation times are as follows using (((Casttime)/.132) +1 & RoundUP)*.132)
MG: 2.244
Siphon: 2.122
Smite: 1.188
Giving an attack chain (Smitex2, Siphon, Smite) of 6.742 seconds duration.
The chain as you currently have it slotted will burn 20.89 endurance in 6.742 seconds costing you 3.098 EPS, plus accounting for hasten's end usage of 15 every 120 seconds comes to 3.22 EPS.
After toggles (including CJ and Tough, excluding Focused Acc) you will be burning 4.32 EPS - your build has overall endurance recovery of 3.35 EPS plus .2 EPS from the perfshifter proc (20 percent chance every 10 seconds to grant 10 endurance) grants overall endrec of 3.55 EPS, leading to endurance loss of .77 EPS.
If you're planning to solo AV's you're going to run out of endurance within (110/.77) 142 seconds. You can use dark consumption every 62 seconds but if you're fighting a solo AV or pylon you're going to only get 25 end per 62 seconds (average .4 eps) which still leaves you at a deficit.
I strongly suggest dropping focused acc or shadowmaul and picking up conserve power. Your build has 67 percent global accuracy from sets, and that's really all you need for PVE. Even if you're just using focused acc for a set mule, there's other place to put the slots. With a decent amount of global recharge CP can be up about 50+ percent of the time which will solve your endurance problems and allow you to do things like take 15 minutes to kill a pylon without ever looking at your endurance bar.
You can also slot practiced brawler with an end redux instead of recharge. It costs a fair chunk and you don't really need to double stack it.
I can post my build if you would like to see it, they're fairly similar with a couple of changes in the power picks. I slotted hecatombs into smite and added the cloud senses negative proc - since it's used twice as often as midnight grasp, I think the power is better suited to being proc'd.
Another issue is that the DM chain (MG Smite Siphon Smite) sucks endurance like no other. Granted, you have dark consumption but if you're fighting an AV it will only restore 25 endurance every (with hasten) 62.3 seconds as you have it currently slotted.
With the endurance cost of your attacks as follows: MG: 7.35 Siphon: 5.9 - (10*.2) = 3.9 Smite: 4.82 Assuming you had them slotted to run the chain as Umbral posted, their arcanatime activation times are as follows using (((Casttime)/.132) +1 & RoundUP)*.132) MG: 2.244 Siphon: 2.122 Smite: 1.188 Giving an attack chain (Smitex2, Siphon, Smite) of 6.742 seconds duration. The chain as you currently have it slotted will burn 20.89 endurance in 6.742 seconds costing you 3.098 EPS, plus accounting for hasten's end usage of 15 every 120 seconds comes to 3.22 EPS. |
After toggles (including CJ and Tough, excluding Focused Acc) you will be burning 4.32 EPS - your build has overall endurance recovery of 3.35 EPS plus .2 EPS from the perfshifter proc (20 percent chance every 10 seconds to grant 10 endurance) grants overall endrec of 3.55 EPS, leading to endurance loss of .77 EPS. |
If you're planning to solo AV's you're going to run out of endurance within (110/.77) 142 seconds. You can use dark consumption every 62 seconds but if you're fighting a solo AV or pylon you're going to only get 25 end per 62 seconds (average .4 eps) which still leaves you at a deficit. |
Still, the entire build could use a rather extensive rework. There's a lot of inefficient slotting and overkill on some areas of defense.
Thanks, i apreciate the help and apologize for the messy mids import.
I am indeed using focused accuracy as a set mule to obtain my 5th 5% recharge bonus.Ill cut back on the defensive slotting and free up more slots for consumption.Ill have to see where i can pick up additional recharge. I will slot the Hecatomb set per your instructions Umbral and slot a set of ToD in the place of the CI set, however, i am curious as to where else needs work if you would be so kind.
Thanks to the accolades, the end recovery from Perf Shifter is actually .22 end/sec.
