My first PB, and confused, help please
I use Grav Em to knock mobs back into a tighter cluster if some of them walk too far from the center (before being agroed) for a maximum strength Eclipse or Mire.
Even better when there's a corner available.
Alternatively I use it against Malta spawns because I'm too lazy to look for Sappers. But, well, when you have just the one cone 100% knockback you more-or-less learn exactly where it's going to knock things when you use it, and can thus use it more efficiently.
I probably sound like a major hypocrite right now considering all the KB bashing I just did, but... Hey, at least it's not radial. And I do use it only very rarely. And I rush ahead of the team on my WS anyway so by the time they get to me the spawn is mostly dead. <_<
*Crawls back under rock.*
[ QUOTE ]
[ QUOTE ]
Human Form Peacebringers can (and, in my grumpy elitist opinion, should!) do this with Combat Flight, too.
[/ QUOTE ]
This works a lot better with a ranged KD than a PBAOE though...
[/ QUOTE ]Well, I was actually talking about the ranged blasts, considering PBs can't even use Solar Flare while flying.
[ QUOTE ]
[ QUOTE ]
Human Form Peacebringers can (and, in my grumpy elitist opinion, should!) do this with Combat Flight, too.
[/ QUOTE ]
This works a lot better with a ranged KD than a PBAOE though...
[/ QUOTE ]
Ranged KB, not KD.
Nitpicking I know, but if it was a ranged KD then you've no need to be floating around up there like some novelty party balloon.
We have derailed this thread bad enough.. so back to the OPs question.
Unfortunately my build is a human/dwarf PB (not fond of the squid form, tho my WS is 3-form) so I wouldnt be of much help there. I "think" you could save power picks by avoiding stamina and slot end mods in nova and dwarf to make up for it. Youll rarely be in human form anyway.
But I have a hard time figuring out how useful such a build would be, as you can only put those power picks you just saved back into the human form, which will be weakend by the lower amount of enhancement slots available.
I dont know how that math works out for those who runs with 3 form PBs, so that would be up to them to answer.
UNION
Officer Cuffz lvl 50 Inv/Nrg Tank
Badge lvl 50 dwarf/human Peacebringer
Dark Air lvl 50 Ice/Cold Corruptor
Ayre lvl 50 Storm/Elec Defender
Total Cat: @Officer Cuffz
"When I say interview, I mean engage in combat and defeat..." -Laura Brunetti, on how to deal with Warriors.
[ QUOTE ]
And any really good team will have learnt to cope with it and to react accordingly. Storm defenders and controllers might have a hard time getting a PuG of newbies because they are so strongly associated with knockback. Experienced players dont mind, because they know how to handle the chaos and to use it in their own favor.
This might sound arrogant, but if there are team leaders out there who would kick you for using Knockbacks, I would counter with if they cant handle a little knockback, then theyre clearly not up to my standards and I'd kick them in return.
[/ QUOTE ]
TBH rather than arrogant it really does sound like you are less than good teams. Lets take a typical makeup of a team I get in with a tank, ice/psi perma-dom, warshade, blaster and a few controllers or whatever tagging along.
Tank runs in basically to take the alpha, followed by the domi with PSW while the WS and Blaster open up on the AoEs and the rest use whatever debuff/team buff/hold happens to be up at the time. The spawn melts and we move on.
Now throw some PB into the mix knocking all the mobs out of range of PSW and the AoE's and you will be slowing us down. Yes we are all experienced enough to switch tactics and kill the scattered mobs but you will be judged the noob for using the PBAoE KB when it wasn't needed.
Forcing people to adjust to a poor playstyle is why nearly everyone hates KB and gives PB's a bad rep.
As for the [ QUOTE ]
handle the chaos and to use it in their own favor
[/ QUOTE ] there is pretty much no such thing with radial KB. The best you can do is adapt and cope with is. Having all the mobs in one place is ALWAYS better than scattering them.
British by act of union, English by grace of God, Northern by pure good fortune!
[ QUOTE ]
[ QUOTE ]
And any really good team will have learnt to cope with it and to react accordingly. Storm defenders and controllers might have a hard time getting a PuG of newbies because they are so strongly associated with knockback. Experienced players dont mind, because they know how to handle the chaos and to use it in their own favor.
This might sound arrogant, but if there are team leaders out there who would kick you for using Knockbacks, I would counter with if they cant handle a little knockback, then theyre clearly not up to my standards and I'd kick them in return.
[/ QUOTE ]
TBH rather than arrogant it really does sound like you are less than good teams. Lets take a typical makeup of a team I get in with a tank, ice/psi perma-dom, warshade, blaster and a few controllers or whatever tagging along.
