Published Missions: Please Let Us Merge Local In


3dent

 

Posted

Simple request for the coming issue; it's a considerable pain to be working locally on Mission Arcs, and then have to manually insert the changes into the published version, as republishing loses all your ratings, and the ID number. This is especially annoying for me because some one has copied my Arc title and the rough setting (including making their own custom cow mobs) so if I republish, it'll look like he had the idea first.

I also can't easily apply the changes from local as my arc is one of the bugged ones from Beta, and although published, is over 100% so it can't be edited (the changes don't stick over 100%)... being able to just replace it with the local version (which thanks to the expected level range settings will be back under 100% as I can take the forcing battles out) would be a godsend.

So... Merge in local changes to publish arcs, please?


 

Posted

You only lose your ratings and ID number if you unpublish your arc then publish it again, you can edit it whist it's still published then click on "Republish", wait about 10-20 seconds and you will get a message that it has been updated and you will keep your ID and ratings.

I've done this a few times, so I know it works.


 

Posted

Just to repeat; "(the changes don't stick over 100%)"... I can't edit it as it currently is; I've tried many times, and each change, unless it takes it under 100% fails. And the local, which even with intense pruning has still inflated to 100.34% can be published but once up also won't be able to be edited either.

There's a tonne of changes made too after a few weeks of feedback, so the only way I can currently do it is find something else I can cut (there's already no clues included) to get under 100%, and then go line by line by line and manually insert every change I've made, and then Republish. Which is frustrating, whether it's bugged or not; it's wise to save to local in case of net-disconnect whilst editing, but there's no easy way to put your changes back...


 

Posted

/signed

This _could_ be abused, of course, but arcs need non-trivial edits from time to time, much easier done locaslly.


 

Posted

Just hit republish.
I thought the same. But you don't need it. Republish lets you do whatever you want to an Arc without unpublishing it and letting it lose ratings.


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Posted

Guys, I CAN'T hit republish... This is how it's currently working;

Arc Size as published now = 101.5% (down from the 107.5% it was when I first transferred it over to Live from Beta. It was 100% there, I had to replace a custom mob with a standard civilian and remove a patrol to get down to being able to publish on Live)

I open edit, remove the two remaining patrols from one of the maps; Arc Size then = 100.4%. Hit Republish.

Log out, then come back in 5 minutes (to ensure my window updates), open arc; Arc size now back to 101.5%, and the changes have been reverted.

If I copy the version from Published (save as Local) it can immediately be Republished and a second valid copy created on the server... except that now can't be edited either. And it of course will have no ratings and higher Arc ID.

At present the edited local arc has no clues, and only the essential spawns and map set ups/dialogue left... but even if I then slice it further, to try and get it below 100%, I've still got to manually copy across the 30 or 40 textual changes since Published, because I've been unable to change them as reported by play-testers because I can't apply them to the Published version either.

But that's just my dilemma... even were it not to exist, it would STILL make more sense to be able to merge changes from a local copy in again than have to constantly recreate the Published version; after all, what if you want to seriously overhaul the custom mobs and ambushes associated with rescues, but don't want to suddenly get down-ranked into oblivion by people playing it on live and then getting walloped because all together it creates a horrible situation?


 

Posted

[ QUOTE ]
Just hit republish.
I thought the same. But you don't need it. Republish lets you do whatever you want to an Arc without unpublishing it and letting it lose ratings.

[/ QUOTE ]
Well, it doesn't. Although the OP's case is probably a bug in need of fixing anyway, (and this is not the only situation when an arc is reverted/jumbled for no apparent reason) you can't do serious editing on a published arc as easily as on a testmode arc. Backups are clunky to do and restores without losing the ID aren't possible, reordering missions for easier playtest is risky, external edits are impossible...


 

Posted

I've also noticed that (at least some) changes doesn't get saved when republishing a public arc.


 

Posted

Using the republish feature does often not save changes made.
I know i went back and redid the same change over 6 times before it finally stuck.
Total pain in the tushie.


 

Posted

[ QUOTE ]
Guys, I CAN'T hit republish... This is how it's currently working;

Arc Size as published now = 101.5% (down from the 107.5% it was when I first transferred it over to Live from Beta.

[/ QUOTE ]*snip

I don't want to hear about 100%ers. Just use normal mobs or something, huh? Anyway, for normal people republish is a good work around for the time being. I think that the save system is wrong at the moment and should be more user friendly, but hey, whoever listens to me?


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Posted

It would help enormously if this was enabled. /signed.