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You could be right, and if so, could you provide evidence to prove it? (It's also possible I misread your post, in which case I apologize.)
Are you trying to say that the proc scales with max end? I'm almost positive it is a static 10 end regardless of what your max end is. According to City of Data, the end infusion uses the Melee_Ones table.
You could be right, and if so, could you provide evidence to prove it? (It's also possible I misread your post, in which case I apologize.) |
Will double check again later, when I can log in to the game -- but I really don't think the proc scales with max end.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Piton: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(23)
Level 1: Focused Fighting -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(5), RedFtn-Def/Rchg:50(13), RedFtn-Def/EndRdx/Rchg:50(23), RedFtn-EndRdx:50(37)
Level 2: Focused Senses -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(5), RedFtn-Def/Rchg:50(17), RedFtn-Def/EndRdx/Rchg:50(25), RedFtn-EndRdx:50(37)
Level 4: Agile -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/Rchg:50(34)
Level 6: Swift -- Run-I:50(A)
Level 8: Siphon Life -- Theft-+End%:30(A), HO:Golgi(9), Mako-Acc/Dmg:50(9), Mako-Dmg/Rchg:50(11), Mako-Acc/Dmg/EndRdx/Rchg:50(11), Mako-Acc/EndRdx/Rchg:50(25)
Level 10: Practiced Brawler -- EndRdx-I:50(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31)
Level 14: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(15), Mrcl-Heal:40(15), Numna-Heal:50(40)
Level 16: Dodge -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx:50(19)
Level 18: Dark Consumption -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Armgdn-Dam%:50(50)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), EndMod-I:50(21)
Level 22: Quickness -- Run-I:50(A)
Level 24: Boxing -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(43), Amaze-Acc/Stun/Rchg:50(45), Amaze-Acc/Rchg:50(45), Amaze-ToHitDeb%:50(46)
Level 26: Soul Drain -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(27), GSFC-ToHit/Rchg/EndRdx:50(27), GSFC-Rchg/EndRdx:50(29), GSFC-ToHit/EndRdx:50(29), GSFC-Build%:50(40)
Level 28: Lucky -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(34)
Level 30: Tough -- S'fstPrt-ResDam/Def+:30(A), ImpArm-ResDam:40(40), ImpArm-ResDam/EndRdx:40(46)
Level 32: Midnight Grasp -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(33), Hectmb-Acc/Rchg:50(33), Hectmb-Dmg/EndRdx:50(33), Hectmb-Dam%:50(34)
Level 35: Evasion -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(36), RedFtn-Def/Rchg:50(36), RedFtn-EndRdx:50(36), RedFtn-Def/EndRdx/Rchg:50(37)
Level 38: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(39), LkGmblr-Def/EndRdx:50(39), LkGmblr-Def/Rchg:50(39)
Level 41: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(43), Zephyr-ResKB:50(43)
Level 44: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(46)
Level 47: Focused Accuracy -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/EndRdx:50(48), AdjTgt-ToHit/EndRdx/Rchg:50(48), AdjTgt-EndRdx/Rchg:50(48), AdjTgt-ToHit/Rchg:50(50)
Level 49: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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I have 110 endurance on my Controller, and every time I've seen a proc message in the chat log (which is rare, because I'm usually not on that window), it says 10 endurance, not 11.
Will double check again later, when I can log in to the game -- but I really don't think the proc scales with max end. |
Would this be a better build for me? I reduced some defensive numbers, applied 4 more slots to consumption, dropped shadow maul and picked up conserve power.
