ill/rad build
a few things why put the +stealth in AM you want this with 3 recreds in you already have superiorer invis?
Radiation infection 3 enzymes.
i wouldnt bother with the fighting pool tbh its not needed.
Get rid of acro and put a 1 or 2 -KB IOs in combat jumping.
PA 3 endrec 3 nucleous you want these up as much as possible.
I cant see what your aiming for with the bonuses i would try and max out recharge to keep PA semi perma it would make soloing so much easier.
A few more comments:
- Blind: too important a control power to slot with a full dmg set. Use a combination of HOs and Hold IO sets (maybe 2 Devastations for the +regen).
- Spectral Wounds: I prefer Decimation for the +rechg.
- Superior Invis already puts you at the stealth cap, so I wouldn't bother with stealth IOs (and you can't slot more than one btw). The power itself needs more EndRdx.
- PA: I think dipstar means 3 Rechgs (and 3 Nucleos)
- Health: you can some handy bonuses from sets even with just 2 slots
- Swift: 2nd slot only worthwhile for PvP.
- EF: the 3rd EndRdx doesn't add much.
- Spectral Terror: get a 5th enhance from the GotA set for the +rechg bonus.
- Lingering Rad: I'm not sure the +acc bonus from the PotT set is needed. You might consider a couple of Tempered Readiness IOs for the +recov. 5 would be nice for the +rechg but you might sacrifice some of the power's effectiveness (particularly recharge).
- Acro: I would only take it for PvP nowadays and just use a -kback IO (in CJ or Superior Invis)
- Phant: I use a Nucleolous and 2 IOs from Blood Mandate (for the +recov). 60% acc and 95% dmg is enough.
- Wouldn't bother with Fighting at all.
- EM Pulse: 3 Endos 3 Rechg if you can. The bonuses from Hold sets are rather poor.
- I don't think the Fire Epic is the best pick for an ill/rad (especially if it's a lvl 50 respec). You can get more out of Primal (PB, although you won't have an AoE attack) or Psi (IW, shield). If you still prefer it, I would drop Fire Blast. You might grab Deceive which is still handy at high level (or something else).
Hope some of this helps!
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
yeh i did mean recharge...sorry its early.
Must say i have slotted blind with decimation aswell and as they cost me so much will not be changing until i get another respec
have never used the fire epic and have got primal at the moment, i did consider ice but got shouted down on the forums so unless i finally go over to test i wont bother trying it.
ive got a full set of blood mandate in phant this also give me 70% end red and as i like to recast him quite a bit i find this helps me a lot.
decieve is a great power if you can fit it in, ive also got mutation, but if you are going to be soloing you could always get choking cloud for those pesky mobs that come into melle range.
You cant get lvl 53 IOs .
Hi folks.
Just a little request since we're on the topic of Illu / Rad. Could anyone post a link to a Guide or Build that isn't with IOs (Since I can never afford them)? I would much obliged if someone did.
Thank you kindly, Rappers.
Contact Information!
Twitter: @TonyParkeze
Facebook: www.facebook.com/anthonyjp91
Email: anthonyjp91@gmail.com
cheers all for the replies, will change my build shortly the IO's were 2bh jst random ones chucked in, it was mostly the powers i was looking into
With the fire epic iv currently got earth mastery (mainly for the +hp which takes me to jst under 1700 i think), but i would like some form of damage and figured emp + fire ball would make for some heavy damage numbers.
I really dont want psi though because too many controllers have it and i want something to stand out a bit better.
On my current live build i found that enhancing the hold in blind wasnt really worth it since the entire mob is usually dead (or at the brink) before it wares off, so thats the reason i went mostly for the damage
Cheers for the advice anyway, will take it all into consideration ^_^
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
[ QUOTE ]
i would like some form of damage and figured emp + fire ball would make for some heavy damage numbers.
I really dont want psi though because too many controllers have it and i want something to stand out a bit better.
[/ QUOTE ]
Psi Tornado does very decent damage under Containment (with some handy knockup and -rechg). The main drawback is the longish recharge and that's it's only available at 47. I actually see a lot more trollers with the Fire Epic because of Fire Ball Anyway, pick the Epic you like best.
[ QUOTE ]
On my current live build i found that enhancing the hold in blind wasnt really worth it since the entire mob is usually dead (or at the brink) before it wares off, so thats the reason i went mostly for the damage
[/ QUOTE ]
With HOs/IO sets you can do both. At high level, enhancing the hold is only important against EBs/AVs (and for PvP). With my slotting on Blind I have something like 75% Acc 90% Dmg 75% Hold 67% Rechg and a 15% chance for an extra Mag 2 Hold.
[ QUOTE ]
Could anyone post a link to a Guide or Build that isn't with IOs (Since I can never afford them)?
