Flurry!


Dr_MechanoEU

 

Posted

Is Flurry bugged in Mids atm or is the increase in damage for real?

I just got 806 dmg on flurry from a WP/SS tank whilst running Rage and with a rech of less then 2 secs. That means I could prob kill someone in less then 10 secs lmao!


 

Posted

Nope Flurry damage is for real...now go check out jumpkicks damage too...


Badge Earned: Wing Clipper

A real showstopper!

 

Posted

[ QUOTE ]
Is Flurry bugged in Mids atm or is the increase in damage for real?

I just got 806 dmg on flurry from a WP/SS tank whilst running Rage and with a rech of less then 2 secs. That means I could prob kill someone in less then 10 secs lmao!

[/ QUOTE ]

yeh mids numbers are a bit fooked atm mate, does about 200 tho still lol, stupidness to the bone, i13 for u mate, its about making as many powers useless and making stupid powers stupidly good , i13 the fail issue


 

Posted

[ QUOTE ]
Nope Flurry damage is for real...now go check out jumpkicks damage too...

[/ QUOTE ]

Jumpkick damg is totally wrong in mids....
It only deals like 70 damg in pvp, tested it :-)


 

Posted

who gets jump kick any way these days?

Unless your a granite who wants laugh! :P


 

Posted

As far as I understand, any attack powers will deal PvE damage to PvE targets which includes NPCs in PvP zones such as Recluse's Victory. The powers will only deal PvP damage against player characters. This is my understanding only, from Red Tomax' site among other places. I have not tested it personally.

What I have personally seen is that there is considerable discrepancy between the damage per activation numbers reported in Mids and the numbers reported by the in-game power information. I have not done any tests to verify which of the two numbers are true, though I would assume the in-game numbers are more reliable. If so, that would make Flurry and other powers far less effective than Mids currently indicates.