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Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 2: Shadow Maul -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(11), Armgdn-Acc/Rchg(11), Armgdn-Dmg/EndRdx(19), Armgdn-Dam%(19)
Level 4: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 6: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Nictus-Heal(9), Mako-Dmg/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dmg/EndRdx(15), Nictus-Heal/HP/Regen/Rchg(15)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(17)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 20: Quickness -- Run-I(A)
Level 22: Hurdle -- Jump-I(A)
Level 24: Health -- Numna-Regen/Rcvry+(A), Mrcl-Heal(25), RgnTis-Regen+(27), Numna-Heal/EndRdx(27), Numna-Heal(29), Mrcl-Rcvry+(34)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 28: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(31), P'Shift-EndMod(37)
Level 30: Dodge -- GftotA-Def(A), GftotA-Def/EndRdx(39), GftotA-Def/EndRdx/Rchg(39), GftotA-Def/Rchg(45)
Level 32: Midnight Grasp -- Hectmb-Dmg/Rchg(A), EndRdx-I(39), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(42), Hectmb-Dam%(42)
Level 35: Evasion -- GftotA-Def(A), GftotA-Def/EndRdx(40), GftotA-Def/Rchg(42), GftotA-Def/EndRdx/Rchg(43)
Level 38: Lucky -- S'dpty-Def(A), S'dpty-Def/EndRdx(43), S'dpty-Def/Rchg(43)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam/EndRdx(48), ImpArm-ResDam/EndRdx/Rchg(48), ImpArm-ResDam(48), ImpArm-EndRdx/Rchg(50)
Level 49: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(50), GftotA-EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Impressive Umbral. I like what you did with the IOs but this build isn't for the budget conscious. At least not in my budget.
First off, you're discounting the Theft of Essence proc, which is going to generate .327 end/sec (the attack string is also 6.732 seconds, not 6.742). Secondly, Hasten is only 15 endurance every 2 minutes if you have it perma. It's actually 15 end every 126.5 seconds whenever you account for downtime for .118 end/sec. That brings the total end cost to 2.894 end/sec.
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[color:#489AFF]Hero Plan by Mids' Hero Designer 1.401[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Piton:[/color][color:#B3CAF7] Level 50 Magic Scrapper[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Dark Melee[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Super Reflexes[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Body Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Smite[/color] [color:#489AFF]--[/color] [color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color][color:#7AA4EF]:50[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](3)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color][color:#7AA4EF]:50[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]C'ngImp-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Dam%[/color][color:#7AA4EF]:40[/color](23)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Focused Fighting[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](13)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](23)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx[/color][color:#7AA4EF]:50[/color](37)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Focused Senses[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](5)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](25)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx[/color][color:#7AA4EF]:50[/color](37)
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Agile[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](7)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](42)
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Swift[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Run[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](A)
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Siphon Life[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Theft-[/color][color:#7AA4EF]+End%[/color][color:#7AA4EF]:30[/color](A)[color:#B1C9F5], [/color][color:#4AA5FF]HO:Golgi[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](9)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:50[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](11)[color:#B1C9F5], [/color][color:#7AA4EF]Mako-[/color][color:#7AA4EF]Acc/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](25)
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Practiced Brawler[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](A)
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Combat Jumping[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](31)
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Mrcl-[/color][color:#7AA4EF]Rcvry+[/color][color:#7AA4EF]:40[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Regen/Rcvry+[/color][color:#7AA4EF]:50[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]Mrcl-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:40[/color](15)[color:#B1C9F5], [/color][color:#7AA4EF]Numna-[/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]:50[/color](40)
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Dodge[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](17)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](19)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](42)
