Info for autoleveling mish


BeyondReach

 

Posted

Hi, sorry if i ask something posted, but i can't find nothing about my problem.

I want to create a mish with autoleveling to 50 (every player that play my mish will enter at lvl 50), but i didn't found any option about that.

How can i make a mish like that? (many mish in AE have this option)

Ty for attention


 

Posted

Any of the MA missions will automatically put you up or down to the level of the enemies in the mission. So if you want everyone to be lvl 50 in your mission you need to fill the mission with enemies that are only lvl 50+.


 

Posted

[ QUOTE ]
Any of the MA missions will automatically put you up or down to the level of the enemies in the mission. So if you want everyone to be lvl 50 in your mission you need to fill the mission with enemies that are only lvl 50+.

[/ QUOTE ]

Which is hard to find since most are minimum of around 5 levels although they do exist i believe. The easiest way to do this however with any enemy group type is add a boss who has a level of 50+

Now if your faced with a story arc that you don't want a random Arachnos boss spawning, the main way to get around that is to make the boss spawn after the final mission completion objective (and probably at the "front" position) That way your left with no boss and since most people leave when the mission is completed you have no worries of them stumbling upon the random boss spawn (:


 

Posted

Also, in MA 2.0 this will be a feature apparently - the ability to set the level of the mission.

How that will (not) work and present new problems will be interesting to see!


 

Posted

[ QUOTE ]
Also, in MA 2.0 this will be a feature apparently - the ability to set the level of the mission.

How that will (not) work and present new problems will be interesting to see!

[/ QUOTE ]

See thread here: http://uk.boards.cityofheroes.com/showfl...part=1&vc=1

It explains how it works.



Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.

 

Posted

A trick I started to use is to add an ally level 51 (for example Miss Liberty) which only appears after mission completion. People tend to gather groups for MA ignoring levels of players, so to have autolevelling can be very useful. Unfortunately it leaves out a bunch of mob groups with low level ranges. I wish they would make all mob groups go up to 54.