Grandville Idiots
Also any mission door works, submarines, trucks, snake holes. It's all very entertaining
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The door mobs spawn at about +2-3 lvls higher than you if your on a team. Far too high for one thing. Also, given how nasty the Lieutenants are, it detracts so horribly from the 'fun' of the event when you faceplant every two or three minutes.
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I have personally found the spawns way too easy even when dealing with multiple doors at once and teamed with two relatively inexperienced players.
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The bigger your team is the nastier the mobs. In a group of 8 they are +2, in a group of 3 or more you get +1 mobs. For solo and duo it is +0. This was quite a surprise the first time this happened to me!
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Removing the debt from the door critters might help (as far as I know the raiding zombies are like rading Rikti - they don't dish out debt) but like I said earlier it's still annoying and ill-mannered aswell as a form of harrasement.
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^ THIS!
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Not true... Mobs don't dish out debt, being defeated gives you debt. That is, unless you have [Debt Protection], like the 100% you get under lvl 10, or the 100% you get in an invading zone, or the x% you get from IO recipies, or that lvl 40-45 safeguard/mayhem mission.
@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity
If you have nothing useful to say, you have two choices: Say something useless or stay quiet.
As I understand it, each door records a list of people who have clicked on it in the recent past (5 minutes or so.) If you are on that list, you get nothing from the door. Your character, however, is on a 10 second timer - that is as fast as you can click on ANY doors. Soloing, you need somewhere between 8 & 12 doors to cycle through.
Remember, though, that EACH AND EVERY DOOR is a separate one - double doors are two doors, you can click on both of them as long as you leave a 10 second gap in between clicks. Quadruple doors are 4 separate doors.
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise.