Illu/Storm PSB (the brute troller)


07_CK_09

 

Posted

Heres my idea for a build that is both very powerful and controlling but also very good at doing offensive damage if a bit endurance costly...

This is currently a experimental build...

Note: Fissure is actually "Seismic Smash"

+---------------------------------------------
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+---------------------------------------------
Archetype: Controller
Primary: Illusion Control
Secondary: Storm Summoning
+---------------------------------------------
01 => Gale ==> 1xAcc
01 => Spectral Wounds ==> 1xEnd,2xAcc,3xDmg
02 => Blind ==> 1xEnd,2xAcc,1xRhg
04 => Deceive ==> 2xAcc,2xCufsn
06 => Hasten ==> 3xRhg
08 => Combat Jumping ==> 3xDef
10 => Aid Other ==> 1xEnd,1xHeal
12 => Snow Storm ==> 2xEnd,1xSlw
14 => Steamy Mist ==> 2xEnd,3xDef
16 => Freezing Rain ==> 2xEnd,1xDmg,1xRhg
18 => Phantom Army ==> 1xAcc,2xDmg,3xRhg
20 => Aid Self ==> 1xEnd,2xRhg,2xHeal
22 => Swift ==> 1xSpd
24 => Health ==> 3xHeal
26 => Stamina ==> 3xEndmod
28 => Super Jump ==> 1xJump
30 => Spectral Terror ==> 1xEnd,1xAcc,1xTrrz
32 => Phantasm ==> 2xAcc,4xDmg
35 => Tornado ==> 2xEnd,1xDmg,1xRhg
38 => Lightning Storm ==> 2xEnd,2xDmg,1xEnd
41 => Fissure ==> 1xEnd,2xAcc,3xDmg
44 => Rock Armor ==> 2xEnd,3xDef
47 => Earths Embrace ==> 3xHeal,3xRhg
49 => Hurl Boulder ==> 1xAcc,1xDmg
+---------------------------------------------
01 => Sprint ==> 1xSpd
01 => Brawl ==> 1xDmg
02 => Rest ==> 1xRhg

end of build


 

Posted

Blind is way undeslotted. You need Holds in there or you'll be having troubles with any boss really. Phantasm has 1 damage too many.

Hurl Boulder isn't the best really, Seismic Smash is a much better power IMO (not listed in Sucker Punchs builder because it's out of date), even if you have to get into melee to pull it off. I think Cold Mastery is a better option for a Ill/Storm : Hibernate (to heal and recover that precious End), Defense Shields, new high damaging Cone attack in Frost Breath & Ice Storm. Freezing Rain -> Ice Storm -> Frost Breath is a sick combo.

Once you get Hibernate you can basically get rid of Aid Self and replace Aid Other with the superior O2 Boost (O2 is great vs End draining enemies like Sappers and the LGTF Famine Rider). Hibernate is especially nice for you since you've so many pets and droppables which will continue to work away while you Hib up to heal and recover End.


 

Posted

[ QUOTE ]
Blind is way undeslotted. You need Holds in there or you'll be having troubles with any boss really. Phantasm has 1 damage too many.

Hurl Boulder isn't the best really, Seismic Smash is a much better power IMO (not listed in Sucker Punchs builder because it's out of date), even if you have to get into melee to pull it off. I think Cold Mastery is a better option for a Ill/Storm : Hibernate (to heal and recover that precious End), Defense Shields, new high damaging Cone attack in Frost Breath & Ice Storm. Freezing Rain -> Ice Storm -> Frost Breath is a sick combo.

Once you get Hibernate you can basically get rid of Aid Self and replace Aid Other with the superior O2 Boost (O2 is great vs End draining enemies like Sappers and the LGTF Famine Rider). Hibernate is especially nice for you since you've so many pets and droppables which will continue to work away while you Hib up to heal and recover End.

[/ QUOTE ]

What Carni said!

I use the Earth Epic with my Ill/Kin and it works great as a Scraptroller - FS'd Seismic Smash and Fissure with a large Self Heal (Transfusion) coming up every few seconds.

I'm currently leveling an Ill/Storm (in the 30's) and plan on playing exactly as Carnifax describes - Ill/Storm is more of a ranged alt.


L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR

Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller

 

Posted

[ QUOTE ]


Note: Fissure is actually "Seismic Smash"


[/ QUOTE ]

Ooops, just caught this. Then you really want Fissure too if you're going Earth. Ok damage and some nice soft/unreliable control.

Psi is right, Earth is great for a scraptroller, my Fire/Rad uses it. But Hurricane makes it hard for you to be a scraptroller.

2 toggles before stamina is difficult, especially pre-SOs. You end up gasping a lot. Maybe move Steamy Mist into the 20s and get Stamina earlier. Ill/Storm is horrible for End.


 

Posted

skip hurricane


 

Posted

[ QUOTE ]
skip hurricane

[/ QUOTE ]

This, if you really want to build a scraptroller type of controller. If on the other hand you want a pure ranged controller hurricane gives you some insane mitigation from melee opponents.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

[ QUOTE ]
[ QUOTE ]
skip hurricane

[/ QUOTE ]

This, if you really want to build a scraptroller type of controller. If on the other hand you want a pure ranged controller hurricane gives you some insane mitigation from melee opponents.

[/ QUOTE ]

How's a Scraptroller going to survive in melee without a nice ToHit debuff though, that'd be my main worry. Illusion doesn't have the nice hard often-up AOE control of say Fire. Spectral Terror is a great power and does have an (unenhancable) ToHit debuff but things can hit you back when you hit them. Storm lacks a self-heal for when things hit you and has a habit of making things scatter (so they'll eventually run out of Spectrals range). Firing off Aid Self in melee is tricky.

Not saying it's impossible to play a Illusion/Storm scraptroller but it'll be a toughie unless you IO up your melee defense or something.


 

Posted

i constantly head into melee and unless i do something stupid i survive with insps and aid self


 

Posted

[ QUOTE ]
i constantly head into melee and unless i do something stupid i survive with insps and aid self

[/ QUOTE ]

Are you IOed up a bit though?

I know Carni can quite often get swiftly stunned and 2 hitted by nasty mobs (anything with NRG melee).

Of course you did use the "do nothing stupid" clause which probably rules me out


 

Posted

a bit but not much in the survivability department currently. Still not sure what to do when i14 hits and my damage output is severed.


 

Posted

The only time I'd see my Ill/Storm in melee is to affect enemies with -tohit +repel in a dead end or effect AVs with -range. Sands of Mu may get a look in but there is not much reason to be there.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

[ QUOTE ]
The only time I'd see my Ill/Storm in melee is to affect enemies with -tohit +repel in a dead end or effect AVs with -range. Sands of Mu may get a look in but there is not much reason to be there.

[/ QUOTE ]

Absolutely.

Why *IS* your Illusion/Storm heading into melee at all? Most of your powers are ranged. The only reasons I can think of are what Shannon said, or maybe to pull off a Seismic Smash. It's not like a Fire/Rad or a Kin, where you benefit from being close up. Illusion/Storm has no real reason to be there.


 

Posted

Lightning storms small aoe