10% resist IOs


Ahmon

 

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How can you be sure they are working? Sorry if I don't trust the game to be bugfree by this point.


 

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Pet combat attributes.


 

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lol thanks I didn't even know there was such a thing.


 

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And the pets get the orange damage resist aura on them as well.

Grizz


"When Chuck Norris can't go on, Petra Majdič perseveres!"

 

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although there is a bug that shows they get 10% psionic resistance as well. Hard to test it to see if they actually get it or not. The text says every resistance except psionic.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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The IO text is wrong. Both the Pet IO +resists effect all resists now.

Made no sense for it not to protect against Psi anyway.


 

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Quote:
Originally Posted by Max_zero View Post
The IO text is wrong. Both the Pet IO +resists effect all resists now.

Made no sense for it not to protect against Psi anyway.
Oh, pets actually do get psi resistance? Wow, awesome.


This makes Thug look even better because of Gang War. T_T


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Jibikao View Post
Oh, pets actually do get psi resistance? Wow, awesome.


This makes Thug look even better because of Gang War. T_T
The good thing is the 2 +resist IOs are fairly cheap, about 1 mil each (at higher levels).

Its the +Def uniques that cost (about ~10 mil for Edict and ~20-30 mil Call to Arms).


 

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Quote:
Originally Posted by Jibikao View Post
Oh, pets actually do get psi resistance? Wow, awesome.


This makes Thug look even better because of Gang War. T_T
Don't forget Necromancy, Soul Extraction is the new Gang War


 

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Quote:
Originally Posted by Xemulas View Post
Don't forget Necromancy, Soul Extraction is the new Gang War
Yeah. I can see the need for it in Necro as zombies are melee and they need more protection (they have no lethal/fire resistance which makes fighting Longbows a real pain in the butt) but does Thug really need more protection with the amount of damage they already do???

I say Ninja/Merc need more than Thugs.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Oh don't get me wrong, I'd be very happy for all MM primaries (or maybe some secondaries as a workaround) allowing the RIP procs

Thugs is no different, no sense taking it away from them in frustration when lobbying for the inclusion of the other sets makes more people happy


 

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/Storm can slot the RIP auras.