Have we any patch notes about today?
Removed an exploit.
The Vampyr spawn chambers.
I dunno if the got the Vazilok Toxic drums an the WOTE christals though.
I really should do something about this signature.
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Removed an exploit.
The Vampyr spawn chambers.
I dunno if the got the Vazilok Toxic drums an the WOTE christals though.
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An emergency maintenance to remove something that was reported well before it went live?
But no news on the problems such as vanishing mobs, arcs marking themselves as invalid, co-op teams getting sent to different instances on same MA mission or some funky crashes (lost a full co-op team as we had 5min+ loading screen and frezes/crashes)...
I wish you were jesting, but I know that you won't be.
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)
It didn't fix the MA crashing COH whilst I'm trying to make an arc. (or this damn forum software)#
edit: over at announcements
@craggy see me on Union for TFs, SFs (please!) or just some good ol fashioned teaming.
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It didn't fix the MA crashing COH whilst I'm trying to make an arc. (or this damn forum software)
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Or the Cape bug, a few contact bugs, the Save Costume Overwrite bug and a few other small but really irritating ones.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I've not noticed any - but there was a tiny client patch.
Given that there are several bugs in I14 apparent to several/many of us it'd be good if we had some idea of what the devs believe they've fixed...
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)