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Dark Consumption[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Sciroc-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](19)
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]End%[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]P'Shift-[/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]:50[/color](21)[color:#B1C9F5], [/color][color:#8BAFF1]EndMod[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](21)
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Quickness[/color] [color:#489AFF]--[/color] [color:#8BAFF1]Run[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](A)
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Boxing[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Stun[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Stun/Rchg[/color][color:#7AA4EF]:50[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Acc/Stun/Rchg[/color][color:#7AA4EF]:50[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](45)[color:#B1C9F5], [/color][color:#7AA4EF]Amaze-[/color][color:#7AA4EF]ToHitDeb%[/color][color:#7AA4EF]:50[/color](46)
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Soul Drain[/color] [color:#489AFF]--[/color] [color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg[/color][color:#7AA4EF]:50[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/Rchg/EndRdx[/color][color:#7AA4EF]:50[/color](27)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Rchg/EndRdx[/color][color:#7AA4EF]:50[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]ToHit/EndRdx[/color][color:#7AA4EF]:50[/color](29)[color:#B1C9F5], [/color][color:#7AA4EF]GSFC-[/color][color:#7AA4EF]Build%[/color][color:#7AA4EF]:50[/color](40)
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Lucky[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](31)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](42)
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Tough[/color] [color:#489AFF]--[/color] [color:#7AA4EF]S'fstPrt-[/color][color:#7AA4EF]ResDam/Def+[/color][color:#7AA4EF]:30[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]ImpArm-[/color][color:#7AA4EF]ResDam[/color][color:#7AA4EF]:40[/color](40)[color:#B1C9F5], [/color][color:#7AA4EF]ImpArm-[/color][color:#7AA4EF]ResDam/EndRdx[/color][color:#7AA4EF]:40[/color](46)
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Midnight Grasp[/color] [color:#489AFF]--[/color] [color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Acc/Dmg/EndRdx[/color][color:#7AA4EF]:40[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Dmg/Rchg[/color][color:#7AA4EF]:40[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Dmg/EndRdx[/color][color:#7AA4EF]:40[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Acc/Dmg[/color][color:#7AA4EF]:40[/color](33)[color:#B1C9F5], [/color][color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Dmg/EndRdx/Rchg[/color][color:#7AA4EF]:40[/color](34)[color:#B1C9F5], [/color][color:#7AA4EF]T'Death-[/color][color:#7AA4EF]Dam%[/color][color:#7AA4EF]:40[/color](34)
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Evasion[/color] [color:#489AFF]--[/color] [color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]EndRdx[/color][color:#7AA4EF]:50[/color](36)[color:#B1C9F5], [/color][color:#7AA4EF]RedFtn-[/color][color:#7AA4EF]Def/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](37)
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Weave[/color] [color:#489AFF]--[/color] [color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Rchg+[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def[/color][color:#7AA4EF]:50[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/EndRdx[/color][color:#7AA4EF]:50[/color](39)[color:#B1C9F5], [/color][color:#7AA4EF]LkGmblr-[/color][color:#7AA4EF]Def/Rchg[/color][color:#7AA4EF]:50[/color](39)
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Super Jump[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]Travel/EndRdx[/color][color:#7AA4EF]:50[/color](43)[color:#B1C9F5], [/color][color:#7AA4EF]Zephyr-[/color][color:#7AA4EF]ResKB[/color][color:#7AA4EF]:50[/color](43)
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](A)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](45)[color:#B1C9F5], [/color][color:#8BAFF1]RechRdx[/color][color:#8BAFF1]-I[/color][color:#8BAFF1]:50[/color](46)
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Focused Accuracy[/color] [color:#489AFF]--[/color] [color:#7AA4EF]AdjTgt-[/color][color:#7AA4EF]ToHit[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]AdjTgt-[/color][color:#7AA4EF]ToHit/EndRdx[/color][color:#7AA4EF]:50[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]AdjTgt-[/color][color:#7AA4EF]ToHit/EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]AdjTgt-[/color][color:#7AA4EF]EndRdx/Rchg[/color][color:#7AA4EF]:50[/color](48)[color:#B1C9F5], [/color][color:#7AA4EF]AdjTgt-[/color][color:#7AA4EF]ToHit/Rchg[/color][color:#7AA4EF]:50[/color](50)
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Shadow Maul[/color] [color:#489AFF]--[/color] [color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Dmg[/color][color:#7AA4EF]:50[/color](A)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Rchg[/color][color:#7AA4EF]:50[/color](50)[color:#B1C9F5], [/color][color:#7AA4EF]Oblit-[/color][color:#7AA4EF]Acc/Dmg/Rchg[/color][color:#7AA4EF]:50[/color](50)
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Critical Hit[/color]