I Suggest a Suggestions Section for the MA
Why ae the villain maps and hero maps seperated anyway!? It makes no sence at all.. I need a Circle of thorns map... I need it to be random... and I need it large. Pick from all maps available.
Seperating by origin rather then the faction part they where originally made for makes a lot more sense. This is one game now.
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Why ae the villain maps and hero maps seperated anyway!? It makes no sence at all.. I need a Circle of thorns map... I need it to be random... and I need it large. Pick from all maps available.
Seperating by origin rather then the faction part they where originally made for makes a lot more sense. This is one game now.
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QFE
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I'd quite like to have a separate suggestions thread for Mission Architect. The sort of place where people could suggest additional maps, mob types etc for use in missions. Forgive me if there is already one and I'm being dumb.
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What, like the americans have here?
http://boards.cityofheroes.com/postl...oard=planning9
"Mission Architect: Resources, Discussion, & Questions"
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Yes, I saw a post from Avatea hinting at the future MA section shortly after making my initial post.
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Why ae the villain maps and hero maps seperated anyway!? It makes no sence at all.. I need a Circle of thorns map... I need it to be random... and I need it large. Pick from all maps available.
Seperating by origin rather then the faction part they where originally made for makes a lot more sense. This is one game now.
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It will make sense - just not sense from how you (and other mission authors) want to use the maps.
My guess is that it's another throwback to the game pigg files apparently storing game resources in a virtual directory structure. The CoH maps and CoV maps are probably in very different places within that virtual directory structure.
If it was already considered, merging them into mob-related/style-related groupings regardless of CoH/CoV origin was probably a fair bit of work for very little gain. But we know that there's a big document of ideas for v2 if v1 goes down well...
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I know I'd like to suggest a bookmark system. Brownie points if it's accessible outside of the MA browser.
As it is I find good arcs but need to either rely on my memory or write them down. Account wide bookmarking would allow for replaying the arc on different characters (lowbie arcs come to mind, there are not that many yet that a lowbie can do without being splattered) not to mention if someone asks for good arcs in-game we can have a quick look and mention those we liked.
Ergo the brownie points for it being accessible outside the MA browser so said sharing could be done anywhere without needing to go into a MA and access the interface.
Double brownie points if other players can see our bookmarks when checking the info ^^
Been thinking in between blurting out all my ideas (some not so coherent...) onto the MA on Test.
I'd quite like to have a separate suggestions thread for Mission Architect. The sort of place where people could suggest additional maps, mob types etc for use in missions. Forgive me if there is already one and I'm being dumb.
My first request would be an outdoor instance map for Dark Astoria (or two) - complete with fog.
The second would be to reorganise the map sort into zones. So, for instance, instead of Unique->Outdoor->Unique->Atlas Park there was just a sort for zones.
Also a basic sort between Hero and Villain sets (as there are different map sets for Thorns etc) would make it easier to find maps, imho. Acutally, come to think of it the Villains ones do seem to be separated out better whereas the Hero ones seem lumped together in weird configurations.