Tank runs in basically to take the alpha, followed by the domi with PSW while the WS and Blaster open up on the AoEs and the rest use whatever debuff/team buff/hold happens to be up at the time. The spawn melts and we move on.
Now throw some PB into the mix knocking all the mobs out of range of PSW and the AoE's and you will be slowing us down. Yes we are all experienced enough to switch tactics and kill the scattered mobs but you will be judged the noob for using the PBAoE KB when it wasn't needed.
Forcing people to adjust to a poor playstyle is why nearly everyone hates KB and gives PB's a bad rep.
As for the [ QUOTE ]
handle the chaos and to use it in their own favor
[/ QUOTE ] there is pretty much no such thing with radial KB. The best you can do is adapt and cope with is. Having all the mobs in one place is ALWAYS better than scattering them.
[/ QUOTE ]
Wait... I didn't say any of that!
I never admit that I sound arrogant, it's more fun getting it across though my tone.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
And any really good team will have learnt to cope with it and to react accordingly. Storm defenders and controllers might have a hard time getting a PuG of newbies because they are so strongly associated with knockback. Experienced players dont mind, because they know how to handle the chaos and to use it in their own favor.
This might sound arrogant, but if there are team leaders out there who would kick you for using Knockbacks, I would counter with if they cant handle a little knockback, then theyre clearly not up to my standards and I'd kick them in return.
[/ QUOTE ]
TBH rather than arrogant it really does sound like you are less than good teams. Lets take a typical makeup of a team I get in with a tank, ice/psi perma-dom, warshade, blaster and a few controllers or whatever tagging along.
Tank runs in basically to take the alpha, followed by the domi with PSW while the WS and Blaster open up on the AoEs and the rest use whatever debuff/team buff/hold happens to be up at the time. The spawn melts and we move on.
Now throw some PB into the mix knocking all the mobs out of range of PSW and the AoE's and you will be slowing us down. Yes we are all experienced enough to switch tactics and kill the scattered mobs but you will be judged the noob for using the PBAoE KB when it wasn't needed.
Forcing people to adjust to a poor playstyle is why nearly everyone hates KB and gives PB's a bad rep.
As for the [ QUOTE ]
handle the chaos and to use it in their own favor
[/ QUOTE ] there is pretty much no such thing with radial KB. The best you can do is adapt and cope with is. Having all the mobs in one place is ALWAYS better than scattering them.
[/ QUOTE ]
Wait... I didn't say any of that!
I never admit that I sound arrogant, it's more fun getting it across though my tone.
[/ QUOTE ]
Think that was for me, carnie dear
And ive never had any complaints about my "poor" playstyle. Guess the teams Im in (including members of the handprints) are to busy counting the scattered dead mobs than cry about them being scattered...
UNION
Officer Cuffz lvl 50 Inv/Nrg Tank
Badge lvl 50 dwarf/human Peacebringer
Dark Air lvl 50 Ice/Cold Corruptor
Ayre lvl 50 Storm/Elec Defender
Total Cat: @Officer Cuffz
"When I say interview, I mean engage in combat and defeat..." -Laura Brunetti, on how to deal with Warriors.
[ QUOTE ]
Wait... I didn't say any of that!
[/ QUOTE ]
I wasn't quoteing you
British by act of union, English by grace of God, Northern by pure good fortune!
[ QUOTE ]
[ QUOTE ]
Wait... I didn't say any of that!
[/ QUOTE ]
I wasn't quoteing you
[/ QUOTE ]
and your not qouting me either!..
this makes me head spin.. I think i better have a lie down..
UNION
Officer Cuffz lvl 50 Inv/Nrg Tank
Badge lvl 50 dwarf/human Peacebringer
Dark Air lvl 50 Ice/Cold Corruptor
Ayre lvl 50 Storm/Elec Defender
Total Cat: @Officer Cuffz
"When I say interview, I mean engage in combat and defeat..." -Laura Brunetti, on how to deal with Warriors.
[ QUOTE ]
[Re: Carnifax]
[/ QUOTE ]
[ QUOTE ]
this makes me head spin.. I think i better have a lie down..
[/ QUOTE ]
All the KB does that to you
British by act of union, English by grace of God, Northern by pure good fortune!
[ QUOTE ]
Human Form Peacebringers can (and, in my grumpy elitist opinion, should!) do this with Combat Flight, too.
[/ QUOTE ]
This works a lot better with a ranged KD than a PBAOE though...
I really should do something about this signature.