[/ QUOTE ]
Here's one that should work OK in PvE:
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Blind -- Acc(A), Acc(3), Hold(9), Hold(9), RechRdx(11), RechRdx(11)
Level 1: Radiant Aura -- Heal(A), Heal(15), Heal(17), RechRdx(37), RechRdx(46), EndRdx(48)
Level 2: Spectral Wounds -- Acc(A), Dmg(3), Dmg(13), Dmg(13), Acc(17), RechRdx(50)
Level 4: Accelerate Metabolism -- RechRdx(A), RechRdx(5), RechRdx(5), EndMod(21), EndMod(21), EndMod(37)
Level 6: Radiation Infection -- ToHitDeb(A), ToHitDeb(7), ToHitDeb(7), DefDeb(40)
Level 8: Superior Invisibility -- EndRdx(A), EndRdx(15)
Level 10: Combat Jumping -- Jump(A)
Level 12: Hurdle -- Jump(A)
Level 14: Super Jump -- Jump(A)
Level 16: Deceive -- Acc(A), Acc(37)
Level 18: Phantom Army -- RechRdx(A), RechRdx(19), RechRdx(19), Dmg(23), Dmg(25), Acc(27)
Level 20: Health -- Heal(A)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(25)
Level 24: Enervating Field -- EndRdx(A), EndRdx(29)
Level 26: Spectral Terror -- Acc(A), Fear(27), Fear(36)
Level 28: Hasten -- RechRdx(A), RechRdx(29), RechRdx(31)
Level 30: Flash -- Acc(A), Acc(31), Hold(31), Hold(33), RechRdx(34), RechRdx(36)
Level 32: Phantasm -- Acc(A), Dmg(33), Dmg(33), Dmg(34), Acc(34)
Level 35: Lingering Radiation -- Acc(A), Acc(36), RechRdx(43), RechRdx(43), RechRdx(46)
Level 38: EM Pulse -- Acc(A), Acc(39), Hold(39), Hold(39), RechRdx(40), RechRdx(40)
Level 41: Power Blast -- Acc(A), Dmg(42), Dmg(42), Dmg(42), Acc(43)
Level 44: Temp Invulnerability -- EndRdx(A), ResDam(45), ResDam(45), ResDam(45), EndRdx(46)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Conserve Power -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
A few things you can do differently:
- Flash is handy in the mid-game, but not really essential later on (and a bit useless pre-SOs).
- Deceive: I would recommend it early on, especially if you solo.
- Depending on how much of a team build you want, you should consider things like Mutation and Recall Friend.
- I prefer Superior to Group Invis (toggle vs clicky). Both have their uses.
- Not a fan of Choking Cloud for trollers, but it can also be of use.
- Epics: really depends what you're looking for. All have some nice powers.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Thanks Okton. This has helped me decide on a few things.
Contact Information!
Twitter: @TonyParkeze
Facebook: www.facebook.com/anthonyjp91
Email: anthonyjp91@gmail.com
This is the build i plan to use for my 50 when i get my next respec, any helps or tips will be greatly helpfull Also this will be my main toon for influence/salvage collecting which means i'll be running solo most of the time on this
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Ultimate Damz: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Blind <ul type="square">[*] (A) Decimation - Accuracy/Damage/Recharge: Level 40[*] (3) Decimation - Chance of Build Up: Level 40[*] (7) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (11) Decimation - Damage/Endurance: Level 40[*] (13) Decimation - Damage/Recharge: Level 40[/list]Level 1: Radiant Aura <ul type="square">[*] (A) Doctored Wounds - Heal: Level 53[*] (3) Doctored Wounds - Recharge: Level 53[*] (9) Doctored Wounds - Heal/Recharge: Level 53[*] (13) Doctored Wounds - Heal/Endurance: Level 53[*] (15) Doctored Wounds - Heal/Endurance/Recharge: Level 53[/list]Level 2: Spectral Wounds <ul type="square">[*] (A) Thunderstrike - Damage/Endurance/Recharge: Level 53[*] (5) Thunderstrike - Accuracy/Damage/Recharge: Level 53[*] (7) Thunderstrike - Accuracy/Damage/Endurance: Level 53[*] (11) Thunderstrike - Accuracy/Damage: Level 53[*] (15) Thunderstrike - Damage/Recharge: Level 53[/list]Level 4: Radiation Infection <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (5) Endurance Reduction IO: Level 50[*] (46) To Hit Debuff IO: Level 50[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[*] (37) Run Speed IO: Level 50[/list]Level 8: Accelerate Metabolism <ul type="square">[*] (A) Celerity - +Stealth: Level 53[*] (9) Endurance Modification IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense: Level 53[*] (37) Luck of the Gambler - Defense/Recharge: Level 53[/list]Level 12: Superior Invisibility <ul type="square">[*] (A) Gift of the Ancients - Run Speed +7.5%: Level 40[*] (31) Gift of the Ancients - Defense: Level 40[*] (36) Gift of the Ancients - Defense/Endurance: Level 40[/list]Level 14: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 