Mission Type Idea


Eight_Ball_EU

 

Posted

Towering Inferno/Burning Building/Firetrap.

This could somehow be linked with the Hellions firebomb attacks in Steel Canyon.

Inside the building you have several people trapped a the end of the corridor behind a wall of fire you can put out with a fire extinguisher. Free the people from the firetraps and lead them to safety.

That is all.


Please fight My Brute: http://2hero.mybrute.com

Mission Architect 54161 - Michael Mundano, Megan Malloney and the Secret Senate.
Mission Architect 91838 - Constantinople Jones' Family Secret. A One Mission Story arc.

 

Posted

So basically this is a rescue hostage mission without any normal attack powers. While the idea has merit I don't think it will have more success then the fires in steel canyon have.


 

Posted

Sadly unless the xp/hour is greater than anything else it will sit pretty much untouched.

Also the less I have to do with that crappy fire extinguisher the better! Get a damn fire engine Paragon Fire Department!


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
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Posted

Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.


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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

I would like to add: Cars that stay in one lane when driving and don't seem to deliberately swerve to hit you


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

[ QUOTE ]
Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.

[/ QUOTE ]

Wouldn't it be good if we could follow cop cars with their sirens blazing, to find we end up at the location of a 'hidden' mission (well, obviously the police know where it is). The police car could appear as a blip on our map that we follow maybe, instead of having a mission marker pop up...

It'd also be good for roleplayers perhaps.. You're stood there talking and a police car goes blazing past.. quick everyone, follow that car! Someone somewhere is in trouble and they need our help...



Help Dirk Knightly the freelance detective solve a case in Arc ID:368097

 

Posted

[ QUOTE ]
[ QUOTE ]
Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.

[/ QUOTE ]

Wouldn't it be good if we could follow cop cars with their sirens blazing, to find we end up at the location of a 'hidden' mission (well, obviously the police know where it is). The police car could appear as a blip on our map that we follow maybe, instead of having a mission marker pop up...

It'd also be good for roleplayers perhaps.. You're stood there talking and a police car goes blazing past.. quick everyone, follow that car! Someone somewhere is in trouble and they need our help...

[/ QUOTE ]

I love this! Oh look! It's a domestic - what's that ma'am? Your husband is throwing plates around the kitchen and shouting? BLAM! Now he's dead, you'll have no more trouble from him! It's all in a day's work when you're protecting the innocents of Paragon.


Please fight My Brute: http://2hero.mybrute.com

Mission Architect 54161 - Michael Mundano, Megan Malloney and the Secret Senate.
Mission Architect 91838 - Constantinople Jones' Family Secret. A One Mission Story arc.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.

[/ QUOTE ]

Wouldn't it be good if we could follow cop cars with their sirens blazing, to find we end up at the location of a 'hidden' mission (well, obviously the police know where it is). The police car could appear as a blip on our map that we follow maybe, instead of having a mission marker pop up...

It'd also be good for roleplayers perhaps.. You're stood there talking and a police car goes blazing past.. quick everyone, follow that car! Someone somewhere is in trouble and they need our help...

[/ QUOTE ]

I love this! Oh look! It's a domestic - what's that ma'am? Your husband is throwing plates around the kitchen and shouting? BLAM! Now he's dead, you'll have no more trouble from him! It's all in a day's work when you're protecting the innocents of Paragon.

[/ QUOTE ]

Well...

This is an idea I've actually discussed with Kallandra.

You hear a siren...this time it's police car followed by an assortment of Swat vans and emergency services.

You follow them.

and get to a spot full of emergency vehicles...swat vans..and cop cars formed in what looks like a rather rough barricade around the area.

Swat team members line the roof tops.....paramedics run around trying to calm and heal anyone that looks like they need it....the fire service boys are over by various fire hydrants trying to make the darn things work.

Put it simply...organized chaos.

Slap bang in the middle of all this going on is the reason why everyone is here, one single generic AV ( choose a villain or hero from any bank mission ) has decided he/she would like to have a little fun.....with who ever comes anywhere near him.

So with the help of the various emergency services and some friends you subdue him and put him back from where ever he busted out from or came from in the first place.

Badges would off course be gained.

Kallandra and myself came up with a few.

Ambulance chaser.

Swat member.

Human barricade.

Negotiator

Too name but a few.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.

[/ QUOTE ]

Wouldn't it be good if we could follow cop cars with their sirens blazing, to find we end up at the location of a 'hidden' mission (well, obviously the police know where it is). The police car could appear as a blip on our map that we follow maybe, instead of having a mission marker pop up...

It'd also be good for roleplayers perhaps.. You're stood there talking and a police car goes blazing past.. quick everyone, follow that car! Someone somewhere is in trouble and they need our help...

[/ QUOTE ]

I love this! Oh look! It's a domestic - what's that ma'am? Your husband is throwing plates around the kitchen and shouting? BLAM! Now he's dead, you'll have no more trouble from him! It's all in a day's work when you're protecting the innocents of Paragon.

[/ QUOTE ]

Well...

This is an idea I've actually discussed with Kallandra.

You hear a siren...this time it's police car followed by an assortment of Swat vans and emergency services.

You follow them.

and get to a spot full of emergency vehicles...swat vans..and cop cars formed in what looks like a rather rough barricade around the area.

Swat team members line the roof tops.....paramedics run around trying to calm and heal anyone that looks like they need it....the fire service boys are over by various fire hydrants trying to make the darn things work.

Put it simply...organized chaos.

Slap bang in the middle of all this going on is the reason why everyone is here, one single generic AV ( choose a villain or hero from any bank mission ) has decided he/she would like to have a little fun.....with who ever comes anywhere near him.

So with the help of the various emergency services and some friends you subdue him and put him back from where ever he busted out from or came from in the first place.

Badges would off course be gained.

Kallandra and myself came up with a few.

Ambulance chaser.

Swat member.

Human barricade.

Negotiator

Too name but a few.

[/ QUOTE ]

I don't care who's taking credit, but this idea is great!

You can't have Negotiator, though : http://wiki.cohtitan.com/wiki/Negotiator


Please fight My Brute: http://2hero.mybrute.com

Mission Architect 54161 - Michael Mundano, Megan Malloney and the Secret Senate.
Mission Architect 91838 - Constantinople Jones' Family Secret. A One Mission Story arc.

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.

[/ QUOTE ]

Wouldn't it be good if we could follow cop cars with their sirens blazing, to find we end up at the location of a 'hidden' mission (well, obviously the police know where it is). The police car could appear as a blip on our map that we follow maybe, instead of having a mission marker pop up...

It'd also be good for roleplayers perhaps.. You're stood there talking and a police car goes blazing past.. quick everyone, follow that car! Someone somewhere is in trouble and they need our help...

[/ QUOTE ]

I love this! Oh look! It's a domestic - what's that ma'am? Your husband is throwing plates around the kitchen and shouting? BLAM! Now he's dead, you'll have no more trouble from him! It's all in a day's work when you're protecting the innocents of Paragon.

[/ QUOTE ]

Well...

This is an idea I've actually discussed with Kallandra.

You hear a siren...this time it's police car followed by an assortment of Swat vans and emergency services.

You follow them.

and get to a spot full of emergency vehicles...swat vans..and cop cars formed in what looks like a rather rough barricade around the area.

Swat team members line the roof tops.....paramedics run around trying to calm and heal anyone that looks like they need it....the fire service boys are over by various fire hydrants trying to make the darn things work.

Put it simply...organized chaos.

Slap bang in the middle of all this going on is the reason why everyone is here, one single generic AV ( choose a villain or hero from any bank mission ) has decided he/she would like to have a little fun.....with who ever comes anywhere near him.

So with the help of the various emergency services and some friends you subdue him and put him back from where ever he busted out from or came from in the first place.

Badges would off course be gained.

Kallandra and myself came up with a few.

Ambulance chaser.

Swat member.

Human barricade.

Negotiator

Too name but a few.

[/ QUOTE ]

I don't care who's taking credit, but this idea is great!

You can't have Negotiator, though : http://wiki.cohtitan.com/wiki/Negotiator

[/ QUOTE ]

Well ok Negotiators taken ... forgot about that, but the badge names arent important.....well one is "Ambulance Chaser" we aren't moving at all on that one :P


 

Posted

I love this idea, could be done in any zone also


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Civil services need a huge upgrade, methinks...
Y'know, OT but hey, things Id love to see if CoX ever got an engine update that could handle it;
Realistic traffic and pedestrians.
Cop cars heading to emergencies
Fire Engines/Ambulances, etc.

Y'know, proper city life. Suggested before, I know, so back OT.

More mission variety is good. /Signed there, certainly.

[/ QUOTE ]

Wouldn't it be good if we could follow cop cars with their sirens blazing, to find we end up at the location of a 'hidden' mission (well, obviously the police know where it is). The police car could appear as a blip on our map that we follow maybe, instead of having a mission marker pop up...

It'd also be good for roleplayers perhaps.. You're stood there talking and a police car goes blazing past.. quick everyone, follow that car! Someone somewhere is in trouble and they need our help...

[/ QUOTE ]

I love this! Oh look! It's a domestic - what's that ma'am? Your husband is throwing plates around the kitchen and shouting? BLAM! Now he's dead, you'll have no more trouble from him! It's all in a day's work when you're protecting the innocents of Paragon.

[/ QUOTE ]

Well...

This is an idea I've actually discussed with Kallandra.

You hear a siren...this time it's police car followed by an assortment of Swat vans and emergency services.

You follow them.

and get to a spot full of emergency vehicles...swat vans..and cop cars formed in what looks like a rather rough barricade around the area.

Swat team members line the roof tops.....paramedics run around trying to calm and heal anyone that looks like they need it....the fire service boys are over by various fire hydrants trying to make the darn things work.

Put it simply...organized chaos.

Slap bang in the middle of all this going on is the reason why everyone is here, one single generic AV ( choose a villain or hero from any bank mission ) has decided he/she would like to have a little fun.....with who ever comes anywhere near him.

So with the help of the various emergency services and some friends you subdue him and put him back from where ever he busted out from or came from in the first place.

Badges would off course be gained.

Kallandra and myself came up with a few.

Ambulance chaser.

Swat member.

Human barricade.

Negotiator

Too name but a few.

[/ QUOTE ]

I don't care who's taking credit, but this idea is great!

You can't have Negotiator, though : http://wiki.cohtitan.com/wiki/Negotiator

[/ QUOTE ]

Well ok Negotiators taken ... forgot about that, but the badge names arent important.....well one is "Ambulance Chaser" we aren't moving at all on that one :P

[/ QUOTE ]

Also loving this idea! This would transform the atmosphere of any zone for the better. It could be anything, from a small instanced mission just like side missions in bank job missions, to a full on AV/GM creating havoc for all heroes in the area to take down. Definitely /signed