53[/list]Level 16: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (17) Healing IO: Level 50[/list]Level 18: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (19) Recharge Reduction IO: Level 50[*] (19) Recharge Reduction IO: Level 50[/list]Level 20: Phantom Army <ul type="square">[*] (A) HamiO:Nucleolus Exposure[*] (21) Recharge Reduction IO: Level 50[*] (21) Recharge Reduction IO: Level 50[*] (23) Edict of the Master - Damage: Level 40[*] (23) Edict of the Master - Accuracy/Damage/Endurance: Level 40[*] (27) Edict of the Master - Damage/Endurance: Level 40[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (25) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[/list]Level 24: Enervating Field <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (25) Endurance Reduction IO: Level 50[*] (29) Endurance Reduction IO: Level 50[/list]Level 26: Spectral Terror <ul type="square">[*] (A) Glimpse of the Abyss - Endurance/Fear: Level 53[*] (27) Glimpse of the Abyss - Accuracy/Fear/Recharge: Level 53[*] (31) Glimpse of the Abyss - Fear/Range: Level 53[*] (40) Glimpse of the Abyss - Chance of Damage(Psionic): Level 53[/list]Level 28: Lingering Radiation <ul type="square">[*] (A) Pacing of the Turtle - Chance of -Recharge: Level 53[*] (29) Pacing of the Turtle - Accuracy/Slow: Level 53[*] (34) Pacing of the Turtle - Accuracy/Endurance: Level 53[*] (42) Pacing of the Turtle - Endurance/Recharge/Slow: Level 53[/list]Level 30: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (43) Endurance Reduction IO: Level 50[/list]Level 32: Phantasm <ul type="square">[*] (A) Sovereign Right - Resistance Bonus: Level 53[*] (33) Sovereign Right - Accuracy: Level 53[*] (33) Sovereign Right - Accuracy/Damage: Level 53[*] (33) Sovereign Right - Damage/Endurance: Level 53[*] (34) Sovereign Right - Accuracy/Endurance: Level 53[*] (34) Sovereign Right - Accuracy/Damage/Endurance: Level 53[/list]Level 35: Boxing <ul type="square">[*] (A) Kinetic Combat - Knockdown Bonus: Level 35[*] (36) Kinetic Combat - Accuracy/Damage: Level 35[*] (36) Kinetic Combat - Damage/Endurance/Recharge: Level 35[/list]Level 38: EM Pulse <ul type="square">[*] (A) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 53[*] (39) Ghost Widow's Embrace - Accuracy/Recharge: Level 53[*] (39) Ghost Widow's Embrace - Endurance/Hold: Level 53[*] (39) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 53[*] (40) Essence of Curare - Accuracy/Hold: Level 53[*] (40) HamiO:Endoplasm Exposure[/list]Level 41: Fire Blast <ul type="square">[*] (A) Devastation - Chance of Hold: Level 53[*] (42) Devastation - Accuracy/Damage/Endurance/Recharge: Level 53[*] (42) Devastation - Accuracy/Damage/Recharge: Level 53[*] (43) Devastation - Accuracy/Damage: Level 53[*] (43) Devastation - Damage/Endurance: Level 53[*] (46) Devastation - Damage/Recharge: Level 53[/list]Level 44: Fire Ball <ul type="square">[*] (A) Positron's Blast - Chance of Damage(Energy): Level 53[*] (45) Positron's Blast - Accuracy/Damage/Endurance: Level 53[*] (45) Positron's Blast - Accuracy/Damage: Level 53[*] (45) Positron's Blast - Damage/Endurance: Level 53[*] (46) Positron's Blast - Damage/Recharge: Level 53[/list]Level 47: Fire Shield <ul type="square">[*] (A) Aegis - Psionic/Status Resistance: Level 53[*] (48) Aegis - Resistance: Level 53[*] (48) Aegis - Resistance/Endurance: Level 53[*] (48) Resist Damage IO: Level 50[/list]Level 49: Tough <ul type="square">[*] (A) Impervium Armor - Psionic Resistance: Level 40[*] (50) Impervium Armor - Resistance: Level 40[*] (50) Impervium Armor - Resistance/Endurance: Level 40[*] (50) Resist Damage IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+3% DamageBuff[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+2.5% Defense(Energy)[*]+5.63% Defense(Psionic)[*]+3.13% Defense(Melee)[*]+4.5% Max Endurance[*]+34% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+17.5% Enhancement(RechargeTime)[*]+2.5% Enhancement(Slow)[*]+2.75% Enhancement(Terrorized)[*]+4% FlySpeed[*]+103 (10.1%) HitPoints[*]+8% JumpSpeed[*]+MezResist(Confused) (Mag 22.8%)[*]+MezResist(Held) (Mag 26.1%)[*]+MezResist(Immobilize) (Mag 25.5%)[*]+MezResist(Sleep) (Mag 25.5%)[*]+MezResist(Stun) (Mag 22.8%)[*]+MezResist(Terrorized) (Mag 22.2%)[*]+9% Recovery[*]+22% Regeneration[*]+5.34% Resistance(Fire)[*]+2.84% Resistance(Cold)[*]+6% Resistance(Psionic)[*]+21.5% RunSpeed[*]+PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!